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#201
Janus Prospero

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GodlessPaladin wrote...

Janus Prospero wrote...

You guys saying that it's inaccurate, you do realize that guns become more accurate when you fire them from cover right?

  Yes.  Do you realize what a disadvantage it is to have to aim from cover like that?


Not really. Since when is cover a bad thing? With the Revvy you're either up close and cover doesn't matter, or you're far away, in which case you should be in cover anyway to improve accuracy and minimize the amount that you get shot. That should be the case for virtually any weapon you're using.

Modifié par Janus Prospero, 15 mai 2012 - 06:23 .


#202
Aburai

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@ShadedPheonix: Is that video with you going beast with the Revenant on Gold?

#203
lordshenlong

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Aburai wrote...

@ShadedPheonix: Is that video with you going beast with the Revenant on Gold?


yes it was (i was there) ;p

#204
GodlessPaladin

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Janus Prospero wrote...

GodlessPaladin wrote...

Janus Prospero wrote...

You guys saying that it's inaccurate, you do realize that guns become more accurate when you fire them from cover right?

  Yes.  Do you realize what a disadvantage it is to have to aim from cover like that?


Not really. Since when is cover a bad thing? With the Revvy you're either up close and cover doesn't matter, or you're far away, in which case you should be in cover anyway to improve accuracy and minimize the amount that you get shot. That should be the case for virtually any weapon you're using.


Since ALWAYS.  Right hand advantage has always been a key thing in games like Gears of War precisely because of the disadvantages of jumping out from cover to fire.  Moreover, mobility is a good thing.

Modifié par GodlessPaladin, 15 mai 2012 - 06:37 .


#205
Aburai

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lordshenlong wrote...

Aburai wrote...

@ShadedPheonix: Is that video with you going beast with the Revenant on Gold?


yes it was (i was there) ;p

Thank you sir :lol: That's actually quite similar to what I do with the Revenant, save the added accuracy of keyboard/mouse and the fact that it's a GI as opposed to my BF3 Solider. I basically use Carnage like Pheonix uses Proximity Mine. It deals great damage to armored targets with the rank 6 evolution, and compliments the Revenants low damage-per-shot high damage-per-second well. Not only does Carnage do quite a bit of damage per use, but it can also be used to make enemies leave cover so that you can spray them. Very useful.

#206
LadyAlekto

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I use the prox mine for the debuff, the damage and stagger is just an added bonus....

#207
Aburai

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ShadedPhoenix wrote...

I use the prox mine for the debuff, the damage and stagger is just an added bonus....

Nevermind then:P


EDIT: How do you have your GI specced? It's beasty

Modifié par Aburai, 15 mai 2012 - 06:51 .


#208
Janus Prospero

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GodlessPaladin wrote...

Janus Prospero wrote...

Not really. Since when is cover a bad thing? With the Revvy you're either up close and cover doesn't matter, or you're far away, in which case you should be in cover anyway to improve accuracy and minimize the amount that you get shot. That should be the case for virtually any weapon you're using.


Since ALWAYS.  Right hand advantage has always been a thing in games like Gears of War precisely because of the disadvantages of jumping out from cover to fire.  Moreover, mobility is a good thing.


Mobility is good when you need it (ie enemies are up your butt), which is what the Revvy gives you since its accuracy is adequete at close ranges. But when there is distance between you and the enemy the benefits of cover outweigh any disadvantages. You just need to be cognizant of your surroundings and not let things sneak up on you.

Mass Effect isn't Gears of War with players and enemies running around like decapitated chickens (for the most part). ME rewards you for playing a somewhat defensive game.

#209
defleshing

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Janus Prospero wrote...

GodlessPaladin wrote...

Janus Prospero wrote...

Not really. Since when is cover a bad thing? With the Revvy you're either up close and cover doesn't matter, or you're far away, in which case you should be in cover anyway to improve accuracy and minimize the amount that you get shot. That should be the case for virtually any weapon you're using.


Since ALWAYS.  Right hand advantage has always been a thing in games like Gears of War precisely because of the disadvantages of jumping out from cover to fire.  Moreover, mobility is a good thing.


Mobility is good when you need it (ie enemies are up your butt), which is what the Revvy gives you since its accuracy is adequete at close ranges. But when there is distance between you and the enemy the benefits of cover outweigh any disadvantages. You just need to be cognizant of your surroundings and not let things sneak up on you.

Mass Effect isn't Gears of War with players and enemies running around like decapitated chickens (for the most part). ME rewards you for playing a somewhat defensive game.

i disagree i run around like a chicken with my head cut off all the time and i do just fine. and i used to play gears 3 lol

#210
defleshing

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vid wasn't bad but i won't be going away from the scorpion build gi anytime soon.

#211
GodlessPaladin

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Janus Prospero wrote...

GodlessPaladin wrote...

Janus Prospero wrote...

Not really. Since when is cover a bad thing? With the Revvy you're either up close and cover doesn't matter, or you're far away, in which case you should be in cover anyway to improve accuracy and minimize the amount that you get shot. That should be the case for virtually any weapon you're using.


