I started kicking infiltrators from my gold lobbys..
#276
Posté 16 mai 2012 - 11:38
#277
Posté 16 mai 2012 - 11:38
Feirefiz1972 wrote...
All infiltrators should get kicked because they are overpowered, so should human vanguards, people with a low n7 rating or without maxed out equipment. If youre below level 20 you got no bussiness playing on gold and you should get kicked, you should totally get kicked if your level 20 and playing on brons, level 1 players shoud be kicked on any difficulty and oh lets kick players playing there asari adepts as stasis snipers as wel because i for one disagree with that playing style. Last but not least you should totally kick people with weapon setups you do not agree with.
He he he....
#278
Posté 16 mai 2012 - 11:49
Ikilledkillab wrote...
BXpress2 wrote...
well maybe he has a point.the Infiltrator class might have a bit of a Hunter syndrome ,if you ever played WoW.
you know,back then every idiot could play a Hunter(and they did),but playing it really good was a different matter.same might apply here.everybody says Inf is tha best!so everybody assumes he can do well with Inf.
+1
Infiltrators also don't change. If they see a team full of biotics instead of changing and supporting what is going on, they just stay as an infiltrator because essentially they suck at gold and are only good at duckhunt.
And for those who think sniping takes skill on this game.....LOLOLOLOLOL
You should go play battlefield. No drop, no skill to snipe.
Its like sniping in COD. Its point and shoot. Its a joke, unless you can quickscope with the valiant/MSR like me.
Because you need at least 1 infiltrator for revives and objectives, idiot..
#279
Posté 16 mai 2012 - 12:56
kinglewy00 wrote...
Ikilledkillab wrote...
BXpress2 wrote...
well maybe he has a point.the Infiltrator class might have a bit of a Hunter syndrome ,if you ever played WoW.
you know,back then every idiot could play a Hunter(and they did),but playing it really good was a different matter.same might apply here.everybody says Inf is tha best!so everybody assumes he can do well with Inf.
+1
Infiltrators also don't change. If they see a team full of biotics instead of changing and supporting what is going on, they just stay as an infiltrator because essentially they suck at gold and are only good at duckhunt.
And for those who think sniping takes skill on this game.....LOLOLOLOLOL
You should go play battlefield. No drop, no skill to snipe.
Its like sniping in COD. Its point and shoot. Its a joke, unless you can quickscope with the valiant/MSR like me.
Because you need at least 1 infiltrator for revives and objectives, idiot..
Many of you are just proving my point. That the lot of you seem to need an infiltrator to set the oylons just shows that you are hacks/noobs and don't know how to play gold level games yet. Maybe if you didnt use such a hack/OP class you would be better at this game. Its the reason I don't want you in my lobby. You suck and don't deserve gold victories/credits. You are no better than FBWGG farmers. We also revived each other just fine.
AND ANOTHER THING when playing reapers specifically, if a teammate gets grabbed by a banshee, there is no way an infiltrator is saving you. Can't detonate the target to make the banshee drop you. They just cloak and make you their decoy. What a terrible way to play a co-op game.
Modifié par Ikilledkillab, 16 mai 2012 - 12:57 .
#280
Posté 16 mai 2012 - 12:58
I-AM-KROGAN wrote...
Kicking a infiltrators from gold?
You do know thats like kicking milk from cereal?
Hahaha
+1
I'm not even bothering to read past this post.
Modifié par Mattmagnum, 16 mai 2012 - 01:03 .
#281
Posté 16 mai 2012 - 01:01
PraetorianVIII wrote...
Ikilledkillab wrote...
Unless you are rocking a claymore/GPS or something similar. class is for tools and noobs.
Go do nothing somewhere else.
So how do you do deaactivate/activate objectives?
I tried playing Gold with 3 Asari and a Sentinel and we got to Wave 5 because all our MediGel had been wasted on the Wave 3 terminal objective.
Much easier to do if 3 stay in one group and 1 uses his Tactical Cloak to slip past enemies. It's not just a FB White tactic you know.
Unless of course you enjoy being pounded because you all travel to the objectives in a big group and get downed a lot because the enemy are like "LOOK GUIZ DEY IS OVA HERE! LETS SPAWN HERE N TRAP EM, YEH?!"
Because I don't just play hack/noob classes so I know how to play. Go as a group and smash the enemy and set the pylon. If you need to use two or three rockets during an objective round as a team you do it. That is what they are mainly for....objective rounds.
