Xellith wrote...
Have great sex with a beautiful woman. Wake up the next morning and shes a dude.
Still feel it would be petty to let it ruin your experience?
Ruin? All of my bisexual fantasies coming true... Yes please.
Xellith wrote...
Have great sex with a beautiful woman. Wake up the next morning and shes a dude.
Still feel it would be petty to let it ruin your experience?
Modifié par JakeMacDon, 14 mai 2012 - 10:00 .
HeroofTime55 wrote...
Again, they do. You have to look at the entire game. Your choices in the previous titles, along with those in this title, have a profound impact. Your story can unfold in radically different ways.
What you want is not to have a choice, what you want is for your specific hollywood ending to have been one of those choices. But the point of the game is to deny that.
Shepard is a bug fighting against universal forces far his greater. He shouldn't have even have had as much success as he did. The game is great because of the way it crushes your spirits. It is highly emotional and that is what a work of art should be. The ending moved me in a way no other game in my life ever has. And I chalk that up as a success.
1) I'm not referring to the fanbase as "unashed masses." I am part of the fanbase. I am referring to the unwashed masses as "unwashed masses."crazyrabbits wrote...
HeroofTime55 wrote...
How does one "refute and debunk" an opinion, I do have to ask. I would think I am entitled to my own, just as the unwashed masses are entitled to theirs.
First? Don't refer to the fanbase as "unwashed masses". Just setting yourself up for more backlash.
Secondly, there have been many topics discussing and refuting the notion that a "happy ending" (or at least a bittersweet ending) is somehow anathema to the game, considering the fact that the prior entries allowed you to earn your happy ending if you prepared/played enough.HeroofTime55 wrote...
Again, they do. You have to look at the entire game. Your choices in the previous titles, along with those in this title, have a profound impact. Your story can unfold in radically different ways.
Do I have to repeat this again?
Whether or not you saved the Rachni Queen in ME1 doesn't matter. One shows up anyway in Grunt's mission, and plays no part afterwards in the narrative.
Whether or not you completed Arrival/LotSB doesn't matter. Liara is the Shadow Broker in either case, and the Relay blew up.
Whether or not you saved the Council in ME1 doesn't matter. The only thing that changes is a difference of 30 War Asset points.
Whether or not you saved the Collector Base doesn't matter. The corpse still shows up at Cronos Station.
I could go on, but I think you get my point.HeroofTime55 wrote...
What you want is not to have a choice, what you want is for your specific hollywood ending to have been one of those choices. But the point of the game is to deny that. There is no perfect solution to the Reaper threat, and whatever you decide, however perfectly you play through your game, there is always going to be a steep price. You don't live happily ever after with your love interest. You don't get to keep all your promises. You don't get everything you want. The game forcefully denies giving you what you want. Yes, it's a bit of a pill to swallow, I'd lie if I said the ending didn't rattle me a bit. But at the end of the day, this is why it's great. Shepard is a bug fighting against universal forces far his greater. He shouldn't have even have had as much success as he did. The game is great because of the way it crushes your spirits. It is highly emotional and that is what a work of art should be. The ending moved me in a way no other game in my life ever has. And I chalk that up as a success.
It is nowhere close to art. The ending gave us:
- on Earth, a ridiculous new concept that had never been hinted before in the narrative (that heavy weapons are apparently capable of taking out Spider-Reapers)
- a "final battle" that consists of horde mode in single-player, coupled with ridiculous circumstances
- a new character introduced who introduces a totally new conflict and resolves it in 14 lines of dialogue
- a main character who rolls over and lets said new character dictate to him/her what s/he should do
- a villain (Illusive Man) who wanted to sell humanity out for a bit of power, negating his characterization in the previous game
- an ending (Synthesis) that relies on a ridiculous concept in order to work
- the wonky Normandy crash sequence, and crewmembers mysteriously reappearing on the ship
You see what I mean? I would care less if it had a "Hollywood ending" (what a stupid term) or not if it wasn't so poorly written, from both a gameplay and story perspective.
Repearized Miranda wrote...
SynheKatze wrote...
The last five minutes did not ruin everything, the whole game was subpar and full of idiocy, the contrived ending was just the icing to the cake.
Was this your very first playthrough? I only ask because I notice how the general belief is: 99% of the game is fine until the ending; however, given how you said the whole game pales in comparision, I wonder if that's you (and by you I mean most that have the same opinion), putting the ending on top of everything else to make everything else look bad? I see that is what many have done (on subsequent playthroughs)
The Grey Nayr wrote...
I don't care that you don't care.
ME3 is epic. Anybody who lets five minutes ruin an entire franchise for them is an extremely petty person.
I don't blame Bioware TBH, except maybe for allowing themselves to be bought by EA.sf0749 wrote...
For myself, I have not stopped caring about the franchise, otherwise, I must ask myself, why am I here?
