Multiplayer Balance Changes Delayed
#51
Posté 15 mai 2012 - 11:49
#52
Posté 15 mai 2012 - 11:49
#53
Posté 15 mai 2012 - 11:49
its not really waiting a day for balance changes im not really mad or upset im indifferent, im just saying it seems everything has been delyed in some way and everthing seems to focus on making as much money as possible...ME3 has slipped al the way from 3rd most played to 12th on the 360 in its 2 month life span...i want bioware to succeed but they HAVE to do something to get people back into the game like introducing new enamies or gamemodes...compared to single player it is relativly easy to create content for a multiplayer gameMalkeor wrote...
sir PING1 wrote...
bioware is slipping...delay after delay and unable to fix most of the bugs in the game after a couple of months...i like the multiplayer but it has gotten repetitive and bioware was far from prepared to do it...say what they will MP was tacked on because EA requires multiplayer with every game they publish...the worst thing they did was ever get bought by EA, getting games rushed out when they weren't fully ready just to make a quick buck...bioware used to be my favourite developer but they need to get their act together so they cant get back to my top 5 again
You can wait a day for balance changes *hug*
Wait with me it'll be fun! <3
#54
Posté 15 mai 2012 - 11:50
And my obligatory line
NO LOVE FOR THE EAGLE AGAIN
#55
Posté 15 mai 2012 - 11:50
#56
Posté 15 mai 2012 - 11:52
MsLub wrote...
Who's ready for packs to get delayed?
Exciting is what it is.
#57
Posté 15 mai 2012 - 11:53
If this means what I think it means...
There goes the FBW farming
#58
Posté 15 mai 2012 - 11:56
MsLub wrote...
Who's ready for packs to get delayed?

Couldnt resist posting this.
#59
Posté 15 mai 2012 - 11:56
X Alastar X wrote...
Can we get a link or pic of this "twitter" announcement?
http://imageshack.us...ecttwitter.jpg/
Twitter is down so they are using a back up format.
#60
Posté 15 mai 2012 - 11:56
#61
Posté 15 mai 2012 - 11:57
Arkley wrote...
Calling it now:
10% buff to Eagle's damage, HP & movement speed increases to Geth, and nothing changes.
I took it to mean they'll be changing the spawning, not the geth themselves. So like, wave 10 will be nothing but primes.
#62
Posté 15 mai 2012 - 11:57
#63
Posté 15 mai 2012 - 11:58
Malkeor wrote...
X Alastar X wrote...
Can we get a link or pic of this "twitter" announcement?
http://imageshack.us...ecttwitter.jpg/
Twitter is down so they are using a back up format.
I lol'd. That is all.
#64
Posté 15 mai 2012 - 11:58
#65
Posté 15 mai 2012 - 11:59
#66
Posté 16 mai 2012 - 12:00
BUFF THE HELL OUT OF EVERYTHING!!!
#67
Posté 16 mai 2012 - 12:01
joker_jack wrote...
weight decrease and a decent damage increase to the eagle and we may be good to go.
Weight decrease? At II I have it at 200%
#68
Posté 16 mai 2012 - 12:01
#69
Posté 16 mai 2012 - 12:02
#70
Posté 16 mai 2012 - 12:02
#71
Guest_death_for_sale_*
Posté 16 mai 2012 - 12:04
Guest_death_for_sale_*
#72
Posté 16 mai 2012 - 12:04
They'll use the backdoor.
#73
Posté 16 mai 2012 - 12:06
If they buff the Eagle by 10% then I will laugh so hard.
#74
Posté 16 mai 2012 - 12:08
Axialbloom wrote...
Cryo Blast needs a complete revamp. Instant cast, damages shields, etc.
If they buff the Eagle by 10% then I will laugh so hard.
If it's not by 10%, it'll be by like 20 or 30% which is still wayyyyyy too small of a buff. Considering it needs at least 100% buff.
#75
Posté 16 mai 2012 - 12:09
snackynak wrote...
My guess to the spawn changes for FBW/G/G:
They'll use the backdoor.
Then a sniper will stand near the ammo boxes and snipe to the ladder/outside staircase.





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