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Door Jammin'


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#1
Leurnid

Leurnid
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I seem to recall a very long time ago that there was somebody talking about making reasonably sized doors.

I think the idea was to make part of the 'door' a non-animated frame, and then have a shorter, slightly narrower door with a handle at proper height. That would swing open or closed in the placed frame.

I can't find anything about it, but often, it's just a matter of knowing the right word... anybody have a clue?

#2
NWN_baba yaga

NWN_baba yaga
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the uber pathfinding was the reason why i gave up on that idea. But it was just a test anyway. So many things look out of shape by bioware´s default... Tom banjo did a few good doors for PQ almost exactly as you describe. I recall one arched door with a dark wooden texture.

#3
Leurnid

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probably just using double doors and lowering the handles would work well enough for making them look like they were built by humans too. There are a few double doors kicking around too.