Or you keep three guys in one area fighting the enemy and let one person run off and try to sneak in the pylons.
You infiltrators are pretty pathetic, thinking that you are needed to set pylons. That is basically a FBWGG mindset. Lets have a decoy so we can sit behind the desk and then we will have one infiltrator so we can sit behind the desk and he/she can set the pylons.
Farming Duck Hunt hacks ITT.
#282
Posté 16 mai 2012 - 01:02
Haloburner wrote...
Sounds like someone got outscored repeatedly by an infiltrator...
#283
Posté 16 mai 2012 - 01:04
#284
Posté 16 mai 2012 - 01:05
MickChickenn wrote...
You do know there is a reason people solo gold with infiltrators and not other classes, right?
Damn, guess you just proved that EVERY infiltrator is awesome
#285
Posté 16 mai 2012 - 01:08
#286
Posté 16 mai 2012 - 01:10
Hellfire257 wrote...
Sounds like the last "infiltrator" that played with the OP didn't use lube.
#287
Posté 16 mai 2012 - 01:11
Ikilledkillab wrote...
Unless you are rocking a claymore/GPS or something similar. class is for tools and noobs.
Go do nothing somewhere else.
Now I know why I have been randmonly getting kicked from gold matches. Odd, since I carry just about everyone when I do gold matches (rez and cap most objectives as well).
#288
Posté 16 mai 2012 - 01:12
Hellfire257 wrote...
Sounds like the last "infiltrator" that played with the OP didn't use lube.
#289
Posté 16 mai 2012 - 01:12
I tried a few games as the only non infiltrator of the team, it's not fun when every single geth shoots at you all the time because the rest of your team goes *CLOAK LOL* every few seconds.
Modifié par Count Viceroy, 16 mai 2012 - 01:13 .
#290
Posté 16 mai 2012 - 01:15
#291
Posté 16 mai 2012 - 01:16
Count Viceroy wrote...
If I started kickin infiltrators from public lobbies I'd have to wait +30 minutes for a full team. They are *everywhere*
They're the new novaguard. It's a good class, but it's also the flavor of the month class so lots of useless people playing it now
#292
Posté 16 mai 2012 - 01:17
BLY78NOR wrote...
Count Viceroy wrote...
If I started kickin infiltrators from public lobbies I'd have to wait +30 minutes for a full team. They are *everywhere*
They're the new novaguard. It's a good class, but it's also the flavor of the month class so lots of useless people playing it now
I'm still testing it out on bronze. Tryin to find best use for Charge/Nova combo.
Nova good for disabling group of enemies, but a power where you really need to cover after use. But very high damage.
#293
Posté 16 mai 2012 - 01:22
Biotic_Warlock wrote...
BLY78NOR wrote...
Count Viceroy wrote...
If I started kickin infiltrators from public lobbies I'd have to wait +30 minutes for a full team. They are *everywhere*
They're the new novaguard. It's a good class, but it's also the flavor of the month class so lots of useless people playing it now
I'm still testing it out on bronze. Tryin to find best use for Charge/Nova combo.
Nova good for disabling group of enemies, but a power where you really need to cover after use. But very high damage.
You charge --> Double nova --charge- double Nove -- Charge.... repeat. There us no cooldown after the charge to use the nova as it comes from your sheild. By the time do you the econd nova your charge is full cooled so immediately charge into someone else.
On bronze you should never go down. On silver, once you are good you can charge into packs of enemeies (Geth Prime, couple of pyros, a rocketer and hunter) and kill them all without issue.
Just spec it right and you are good. I'll look mine up after this game if you want.
Modifié par Ikilledkillab, 16 mai 2012 - 01:24 .
#294
Posté 16 mai 2012 - 01:22
BLY78NOR wrote...
Count Viceroy wrote...
If I started kickin infiltrators from public lobbies I'd have to wait +30 minutes for a full team. They are *everywhere*
They're the new novaguard. It's a good class, but it's also the flavor of the month class so lots of useless people playing it now
Which is annoying, I need someone to prime my targets for explosions
gone
#295
Posté 16 mai 2012 - 01:24
Ikilledkillab wrote...
You charge --> Double nova --charge- double Nove -- Charge.... repeat.
On bronze you should never go down. On silver, once you are good you can charge into packs of enemeies (Geth Prime, couple of pyros, a rocketer and hunter) and kill them all without issue.
Just spec it right and you are good. I'll look mine up after this game if you want.
