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Blood Dragon Armor v1.1


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#51
IKe0s

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dude, even the UTI file are different mine bda tier7 are based on the 1.1 so, may I know by where I got those value?

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Modifié par IKe0s, 10 décembre 2009 - 07:51 .


#52
Seifz

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Wow, I like that version!

#53
IKe0s

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Seifz wrote...

Wow, I like that version!


rly? I just noticed a typo in /CRY

tthe

Modifié par IKe0s, 10 décembre 2009 - 07:57 .


#54
NetBeansAndJava

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IKe0s wrote...

Seifz wrote...

Wow, I like that version!


rly? I just noticed a typo in /CRY

tthe


Haha, yeah.  "when four piaces..."

Still, the stats on that are nice :D

#55
IKe0s

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NetBeansAndJava wrote...

IKe0s wrote...

Seifz wrote...

Wow, I like that version!


rly? I just noticed a typo in /CRY

tthe


Haha, yeah.  "when four piaces..."

Still, the stats on that are nice :D


HMMM.. perhaps, I ended to work with the 1.0. I will check tomorrow <_<

Modifié par IKe0s, 10 décembre 2009 - 08:53 .


#56
Jonfon_ire

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Matthew Young CT wrote...

I'm disappointed I didn't get this nerf. I want more nerfs.


Me neither, the pre-nerf version is still sitting in my camp store.

Ridiculous looking suit of armour. I hope whomever designed it (and whomever approved it to go ingame) were both very drunk indeed when they did so. At least then there'd be an excuse for it's vileness. 

#57
rpgplayer1

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As I said, if it works like NWN1/NWN2, Updated version of armor pack probably just modified item template, which means it can't downgrade armor you already acquired, since templates are only used when making new item (like when first starting the game with armor DLC). Stats for already owned items are kept in save game.


I guess you could force new nerf, if you force load the game without DLC, save and then load again with armor DLC reenabled. It should probably spawn armor again, but with nerfed stats.

Modifié par rpgplayer1, 10 décembre 2009 - 11:20 .


#58
Auraad

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Titius.Vibius wrote...

Staylost wrote...
To me it is a slight hit to Bioware's reputation that they are treating us this way. It just makes me more and more less likely to buy all of Bioware's products or consider them a top developer.


Too bad, they keep on pissing off the customers. What next Bergen's Honor?


Yeah ... as I stated in a different thread, they give us more and more reasons to shelf the game early.

Interesting, while the "optimisations" (or nerfs, call 'em as you like) certainly won't attract NEW customers, they p*ss off current ones...

#59
Shadesofsiknas

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I agree bad customer care from Bioware. You cant sell somebody a product and then just change it willy nilly without asking or at least making them aware of it. Its like selling you a cheese burger. Then head office rings and says were not doing cheese burgers anymore. Waiter then walks to your table and takes the cheese out of your burger and trots off without any explaination.

#60
Znomorph

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Are you guys seriously whining about Bioware balancing their game? I kinda understand the "don't nerf the DLC" arguement, but they are doing these things to make the game more fun and challenging. This is pretty standard for games in general, but especially for RPGs. Why wouldn't you want that? I personally never actually used the BDA, because as people have said already there is better armor in the game. If you don't agree with the nerfs, don't use the armor. It was free anyway, so why does anyone care? If it was already in the game and not labeled as "DLC" we wouldn't be having this flame wa...err I mean discussion.

#61
IKe0s

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IKe0s wrote...

NetBeansAndJava wrote...

IKe0s wrote...

Seifz wrote...

Wow, I like that version!


rly? I just noticed a typo in /CRY

tthe


Haha, yeah.  "when four piaces..."

Still, the stats on that are nice :D


HMMM.. perhaps, I ended to work with the 1.0. I will check tomorrow <_<


Well then ..... I checked the 1.1 files and: indeed the stats are changed.
Anyhow I made a dazip which should give back the old stats on the 1.1 version.
You can download it from here, Or u could do it by uor self by replacing the "designeritems.erf" with the old one.