Since ALWAYS.  Right hand advantage has always been a thing in games like Gears of War precisely because of the disadvantages of jumping out from cover to fire.  Moreover, mobility is a good thing.


Mobility is good when you need it (ie enemies are up your butt), which is what the Revvy gives you since its accuracy is adequete at close ranges. But when there is distance between you and the enemy the benefits of cover outweigh any disadvantages. You just need to be cognizant of your surroundings and not let things sneak up on you.

Mass Effect isn't Gears of War with players and enemies running around like decapitated chickens (for the most part). ME rewards you for playing a somewhat defensive game.


*Headdesk*
Okay, you clearly have no idea what I just said, as evidenced by your response.  If you want to be super defensive and camp all day and so forth, you still don't want to use "hard" cover if you have a choice.  You're much safer firing from "soft" cover and using right hand advantage.  Foregoing right hand advantage is a bad thing which will result in you being shot more.  This should be really, really obvious and I can't believe I even have to explain this.  The proverbial "decapitated chickens" can figure this out, but apparently it's too complicated for you.

Modifié par GodlessPaladin, 15 mai 2012 - 07:05 .


#212
Panther_73

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Revenant is a good rifle, especially with skills like those in the video, nice job !

#213
LadyAlekto

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My gi build (posted for the xth time)

Tc damage
pm radius damage debuff
Hm all weapon boni
Ai all weapon boni
Hardware shields and shield recharge

2 points left

#214
Sacrificial Bias

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defleshing wrote...

lol, can we see score?

The score wouldn't matter by much on a GI.  The reason for that being that the majority of his score will come from Proximity Mine doing massive AoE damage from cloak, so that's a lot of assist points.  The only real indication of the scoreboard showing how good the Revenant is would be if one constantly got +75 AR kills medal.

Another thing I'm not much impressed with is that the Revenant is on a GI.  That compensates for a few flaws, not the least of which being that you can fire it in short bursts, from up close, and still have good accuracy.

#215
Vash690x

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See, that's the thing... You had to use a Geth Infiltrator with HM, with added TC damage bonuses to both weapon and PM power, as well as constant PM bombing for high aoe damage spikes which also grants an added 20% aoe debuff... ALL while sporting AP Ammo and a VI 3... Just to make the Revenant (with EB V & Increased Ammo V) good.

Sorry, but the gun sucks. :/ I'd say that almost all, if not all, the worst guns in the game (even worse than Revenant) would look good too with all those massive damage buffs+debuffs.

#216
Janus Prospero

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GodlessPaladin wrote...

Janus Prospero wrote...

Mobility is good when you need it (ie enemies are up your butt), which is what the Revvy gives you since its accuracy is adequete at close ranges. But when there is distance between you and the enemy the benefits of cover outweigh any disadvantages. You just need to be cognizant of your surroundings and not let things sneak up on you.

Mass Effect isn't Gears of War with players and enemies running around like decapitated chickens (for the most part). ME rewards you for playing a somewhat defensive game.


*Headdesk*
Okay, you clearly have no idea what I just said, as evidenced by your response.  If you want to be super defensive and camp all day and so forth, you still don't want to use "hard" cover if you have a choice.  You're much safer firing from "soft" cover and using right hand advantage.  I mean, I can't believe I even have to explain this.  Holy crap.


Wow, no need to lose your cool. We're just having a discussion here.

I understand what right hand advantage is, but this isn't a player vs player game where your enemies need to place their crosshairs on you in order to hit you and thus you try to expose the smallest amount of your charcater model as possible while still being able to shoot. You're fighting a computer. If you're not in cover, they will shoot you.

Is there a mobility advantage to not be in cover and just poke out from cover? Yes

But there are advatages to actually being in cover in Mass Effect.
  • Increased accuracy
  • You can more quickly get back into cover when you have an "OH CRAP!" moment and your shields drop
  • Enemy rockets and biotics have a tendency to curve around cover and hit you unless you're pressed against it.
In my opinion, being in cover whenever you can (medium to long range engagements) outweighs the disadvatages. You may think differently, and that's OK. Regardless, when the enemies get close, you can bet I'm getting out of cover and moving nonstop.

#217
Indenter

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Yeah, enormous amounts of damage modifiers = good Revenant.

#218
LadyAlekto

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FOR GODS F*CKS SAKE

You ****ing scrubs always find a excuse what?

Should i go a ge next?
AA?
HS?

What?

Forget it, it won't matter, you morons just can't handle the revenant and now it has been the class that did it, whats next? the weapons mods? the amps? my stupid mouse or the coffee?

Just forget it.....

i see it i have to have my hands bound behind my back and playing with my nose a level 1 build with a level 1 unmodded revenant

Ahh wait no i used my nose.....

Modifié par ShadedPhoenix, 15 mai 2012 - 07:19 .


#219
GodlessPaladin

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Janus Prospero wrote...

