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Horrendously awful weapons in dire need of buffs


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#126
sc_ajk29

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Impulse and Compulse wrote...

Why do the N7 weapons suck so bad.....


Because not enough weekends have passed for upgrades yet. The level V N7's are beastly on SP.

#127
Trakarg

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sc_ajk29 wrote...

Impulse and Compulse wrote...

Why do the N7 weapons suck so bad.....


Because not enough weekends have passed for upgrades yet. The level V N7's are beastly on SP.


Single player is like bronze, bro.  Stuff doesn't really translate over.

#128
sc_ajk29

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Apl_J wrote...

Everyone needs to realize that just because they do well with X weapon does not make that weapon good.

If you're going to offer counterpoints to the OP, at least argue with statistics and math over "I personally like this gun". Coming in and saying "I wreck gold with my Crusader" isn't adding anything.


That's actually the point, in that people should be using weapons that they're comfortable with. If someone's comfortable with using the Crusader on Gold, then by all means go for it. Numbers mean nothing if players can't do well with them.

Myself, I've found the Crusader to be very reliable. Although it does suffer from invisible wall glitches sometimes.

#129
Drummernate

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Trakarg wrote...

sc_ajk29 wrote...

Impulse and Compulse wrote...

Why do the N7 weapons suck so bad.....


Because not enough weekends have passed for upgrades yet. The level V N7's are beastly on SP.


Single player is like bronze, bro.  Stuff doesn't really translate over.


Insanity is between Silver-Gold.

Story mode is a joke... 1 shot from a Predator will kill a Harvester probably. <_<

#130
sc_ajk29

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Trakarg wrote...

sc_ajk29 wrote...

Impulse and Compulse wrote...

Why do the N7 weapons suck so bad.....


Because not enough weekends have passed for upgrades yet. The level V N7's are beastly on SP.


Single player is like bronze, bro.  Stuff doesn't really translate over.


SP actually has difficulty levels too. Insanity and action, anyone?

Modifié par sc_ajk29, 15 mai 2012 - 04:39 .


#131
mrcanada

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SinerAthin wrote...

Ashen Earth wrote...

Disagree with the Wraith being "underwhelming", it does what it's meant to do just fine.


Yeah, but I'd love a reason to actually use it instead of my Claymore, Geth Plasma Shotty, Graal etc.

It, along with the katana, evisc etc, are in a dire need of buffs.


Wraith at X is better than the Graal and competes DPS with the Claymore X.  In certain situations, it would be better.  Wraith is a very effective SG and it's sexy.

#132
Eriseley

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The Wraith is fine in and of itself, but its position as an N7 is maybe a bit weird. Until it's upgraded enough to be significantly lighter than the Graal and GPS it feels kinda meh.

The Crusader is just heavy as hell for what it does.

I tried the Locust...I don't see the point.

The Incsior was kinda fun but I'm not sure how effective it is.

Modifié par Eriseley, 15 mai 2012 - 04:41 .


#133
sc_ajk29

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Double post

Modifié par sc_ajk29, 15 mai 2012 - 04:40 .


#134
Cundu_Ertur

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The Viper needs some love.
A 10% damage increase would leave the Viper X a little worse than the Valiant I for rate of fire and damage (shot for shot), but with lower weight and more shots. So there's trade-offs, as there should be between the best of a silver weapon and the worst of a rare; especially when they are as similar as these two. However, by Valiant III or so the advantage of more damage more quickly would be an overwhelming consideration, which is again as it should be since the Valiant is rare and hard to upgrade.
The Viper would still not be overpowered, and as a silver it shouldn't be, but it wouldn't be the nightmare crapfest that it is now. The PREDATOR does more damage as it stands now, for about 1/4th the weight. That's just wrong.

----------------
edit to clarify the proper balance between silver and rare

Modifié par Cundu_Ertur, 15 mai 2012 - 07:58 .


#135
Cundu_Ertur

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hihey54 wrote...

The Viper does not need a Buff. It is good for bronze-silver.
If they buff its damage just slightly, there will be no point in having the Valiant.
Actually, with a Sniper Amp III and a Viper X, you'll have as much damage potential as a regular Valiant.

No. Even with a 10% increase of damage the Viper X would do less damage more slowly than the Valiant. And that's fine, the Viper is Silver and the Valiant is rarer than ultra-rare. The Valiant should be better. However, the Viper should not get completely outclassed by the default most common pistol that there is. That's pathetic.

#136
GodlessPaladin

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Anyways, I think I might have derailed my own thread by adding comments about other, less thoroughly offensive weapons. The point is that those 3 N7 rares need some very serious reworking and we ought to be demanding serious buffs, and I don't mean 10% damage upgrade per week for the Eagle.

Who's with me?

Modifié par GodlessPaladin, 15 mai 2012 - 07:14 .


#137
Indenter

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Geth plasma SMG has the same DPS.

It's not that bad.

#138
Narcopolis

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At level 10 the locust is still too weak to be any use to me. That's very dissapointing, as it was a favorite of mine in ME2. The Tempest has a better rate of fire and damage.

#139
Cundu_Ertur

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GodlessPaladin wrote...

Anyways, I think I might have derailed my own thread by adding comments about other, less thoroughly offensive weapons. The point is that those 3 N7 rares need some very serious reworking and we ought to be demanding serious buffs, and I don't mean 10% damage upgrade per week for the Eagle.

Who's with me?