Modifié par IKe0s, 10 décembre 2009 - 10:25 .


#62
JaegerBane

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Shadesofsiknas wrote...

I agree bad customer care from Bioware. You cant sell somebody a product and then just change it willy nilly without asking or at least making them aware of it. Its like selling you a cheese burger. Then head office rings and says were not doing cheese burgers anymore. Waiter then walks to your table and takes the cheese out of your burger and trots off without any explaination.


While I don't necessarily agree with the analogy - they're not simply taking the item off you, they're just modifying it - so effectively the waiter walks over and takes lettuce out of your cheese burger, to use your analogy, I think you have a point regarding the lack of explanation.

To be honest, it isn't actually possible to provide a legitimate explanation for the change of stats. Ultimately it's a general rule that DLC kit tends to be an order of magnitude better than previous gear of the same ilk, otherwise no-one would bother. Even if the item was judged too powerful for most users to have for free, a simple change to how the item was provided to you - i.e. making it available for purchase by Bodahn, problem solved.

Ultimately, it's one suit of armour. It's not going to break the game or anything. I don't think it's anywhere near nice-looking enough for players to wear it full time. Where I think your argument has real strength is the principle of Bioware not only making pointless changes, but not telling you about it either.

Poor show, Bioware. I've been decidedly impressed with DA:O and the DLCs so far - it seems a shame to start messing with that track record for such a pointless change. Ultimately I'm not downloading any patches until Bioware start giving an accurate account of changes made. Worse, if the DLCs will need updated versions of the game, I'll be buying no more until they stop doing this random fiddling which does nothing but p1ss people off.

Znomorph wrote...

Are you guys seriously whining about
Bioware balancing their game? I kinda understand the "don't nerf the
DLC" arguement, but they are doing these things to make the game more
fun and challenging. This is pretty standard for games in general, but
especially for RPGs. Why wouldn't you want that? I personally never
actually used the BDA, because as people have said already there is
better armor in the game. If you don't agree with the nerfs, don't use
the armor. It was free anyway, so why does anyone care? If it was
already in the game and not labeled as "DLC" we wouldn't be having this
flame wa...err I mean discussion.


Your entire point here is flawed at the core. First of all, the change to the armour is so small that it can't really qualify as a balance change - as you say, some people don't even use it. What people are annoyed about is that the change is one that will only annoy people - anyone who didn't use this armour will not care, and anyone who thought it too powerful would not have used it. Not only that, but the change wasn't even announced - nothing in the notes. Someone could install this patch and find their finely tuned character b0rked thanks to a pointless nerf of gear.

No matter how you slice it, doing this kind of thing is a poor idea. It's got nothing to do with balancing the game, and I'd thank you not to style people's concerns as an attack on balance.

Modifié par JaegerBane, 11 décembre 2009 - 04:52 .


#63
Znomorph

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I do agree that it's pretty lame they didn't put it in the notes. Regardless of whether they made this change to annoy people or to balance the game, it should have been announced in the release notes at the very least.



Whether it's a pointless nerf or it does actually balance the game, they are giving us the what they think the game should be. Maybe they didn't mean for the armour to be as powerful as it was, caught the mistake after launch and fixed it. That wouldn't be "balancing" in the truest sense of the word, but it is a change they have every right to make. Maybe they changed it so they can sit and read these forums to see how many threads like this one they can start. Does it matter? I'm with you all the way on the lack of notice, but I would chalk that up to a mistake rather than an intentional omission. I've been playing Bioware games for a long time and this is the first mention that I've seen or heard of where they weren't completely up front about what they changed in a patch.



Personally, I'd rather be enjoying the other 99.9999999999999999% of the game. Wouldn't that be more fun than us telling each other that our *opinions* are wrong?

#64
Pennoyer

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Not worth getting upset over a few stat points.

#65
Staylost

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Pennoyer wrote...

Not worth getting upset over a few stat points.


Absolutely right.

But it is true that it isn't nice to change something like this without simply telling us.

#66
Bfler

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Which version of the armor is the right now. My own is the version with +3 Str, 3 Willp, 3 Armor, 50 health. -10% fat.
However I can see here versions with + 5Str, without Str etc.