I think that the degree of my caring has gone downward, and not upward. I am not happy that Bioware was unable to be honest with its customer base. In another instance of their lies being exposed, it had been revealed two days ago why there was first day DLC, and it was exactly what many thought of at the time that EA and Bioware were sucking money from their customer base.
http://www.ibtimes.c...g-dlc-ashes.htm
I think that Bioware has created a climate where what they say will be viewed with cynicism by their customer base, and this is not a climate conducive to Bioware building upon its current customer base.
HeroofTime55 wrote...
1) I'm not referring to the fanbase as "unashed masses." I am part of the fanbase. I am referring to the unwashed masses as "unwashed masses."
ME1 and ME2 did not conclude the story. ME3 concluded the story. I really don't count anything in ME 1 or 2 as an "ending" in this context. They are pieces of an overall story. If anything, the temporary victories and triumphs only help highlight the impact of the ME3 ending.
HeroofTime55 wrote...
3) Agree on the Rachni Queen bit. That should have been played by your choices in previous games. But it's not a deal breaker for me.
HeroofTime55 wrote...
Disagree on the Arrival complaint. This is like complaining that things happened if you didn't play through ME1 or 2. It's not the author's fault if you decide to skip a chapter or two.
Disagree on LotSB for a similar reason, and in addition you don't need to be present, things can happen in the galaxy without your input you know. For the record, the details DO change on whether or not you were present for the mission, which is more than should have even been required of Bioware.
HeroofTime55 wrote...
Disagree on the saving the Council bit, because the game to me is about more than how many Space Points I have. My actions as an independent character in the story matter. It is part of the story, and TBH I don't really need to get a pat on the back from Bioware telling me good job for my choices. ME3 delivers the illusion that I am writing my own story through my actions. That's something no other game outside of this series has ever achieved.
HeroofTime55 wrote...
Disagree on the Collector Base, see #6.
HeroofTime55 wrote...
A lot more ~opinions~ that I don't have the time to individually state why I disagree with you.
Modifié par crazyrabbits, 14 mai 2012 - 10:34 .
Meanwhile, people who didn't like the ending ate busy attempting to "debunk" my opinion.Artemis_Entrari wrote...
The Grey Nayr wrote...
I don't care that you don't care.
ME3 is epic. Anybody who lets five minutes ruin an entire franchise for them is an extremely petty person.
This is what I'm talking about when I say pro-enders expect everyone to view things like them, and act like jerks to anyone who doesn't.
It's called opinion. People are allowed to have a different opinion on how an ending affects their overall enjoyment of the game. Just because it differs from yours doesn't make them petty or pathetic or whiny or entitled (you didnt say the last three, but it's the common words I've seen used).
The Grey Nayr wrote...
ME3 is epic. Anybody who lets five minutes ruin an entire franchise for them is an extremely petty person.
Modifié par Applepie_Svk, 14 mai 2012 - 10:43 .
HeroofTime55 wrote...
Meanwhile, people who didn't like the ending ate busy attempting to "debunk" my opinion.
I think people should be allowed to discuss why they have the opinion they have, however. I should be able to state why I have the opinion I have, and why I think your opinion may or may not be crap, and what my opinion is about you having the opinion you have.
If I think you are unrefined for not seeing the merit I see in the ending, that likewise is my opinion, to which I am entitled.
Modifié par Artemis_Entrari, 14 mai 2012 - 10:39 .
xsdob wrote...
Didn't star trek and star wars go through the same thing with their bombs?
Give it 2 years and everyone will just be like it's the greatest sci-fi epic of our time, because that's still what star wars and star trek are still regarded as even with all the **** they've been put through.
Unless some new series is put out in 2016 or something, than it's going to get forgotten, but I think it'll be at least deus ex game series level.
Modifié par brfritos, 14 mai 2012 - 10:42 .
Kreidian wrote...
At one point Mass Effect was considered THE Sci-Fi Saga of our generation. People would talk about it with the same level of reverence they once held for Star Wars back when it could do no wrong.
Back then people poured over every scrap of the franchise. Every book, every comic, everything that had anything to do with Star Wars was rabidly devoured ( and thus paid for ) by the fans.
For a while people were hoping Mass Effect would reach such heights. Myself, along with many loyal fans, were eager to consume every bit of Mass Effect content we could find. I actually used to be excited for the possibility of the next ME comic series, the next book, or the next movie.
But the ME3 ending changed all that.
Now I receive e-mails from BioWare's newsletter telling me about the next great Mass Effect comic series, I read the tweets talking about all the EXCITING things coming for ME3 DLC. I see all these tantalizing excerpts of things that I once sought with gusto.
And I just don't care.
Who cares about Vega's past before meeting Shepard? He'll just end up dying to Harbinger's lasers if he's lucky, an ultimately worthless sacrifice that allows you to pick the color that screws the galaxy.
Who cares what Tali was up to between ME2 and ME3? She'll likely die of starvation on some random planet for not good reason whatsoever.
You say there's an exciting new Anime coming out? I don't care.