  • Increased accuracy
  • You can more quickly get back into cover when you have an "OH CRAP!" moment and your shields drop
  • Enemy rockets and biotics have a tendency to curve around cover and hit you unless you're pressed against it.


Your statements are simply false.  You can't get back into cover more quickly.  In fact, with right hand advantage, you never leave cover to begin with.  Enemy rockets can't hit you period and there is no need to cease fire in order to avoid enemy fire (which further suppresses enemy fire, compounding the defensive advantage).

Moreover, the "increased accuracy" comment misses the entire point that started the discussion.  "Increased
accuracy" doesn't matter if you have a gun that's already accurate, which is the entire point... needing the increased accuracy from hard cover fire in order to match the accuracy of some other weapon is objectively a disadvantage, because hard cover provides a defensive disadvantage which compounds the natural defensive disadvantages of sustained fire weapons (as well as limiting your positioning and maneuverability). Claiming that requiring situational and often disadvantageous conditions in order to achieve a given level of accuracy is not a disadvantage compared to having that accuracy without said conditions is an outrageously nonsensical argument and I am frankly appalled to have to point that out to you.

That's not to say that a weapon is bad overall just because of that, but denying that that's a disadvantage is just flat out wrong.

Modifié par GodlessPaladin, 15 mai 2012 - 07:43 .


#220
hihey54

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ShadedPhoenix wrote...

FOR GODS F*CKS SAKE

You ****ing scrubs always find a excuse what?

Should i go a ge next?
AA?
HS?

What?

Forget it, it won't matter, you morons just can't handle the revenant and now it has been the class that did it, whats next? the weapons mods? the amps? my stupid mouse or the coffee?

Just forget it.....

i see it i have to have my hands bound behind my back and playing with my nose a level 1 build with a level 1 unmodded revenant

Ahh wait no i used my nose.....

The coffee probably

#221
GodlessPaladin

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ShadedPhoenix wrote...

FOR GODS F*CKS SAKE

You ****ing scrubs always find a excuse what?

Should i go a ge next?
AA?
HS?

What?

Forget it, it won't matter, you morons just can't handle the revenant and now it has been the class that did it, whats next? the weapons mods? the amps? my stupid mouse or the coffee?

Just forget it.....

i see it i have to have my hands bound behind my back and playing with my nose a level 1 build with a level 1 unmodded revenant

Ahh wait no i used my nose.....


Gotta love people who render their opinions unfalsifiable.

"Ever notice how if you drop a piece of buttered bread, it always lands buttered side down?"
"I think you're full of it, let's test this notion."
*bread lands buttered side up on one of a series of trial runs.*
"Well, you just buttered the wrong side!"
"FUUUUUUUUUUUUUUUUUUUUUU--"

It's not inaccurate to say that Hunter Mode mitigates some of the Revenant's disadvantages.  On the other hand, it is silly to discount a weapon for "only being good on X class."   By that standard, the Black Widow sucks because it's only really nice on an infiltrator with the 40% sniper damage choice in their tactical cloak tree.

Modifié par GodlessPaladin, 15 mai 2012 - 07:52 .


#222
hihey54

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@ShadedPhoenix: I really liked your video btw. It really surprised me. However, I would like to see if it still is effective on a GE.
I love my melee GI too much to use a respec card on him. Heck, it's the only class with which I can do "speedruns" with randoms.
If it proves such a good gun even on a GE, I will use my respec card on him instead.

#223
Vash690x

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ShadedPhoenix wrote...

FOR GODS F*CKS SAKE

You ****ing scrubs always find a excuse what?

Should i go a ge next?
AA?
HS?

What?

Forget it, it won't matter, you morons just can't handle the revenant and now it has been the class that did it, whats next? the weapons mods? the amps? my stupid mouse or the coffee?

Just forget it.....

i see it i have to have my hands bound behind my back and playing with my nose a level 1 build with a level 1 unmodded revenant

Ahh wait no i used my nose.....


Woah dude/dudette... Relax much?. 

First of all, no-one is telling you NOT to use what you like. In your case, "Rosy".

Secondly, why the **** are you trying to pimp out Rosy so hard? No one cares. The fact is, that the gun is simply sub-par... terrible even. At least in comparison to SOOO many better/different options out there. I mean, the fact that you had to stack every single power/damage bonuses possible in MP with any single class (possible only with GI, mind you) to make the gun good, should be evident enough.

Pretty much, anyone good/skilled/patient can use any gun and win. Throw on top everything you used, and even the worst guns MP has to offer will look good. It just doesn't space-magically turn turd-to-gold.

Deal with it. :/

Modifié par Vash690x, 15 mai 2012 - 07:39 .


#224
cronshaw

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So we have a video of the Revenant doing well, how bout one of it sucking?

#225
curly haired boy

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the revenant is a fine weapon, but i don't like the way it sounds. when an SMG (the hurricane) sounds meatier, something's wrong.


also, although it's a great crowd control weapon, the folks i play with kill things exceedingly fast; to keep up, i must kill things just as quickly. the revenant kills pretty fast, but not fast enough.