Modifié par Bfler, 12 décembre 2009 - 06:46 .


#67
Foxd1e

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Titius.Vibius wrote...

Kepha wrote...

Titius.Vibius wrote...

There are reasons why they are called Collector's Items and nuking it for the sake of balancing the game is not acceptable. I spent over 60 dollars on an item where it will be nuked later? This is rubbish! Now my copy is losing value fast and those who pirated it are laughing so hard. Revert it back to the original stats BIOWARED!


Blood Dragon Armor wasn't part of the Collector's Edition.  It was included with every new game.


Even if it wasn't included, dumb me, I intended to have it because of how useful it will be in hard and nightmare difficulty, get it?


Dude you need to chill way way out man. First Hard and Nightmare are what Easy and Normal of this game should of been. Secondly if you desperately want better stats go into the Toolset and mod it for yourself instead of whining at Bioware to do something because they aren't

If the toolset is too much for you check the Projects tab and pick up Winter's Forge or another mod that lets you easily modify items in game.

#68
Lord Phoebus

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IIRC, Combining the breastplate with the helm of Honleath and the gloves and boots of Diligence gave you the highest armor rating in the game.

#69
Shanra

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For whoever said you can't wear the armor until 10-12. That's totally wrong. I was able to wear this armor at level 7-8. I just pumped all my stats into strength. Any books..etc. I was able to buy and wear the whole set by the time I was able to go to camp the first time and the merchant was there. (So right after Lothering).



It was VERY overpowered at that level. Mobs were barely doing damage to me. As I have leveled some, Its come to be more even now.

#70
MR-9

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The texture resolution nerf made the armor very ugly in comparison to every other item in the game.

#71
Dargar21

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I hope just for the sake of future reference, they will apply all of the patch changes inside the notes so we know exactly what we are getting. There is no reason for them not to.

Modifié par Dargar21, 12 décembre 2009 - 09:02 .


#72
Zifbox

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It needed a nerf very badly. It might not be the best armor in the game for tanking (mostly due to being "only" tier 6), but for a damage-dealer it's insane. To get it at the start, with the other pieces being available for extremely cheap prices, is practically cheating. Makes the game too easy.



Honestly, you children need to pipe down and stop whining. You make the rest of us look like retards.

#73
MR-9

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They should re-save the textures for this armor at a higher resolution. Was it really designed at like 128x128?

#74
Staylost

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Zifbox wrote...

It needed a nerf very badly. It might not be the best armor in the game for tanking (mostly due to being "only" tier 6), but for a damage-dealer it's insane. To get it at the start, with the other pieces being available for extremely cheap prices, is practically cheating. Makes the game too easy.

Honestly, you children need to pipe down and stop whining. You make the rest of us look like retards.


Zifbox thinks calling people retards is a compelling argument.

#75
Titius.Vibius

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Foxd1e wrote...

Titius.Vibius wrote...

Kepha wrote...

Titius.Vibius wrote...

There are reasons why they are called Collector's Items and nuking it for the sake of balancing the game is not acceptable. I spent over 60 dollars on an item where it will be nuked later? This is rubbish! Now my copy is losing value fast and those who pirated it are laughing so hard. Revert it back to the original stats BIOWARED!


Blood Dragon Armor wasn't part of the Collector's Edition.  It was included with every new game.


Even if it wasn't included, dumb me, I intended to have it because of how useful it will be in hard and nightmare difficulty, get it?


Dude you need to chill way way out man. First Hard and Nightmare are what Easy and Normal of this game should of been. Secondly if you desperately want better stats go into the Toolset and mod it for yourself instead of whining at Bioware to do something because they aren't

If the toolset is too much for you check the Projects tab and pick up Winter's Forge or another mod that lets you easily modify items in game.



I don't want to mess around with the toolset because of the bad rep it got. However, my whining is not finished since I just replaced the new designeritems.erf file with the old one without uninstalling 1.1.  :bandit: Thanks again IKE0S!