You say there's some awesome work being done on future DLC? I don't care.
Even if you could explain all that stuff away with the EC DLC, none of that matters because in the end you still have to deal with an absolutely horrible ending to the entire story of Mass Effect. Clarifying it won't make it any less horrible, nor will it get people to start caring again.
And this is what your average non-vocal majority will be feeling for the most part. The average fan who never bothered to post here because they just don't care anymore. Because to be brutally honest, the vast non-vocal majority couldn't care less about your artistic integrity.
These were the people that I used to champion the Mass Effect cause to, the people that I would strive tirelessly to play the game and get hooked by everything that was great about it. Now I can't honestly recommend this game to anyone, for the simple fact that I don't want to put them through that ending.
I'm sure to you this all seems like some "whiney entitled" rant. But in the end this is a fan who at one point represented guaranteed sales, not just of your product directly, but also many of the associated merchandise and content, on top of additional sales from all of the people I would convince to buy the game and DLCs. Not you no longer have those sales to rely on.
Make of that what you will. I don't really care.
>implying works of art can be "objectively" bad or goodcrazyrabbits wrote...
I'm not in disagreement with the fact that ME3 concluded the "Reaper" story. I'm saying how the development constructed and executed that ending left a lot to be desired, and alienated a large part of the hardcore fanbase in the process. There is enough evidence to state that it was objectively bad from a writing standpoint.
Again, the Reapers. The Reapers happened to win that battle (if you saved the queen). And I'm fine with that. I don't think the Rachni army should have been a guarentee.To me, it's symptomatic of larger problems. You get all hyped when you get that conversation in ME2 implying the Queen you saved is amassing an army to help you in the next game, then you find out she was indoctrinated offscreen, and you have to make the same ME1 choice again. In the inverse, you magically find an indoctrinated queen, despite being told by the previous queen that the Rachni are all but extinct.
The point is that nothing changes, save for a couple extra War Assets. You could have spent $20 dollars on that DLC, and it would have made no point to the game, which is particularly surprising given how much setup LotSB had (and, apparently, Liara had a couple additional lines of dialogue if you romanced her in LotSB that never play due to a bug). The fact that nothing changes in ME3 makes both of those incidents pointless, both to the narrative and overarching plot, by proxy.
I have things to retort with. I just don't think you are woth the effort. People who assert that their opinions are actually hard fact generally aren't worth the effort. I don't mind having a back and forth on what points we enjoyed or didn't enjoy about the game. I do mind when you imply that absolute universal good and bad are tied directly to whatever does or does not tickle your fancy.If you have nothing to retort with, don't bother replying in the first place. My "opinion" is supposed by the nonsensical writing in the game itself.
Artemis_Entrari wrote...
HeroofTime55 wrote...
Meanwhile, people who didn't like the ending ate busy attempting to "debunk" my opinion.
I think people should be allowed to discuss why they have the opinion they have, however. I should be able to state why I have the opinion I have, and why I think your opinion may or may not be crap, and what my opinion is about you having the opinion you have.
If I think you are unrefined for not seeing the merit I see in the ending, that likewise is my opinion, to which I am entitled.
I really don't know why you quoted me since:
1-I didn't quote you (unless you post under two different usernames), and thus what I said wasn't aimed at you or any specific post made by you.
2-I didn't say you couldn't discuss the opinion you have of the ending.
I'm talking about folks who state such and such is petty or whiny or whatever insult, just because that person's experience is ruined for reasons they might not agree with.
For instance, I hated the ending. However I wouldn't be a jerk enough to label anyone who liked the ending as a Bio-drone who can't think for themselves, and automatically praises anything BioWare produces, whether it's worth praising or not.
Modifié par M U P P 3 T Z, 14 mai 2012 - 11:01 .
HeroofTime55 wrote...
It was maybe "objectively bad" from a financial standpoint if EA winds up losing money over this. But you cannot criticise the asthetic value of a work of art as being "objectively" good or bad, not the least reason being that "good" and "bad" in this sense are themselves entirely subjective concepts. But A for effort.
Again, the Reapers. The Reapers happened to win that battle (if you saved the queen). And I'm fine with that. I don't think the Rachni army should have been a guarentee.
HeroofTime55 wrote...
Newsflash: No story in the history of mankind ever "mattered." The point is to enjoy the story. How many Space Points you get at the end of ME3 is irrelevant. It was never going to be relevant. Just enjoy the story for it's own sake. LotSB adds to the story, gives you information, and helps you develop your character. Enjoy it for it's own sake.
HeroofTime55 wrote...
I have things to retort with. I just don't think you are woth the effort. People who assert that their opinions are actually hard fact generally aren't worth the effort. I don't mind having a back and forth on what points we enjoyed or didn't enjoy about the game. I do mind when you imply that absolute universal good and bad are tied directly to whatever does or does not tickle your fancy.
Modifié par crazyrabbits, 14 mai 2012 - 11:02 .