kinglewy00 wrote...
DCko wrote...
kinglewy00 wrote...
DCko wrote...
kinglewy00 wrote...
DCko wrote...
kinglewy00 wrote...
DCko wrote...
I would personally kick you next round if you contribute 0 points towards the hack. It depends on the difficulty of the hack location. It's too ****** slow if you are uploading 2 or 3 players at a time.
The least you can do is stay in the hack zone for 30%-40% of the hack in order to speed things up. You can easily step in and out of the zone and steadily gain points toward completion. The sooner the better or else more enemies will spawn. More enemies = increasing the amount of time to complete a simple Gold match.
Otherwise, there is no reason all 4 of you can't be in the zone if one of you is a Salarian Engineer or your team has great crowd control synergy.
Then you don't deserve me in your team.
Ok? Cuz hacks are pretty damn easy except for Reapers. I'd understand running a lap around to get a banshee away. But it's that or cobra missiles. Both methods work. You shouldn't be outside the hack zone if you use the former. The point is, get back in the zone when the threat is dispatched.
And a few seconds quicker? Bro. Learn to math. You get significatly more points when all 4 people are inside the hack zone. Like I said, contribute a little rather than no points towards the objective to speed things up.
You would be the reason why people only get less than 70K creds on gold. Learn to spread out before the objective round begins. By chance and luck, one of your teammates are by the objective and in turn, you avoid potential enemies spawning at your objective.
Like I said above, if you have to waste a cobra missile, then you're clearly not finding the hackzone very easy at all then, are you? Why is wasting a missile better than just letting one guy pop out maybe even just once or twice during the hack to make some leeway and take some fire away from the group? You're not actually even losing any credits and you're certainly not losing a noticeable amount of XP. There's a small XP bonus for a reason - it's usually HARDER with 4 people.
And in gold where most people are likely 20, XP even matters why?
Just because the hack is getting done quicker, it doesn't mean the hack is getting done more safely and efficiently.
When the hack is usually finished with roughly 3 and a half minutes on the map, why do people insist there is such a rush?
I could really care less about the extra 20 or so seconds and the pathetic amount of extra xp you earn as long as it's done without consumables being needlessly wasted.
And when you're playing say, reapers+reactor or giant on wave 10, let's see how "quicker" your hack gets done with 4 people in the zone then.
Did I say anything about XP? I said credits. And "wasting" a cobra missile to clear the objective zone of 2 primes/atlas/banshees... how is that not safe or efficient? It literally takes 1 second to shoot 1 missile and clear the objective zone of any boss types so your teammates can safely occupy the zone.
If you safely spread out right before the objective round starts, hell, you might not even need a cobra because you stopped them from spawning in that specific hack zone.
You are hoarding your 255 missiles for nothing when you should be using it on objective rounds to make it go smoother and faster. It is because of this mindset that you get wiped. Otherwise, what? You are gonna spend 20 seconds or so trying to clear out 2 atlas when a simple missile does the job for you on the most important rounds of the game. That to me is "safe and efficient".
Clearly, you aren't reading anything I quoted. I did mention it's ok to get outside of the circle for Reapers and I do find myself in situations where you DO have to get outside the circle. But it's not always necessary.
It's not efficient because missiles are limited and should be used when they are 100% needed to save from a wipe, not utterly wasted when there is a perfectly more viable solution.
If an infiltrator has a good vantage point and no powers shaking his scope, he can take down a prime in about 15 seconds without the use of a missile.
You can call your tactic safe, but you can not call it efficient.
Also what will using a missile achieve? They'll still respawn. There's a limit to how many mobs can spawn at one time, so dividing them and drawing off their fire, and taking them out in good time actually makes more sense than wasting missiles nuking them all down.
I've done a reapers / reactor wave 10 hack combo and used every single missile I had to no avail. They just respawned right on top us almost right away.
If you had any common sense you'd see my point.
I don't know what game you are playing. But after shooting a missile to clear spawned enemies at the objective, stops them from spawning at that specific zone, making it safe to occupy, If you are there to stop it. That should take care of them spawning on top of you.
You just aren't occupying the zone safely and efficiently then.
No. It doesn't. All I've got left to say to you now is come back when you've played Reaper + Reactor at wave 10.
Yes, I'm quite familar with Reaper gold on Reactor. The spawns are quite close to the objective. That is the one of the few maps you would rather stay outside the objective.
Otherwise, we are speaking in general here my friend. In most cases and most maps, it is safe to be inside the hacking zone.
Modifié par DCko, 15 mai 2012 - 04:49 .





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