Indeed, a novaguard does have a few requirements before you see full return. But if you play one properly on gold, and keep a 200 ish recharge rate you can keep your shields up at all times.
#296
Posté 16 mai 2012 - 01:26
Count Viceroy wrote...
Ikilledkillab wrote...
You charge --> Double nova --charge- double Nove -- Charge.... repeat.
On bronze you should never go down. On silver, once you are good you can charge into packs of enemeies (Geth Prime, couple of pyros, a rocketer and hunter) and kill them all without issue.
Just spec it right and you are good. I'll look mine up after this game if you want.
Indeed, a novaguard does have a few requirements before you see full return. But if you play one properly on gold, and keep a 200 ish recharge rate you can keep your shields up at all times.
I wouldn't play on gold though unless I was the host with a nova vanguard. Too glitchy.
#297
Posté 16 mai 2012 - 01:28
Ikilledkillab wrote...
... blah blah blah ...
Many of you are just proving my point. That the lot of you seem to need an infiltrator to set the oylons just shows that you are hacks/noobs and don't know how to play gold level games yet.
Nope - just makes it easier...
Ikilledkillab wrote...
AND ANOTHER THING when playing reapers specifically, if a teammate gets grabbed by a banshee, there is no way an infiltrator is saving you. Can't detonate the target to make the banshee drop you. They just cloak and make you their decoy. What a terrible way to play a co-op game.
Ummm... most classes can't save you in that situation without using a Cobra - even a Justicar, arguably one of the best classes in the game would have to be close by to stand any chance (Reave > run in > Bubble > BE).
If I'm playing Infiltrator, in gold/reapers, I tend to target the Marauders/Cannibals/Ravagers primarily to keep the fire off the Adepts (as they're far more powerful when it comes to taking down Banshees)... I play as an Adept/Sentinal as often as I do an Infiltrator and I know that those shooters can be a pain in the arse.
Still, if you want to kick Infiltrators from your reaper/gold lobbies go right ahead - you obviously don't understand how co-op works - I'm sure you're used to playing with yourself.
#298
Posté 16 mai 2012 - 01:31
Chealec wrote...
Ikilledkillab wrote...
... blah blah blah ...
Many of you are just proving my point. That the lot of you seem to need an infiltrator to set the oylons just shows that you are hacks/noobs and don't know how to play gold level games yet.
Nope - just makes it easier...Ikilledkillab wrote...
AND ANOTHER THING when playing reapers specifically, if a teammate gets grabbed by a banshee, there is no way an infiltrator is saving you. Can't detonate the target to make the banshee drop you. They just cloak and make you their decoy. What a terrible way to play a co-op game.
Ummm... most classes can't save you in that situation without using a Cobra - even a Justicar, arguably one of the best classes in the game would have to be close by to stand any chance (Reave > run in > Bubble > BE).
If I'm playing Infiltrator, in gold/reapers, I tend to target the Marauders/Cannibals/Ravagers primarily to keep the fire off the Adepts (as they're far more powerful when it comes to taking down Banshees)... I play as an Adept/Sentinal as often as I do an Infiltrator and I know that those shooters can be a pain in the arse.
Still, if you want to kick Infiltrators from your reaper/gold lobbies go right ahead - you obviously don't understand how co-op works - I'm sure you're used to playing with yourself.
If a banshee is on board and grabbing you its already reaved. Too bad the infiltrator can't throw throw at it. And if we are playing smashmouth together I will be close enough to hit it with a bubble. I saved a guy twice like this yesterday and he also saved me. We were right in the banshees face smashing them.
Modifié par Ikilledkillab, 16 mai 2012 - 01:33 .
#299
Posté 16 mai 2012 - 01:34
Grow up and dont act like a 12 year old.
#300
Posté 16 mai 2012 - 01:39
Ikilledkillab wrote...
If a banshee is on board and grabbing you its already reaved. Too bad the infiltrator can't throw throw at it. And if we are playing smashmouth together I will be close enough to hit it with a bubble. I saved a guy twice like this yesterday and he also saved me. We were right in the banshees face smashing them.
... which is exactly what I said - you have to be close enough to the Banshee to get in there to USE the bubble to start with.
Meanwhile the Infiltrator should be off to one side popping the heads off the Marauders/Cannibals so that you don't go down in a hail of gunfire before you can BE the Banshee - you know, teamwork, everyone playing to their strengths.




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