All right. I'm hoping that, maybe, there's someone on the forums that may have an answer to my question. I was digging around the BIOG_HMM_HED_PROMorph.pcc and found that there are a good number of scars in there. I figured that if we toy around, it'd be possible to add those scars onto our Shepards.
I rummaged through some old ME2 save files and I found something in the texture vectors (I'm not sure if it was there originally or if I put it there...) that set me on course. I've tried adding a new member called "HED_Scar" with a value of "BIOG_HMM_HED_PROMorph.Scars.HMM_HED_PRO_Scr2". The promising news was that it didn't cause my game to haywire. The frustrating news is that nothing shows.
Does anyone happen to have a clue on how to make 'em show? I'm running out of ideas.
Help with Gibbed, please!
Débuté par
xxArgyle
, mai 16 2012 03:54





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