When Mass effect 2 rolled around, It was better on the game mechanics for shooting, but the push to talk DLC charcters really dissapointed me and where sort of forboding, The narrow specialisation and power mechanics dissapointed me, but the story was mostly good. the hammerhead was fun and interesting, and I wish it was utilised earlier and more often.
When Mass Effect 3 rolled around, If I hadnt been as invested in the story it really would have been meh, apart from resolving the conflict between the geth and quarians, and ending the genophage.
- push to talk.... Really? urgh
-Conversation in me1 felt like I was telling my story sentance by sentance, ME2, phrase by phrase, ME3 i rarely got more than one choice per conversation!
-open world, nope, just a series of storyline missions, and go here, scan this, return to citadel!
and the ending, OH GOD WHY.
Bioware, If you are reading this, be proud of mass effect, but I don't blame you for the ending, that is a combination of firing writers, lack of oversight, lack of time enforced by not you, and I hope you eventually can break ties, but suffice to say, unless I get a personal recomendation to play a game you will produce in the future, no money is changing hands from me to you. I'm sorry to say, but I've lost faith.
Modifié par oxxxxy, 15 mai 2012 - 09:53 .





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