Diablo 3 Discussion Thread
#26
Posté 15 mai 2012 - 12:59
#27
Posté 15 mai 2012 - 01:12
#28
Posté 15 mai 2012 - 02:00
I'll send you mine if there is one in my SE boxSkelter192 wrote...
So who is going to give me a guess pass? /beg
Dropped it at home without opening but i think every SE have 1pass. Not sure tough.
Edit:
You can start downloading the client from D3 main web site.
Edit part 2: I think everybody can log on as Starter Edition user and kill Skeleton King/level up to 13.
Modifié par Cyberarmy, 15 mai 2012 - 03:00 .
#29
Posté 15 mai 2012 - 02:25
#30
Posté 15 mai 2012 - 02:36
#31
Posté 15 mai 2012 - 03:13
I'm still waiting for Blizzard to release the Starcraft 2 Expansion.
Modifié par jackofalltrades456, 15 mai 2012 - 03:14 .
#32
Posté 15 mai 2012 - 03:25
jackofalltrades456 wrote...
Diablo 3?
I'm still waiting for Blizzard to release the Starcraft 2 Expansion.
Soon
#33
Posté 15 mai 2012 - 04:21
Oh and FRESH MEAT!! !!!
My Hero name is Jupet BTW (Monk)
Back TO my D3 marathon.
#34
Posté 15 mai 2012 - 06:30
#35
Posté 15 mai 2012 - 07:34
Have logged exactly 0 minutes today.
But hey, let's make it so you can't play single-player offline.
#36
Posté 15 mai 2012 - 07:45
Corto81 wrote...
But hey, let's make it so you can't play single-player offline.
Thats exactly why I'm not going to be getting D3. I don't understand why they can't just enable an offline mode for people that don't want anything to do with multiplayer.
#37
Posté 15 mai 2012 - 07:47
But seriously, after the open beta mess Blizzard still didn't plan for this? Good work.
#38
Posté 15 mai 2012 - 08:08
I've watched a number of gameplay videos and I'm having a bit of difficulty understanding why it's so popular. Perhaps I'm missing something, but it looks very repetitive.
#39
Posté 15 mai 2012 - 08:26
#40
Posté 15 mai 2012 - 08:30
The gameplay is repetitive. It's like Gauntlet though. I guess it can be somewhat enjoyable with friends.naughty99 wrote...
What is the main appeal of this game? Is it the co-op and PvP features?
I've watched a number of gameplay videos and I'm having a bit of difficulty understanding why it's so popular. Perhaps I'm missing something, but it looks very repetitive.
The atmosphere & music was really good in Diablo 1, but it seems with each newer version they have gotten a bit 'softer' , so to speak.
#41
Posté 15 mai 2012 - 08:37
#42
Posté 15 mai 2012 - 09:24
#43
Posté 15 mai 2012 - 10:29
Edit: Well damn I can't play because it's a European key and changing server location doesn't help.
Modifié par Skelter192, 16 mai 2012 - 02:17 .
#44
Posté 16 mai 2012 - 12:09
#45
Posté 16 mai 2012 - 02:58
They brought the Butcher back from Diablo! "Fresh Meat!!!!"
#46
Posté 16 mai 2012 - 03:34
#47
Posté 16 mai 2012 - 03:36
#48
Posté 16 mai 2012 - 04:14
Malanek999 wrote...
I don't think the gameplay is repetitive. You are constantly gaining new skills, fighting new enemies and there are 5 completely distinct classes. Yes, Gauntlet was repetitive, but you didn't have those things. The appeal is the gameplay, if you don't like that you won't like the game.
"Gaining new skills".
How is skill distribution? Are the trees nice and complex?
#49
Posté 16 mai 2012 - 04:21
Sajji wrote...
Malanek999 wrote...
I don't think the gameplay is repetitive. You are constantly gaining new skills, fighting new enemies and there are 5 completely distinct classes. Yes, Gauntlet was repetitive, but you didn't have those things. The appeal is the gameplay, if you don't like that you won't like the game.
"Gaining new skills".
How is skill distribution? Are the trees nice and complex?
There are no trees.
#50
Posté 16 mai 2012 - 04:26
Sajji wrote...
Malanek999 wrote...
I don't think the gameplay is repetitive. You are constantly gaining new skills, fighting new enemies and there are 5 completely distinct classes. Yes, Gauntlet was repetitive, but you didn't have those things. The appeal is the gameplay, if you don't like that you won't like the game.
"Gaining new skills".
How is skill distribution? Are the trees nice and complex?
Nope and it's one of my biggest gripes with the game. They streamlined EVERYTHING. Heck, they even streamlined the supposedly robust Rune system. Now each skill just has like, 5 runes you can unlock total...instead of tiers.
Not only that, I have no control over my character stats. If I want a pure strength build on my Barb...I have to do it purely through items. Blizzard decides where the points go as you level. That's annoying and it cuts down on customization. Same with the runes and skill trees being streamlined. I don't care what Blizzard's expalantion is.
That being said, I'm still loving it.
If anybody wants to play sometime, let me know. I play on US servers...





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