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Help with Gibbed, please!


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#1
xxArgyle

xxArgyle
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All right. I'm hoping that, maybe, there's someone on the forums that may have an answer to my question. I was digging around the BIOG_HMM_HED_PROMorph.pcc  and found that there are a good number of scars in there. I figured that if we toy around, it'd be possible to add those scars onto our Shepards.

I rummaged through some old ME2 save files and I found something in the texture vectors (I'm not sure if it was there originally or if I put it there...) that set me on course. I've tried adding a new member called "HED_Scar" with a value of "BIOG_HMM_HED_PROMorph.Scars.HMM_HED_PRO_Scr2". The promising news was that it didn't cause my game to haywire. The frustrating news is that nothing shows.

Does anyone happen to have a clue on how to make 'em show? I'm running out of ideas.

#2
xxArgyle

xxArgyle
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Shameless bump, but this is the closest I've managed to get to bringing out the scars:

Image IPB

The problem is that, if I stick it in the "HED_Addn" slot, it shares the color with the brows and loses its texture.

This is frustrating.