whateverman7 wrote...
this thread is a prime example yall care more about numbers on a spreadsheet, then actually playing the game....a lot of the compliments yall have about weapons can be countered by the mods the game provides....also, all the weapons are gonna perform differently cause bw is providing variety....why make all the guns perform the same? if that was the case, they could get rid of a lot of the guns, which would make it very boring....
not only that, yall want super weapons....i mean seriously, 1 cat listed the majority of the weapons saying they needed a buff...lol come on...how easy do yall want the game to be?....if bw did buff all those weapons, yall would next complain the game was too easy and bw needs to make it harder....it's a never ending cycle...
Sorry, but you have it decidedly inverted. I use the weapons in the game first, then look at the numbers to see why they perform the way they do. Actually, that's not quite accurate. I use the weapons in the game first, then do further testing under controlled conditions, then look up the numbers to see exactly what's going on.
Furthermore, the... I'm going to assume you meant "complaints" and not "compliments"... the complaints people have about weapons most often cannot be eliminated due to mods, because the complaints compare one weapon against another. Anytime you have to use a mod to eliminate a particular gun's weakness, that is one less mod slot available for it to use when comparing it to a superior weapon. So the other weapon gets a new advantage in the form of whatever other mod is chosen. And that assumes that there's an appropriate mod in the first place - you cannot, for example, increase the thermal clip size of shotguns or sniper rifles via mods.
Nor are people asking for the guns to perform the same. What people are asking for is that all guns have comparable levels of usefulness. This increases variety, because as it is now, there are certain guns that are far more popular than others (try finding a public Gold match where nobody has a Carnifex equipped; conversely, try to find a public Gold match where somebody else has a Shuriken or an Eagle equipped) because they are so much more powerful.
And I most definitely do not want there to be "super weapons." I didn't start this thread, but I'm pretty sure that that's the whole point of it - there are, right this moment, a number of "super weapons" that make the game easier than their counterparts. These guns should not be dominating the game. Players should not be punished for wanting to choose a different weapon, particularly a weapon of a different style.
So there are two solutions - either the other guns are upgraded, or the "super weapons" downgraded. Personally, I'd prefer the latter option, but given how much popular resistance there would be to it, I'm not opposed to the former option. Even if it does require BioWare to increase the difficulty of the game (which, honestly, they would probably have had to do anyway, regardless of weapon balance, as people became more and more familiar with the game).