mrcanada wrote...
kinglewy00 wrote...
mrcanada wrote...
All 4 players should be in the zone, period. Obvious reasons that I won't explain. If you're the one idiot running around on a Wave 10 hack on gold, I'll kill you.
This ridiculous and narrow minded "All players MUST be in the hackzone" attitude is the exact reason why most hackzones on gold end in wipe, or at least get ridicuously messy and end in consumables being wasted.
If you really can't see the benefits of having, say for example, a single infiltrator or vanguard, get a vantage point and thin out most the herd or hold some aggro and hold his own away from the hackzone, then you, quite simply, are the massive idiot.
Please tell me these "reasons" there must always be 4 people, because other than it going a few seconds quicker which won't even gain you any extra credits, there are quite frankly none. All you're doing is getting cluster ****ed.
Must/Should be in the hackzone. It goes a lot quicker than a few seconds and most of the aggro you are doing could be just as effective based out of the hackzone. Things get crazy, flank the enemies carrying up the rear and let the other three take out the front runners. The only time I could see this even being an option or viable versus having all four in the zone is against Reapers, other than that, you can generally get halfway done before an enemy even gets close to you.
The mindset should always be, all four in the zone and plan from there. Branching off on your own just because you think it benefits the hack doesn't really help at all. The sooner the hack is done, the easier the wave is.
PS-I don't wipe on hacks.
How exactly, prey tell, will having 4 people in the hackzone help stop enemies even getting close to you, when half the time, the spawn point is a few meters away from the hackzone itself?
You have a massive time leniancy on these objectives and they're often done with 2-3 minutes left on the clock, so please tell me how exactly getting it done as quickly as possible prioritizes over getting it done safely without having to waste consumables? There's a set limit of mobs that can spawn, there's no rush what so ever.
An infiltrator that only has a slow sniper rifle is just goign to be gimped if forced to play in the hackzone for no reason. Particularly a GI that can be gibbed down in seconds.
At the end of the day, I find your mindset marrow and simplistic.
P.S. - I call your bull****.
Modifié par kinglewy00, 15 mai 2012 - 03:08 .