My complaints begin and end with the viper. +10% damage per shot and it would be viable on any level. Not uber, just not a stupid choice.
Fix for the Eagle: Delete. Some things are too broke to fix. Just delete it. If someone has it then give them a replacement commendation pack to randomly get one of the other three. If you really like the Eagle, then allow me to introduce you to Mr. SMG; you'll like him.
Fix for the Indra: More damage. +20% at least.

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edit: meant any level, not any map.

Modifié par Cundu_Ertur, 15 mai 2012 - 07:36 .


#140
SoulWeaver

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Probably I'm just a bad sniper, but I consistently score higher with the Indra than with a BW on my GI.

#141
Prawny

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Shuriken is NOT a bad weapon (at X anyway). It's a great close combat weapon if you have a heavy sniper or something, as it only takes up 8% cooldown without ULM (which doesn't work anyway).
I use it on Gold matches and can score first or second.
I think it gets put down so much because it does nothing against armour, which is true. The whole point of SMGs is to whittle down shields, and to a lesser extent, health.
An SMG and heavy pistol combo work wonders!

#142
Arkley

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The Sabre definitely needs a buff. Its power & RoF don't justify its weight or recoil, before its rarity is even taken into consideration. As it stands, it's not a terrible weapon, but "not terrible" is not good enough for an ultra-rare.

I say give it either a significant damage buff - so it slightly surpasses the damage of a Paladin of equal level, thus justifying its current weight & recoil - or slightly increase its damage, slightly increase its RoF and kill its recoil.

Another alternative could be to include basic armour-piercing or even a basic 2x zoom scope, to free up mod slots.

Modifié par Arkley, 15 mai 2012 - 08:58 .


#143
Stray_Varren

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The locust desperately needs some love. It used to be my favorite gun in me2, but now its just way to weak to be of any use.

I also think the scimitar could do with a small buff to bring it in line with the other shotguns, and of course the eagle needs to be buffed massively, unless bioware intended for it to be a ornament.

Modifié par Stray_Varren, 15 mai 2012 - 09:09 .


#144
defleshing

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GodlessPaladin wrote...

Anyways, I think I might have derailed my own thread by adding comments about other, less thoroughly offensive weapons. The point is that those 3 N7 rares need some very serious reworking and we ought to be demanding serious buffs, and I don't mean 10% damage upgrade per week for the Eagle.

Who's with me?

im with you n7 weapons should not be out done by any other gun.

#145
Grimy Bunyip

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I need to sort out a misconception about the raptor.
The raptor is advertised at 550 ROF but it has a min refire of 0.15.
Meaning its true RoF is 400.
but since the raptor is not fully auto, the typical human clicking every 0.100 seconds will get about 300 RPM
with autoclickers getting about 350.

indra on the other hand, is fully auto at 500, which does a lot to compensate for the indra's lesser damage per shot.
the indra's still a tad bit inferior to the raptor though.

the indra, actually isn't in need of a HUGE buff.
10%-20% increase would be good.
Anymore and it will start competing with the black widow for slaying atlases.

Black widow does up to 642.6 damage per shot, 3 shots per cloak cycle
cloak cycle taking 4.5 seconds
642.6*3*2.2*1.4/4.49 = 1324 cloaked sustained DPS @ rank X

current indra can get 18 shots out in the cloak cycle
and have a cloak cycle of 3.06 seconds
18*59.9*2.2*1.4/3.06 = 1085 cloaked sustained DPS @ rank X

as for the effects of armor, the indra on an infiltrator loses less than 10% DPS vs armor so long as you slap on an AP mod.

Modifié par Grimy Bunyip, 15 mai 2012 - 09:16 .


#146
Nereithr

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What about just making Eagle a fully auto middle ground between high RoF predator and Med rof phalanx. High damage, good RoF. It's an N7 weapon after all.

#147
kr3g

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Eagle should have the same damage as Phalanx.

#148
GodlessPaladin

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Grimy Bunyip wrote...
the indra's still a tad bit inferior to the raptor though.

  In other words, it's a black card weapon worse than a silver card weapon. 

Grimy Bunyip wrote...
the indra, actually isn't in need of a HUGE buff.
10%-20% increase would be good.
Anymore
and it will start competing with the black widow for slaying
atlases.

  Yeah, god forbid it start competing with another N7 weapon...

Modifié par GodlessPaladin, 15 mai 2012 - 10:00 .


#149
GodlessPaladin

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(Double post...)

Modifié par GodlessPaladin, 15 mai 2012 - 10:00 .


#150
Grimy Bunyip

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GodlessPaladin wrote...

Grimy Bunyip wrote...
the indra's still a tad bit inferior to the raptor though.

  In other words, it's a black card weapon worse than a silver card weapon. 

Grimy Bunyip wrote...
the indra, actually isn't in need of a HUGE buff.
10%-20% increase would be good.
Anymore
and it will start competing with the black widow for slaying
atlases.

  Yeah, god forbid it start competing with another N7 weapon...


the indra's a lightweight.
it really shouldn't beat out the javelin and black widow for boss slaying.

there are exceptions though
the 50 damage reduction is applied after DR apparently
so mobs with DR such as brutes and banshees be very resilient against a raptor/indra, unless you bring cryo ammo.

but on the other hand, a good raptor user can down a ravager just as quickly as a black widow user, if not faster.
the same applies to most other mobs without DR.

Modifié par Grimy Bunyip, 15 mai 2012 - 10:21 .