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So why can't companions have "iconic" looks and wear other things?


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#1
JasonPogo

JasonPogo
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 I don't get this push that Bioware feels they need cosPlayers to make the game good.  Why can't they give each character their own look but also let us change them. Like take DA2 fir example. Why dot have Isabela in her "outfit" when you meet her.  This outfit will scale with her as the game goes on.  However I as the player could then change her into the leather armor I just found.  If they did this they get their "iconic" look that cosplayers can show up to things as but we as the players can also change and dress them the way we want.  Why is this such a bad thing?  Why can't it bedone?

#2
David Gaider

David Gaider
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brushyourteeth wrote...
But to say that Bioware would make the decision to give companions signature armors is simply for cosplay is more than a little ridiculous.


It is. Possessing a visual identity is what makes iconic companions "cos-playable", in Mike's words-- as in part of the reason that such companions can be cosplayed. Visual identity is a worthy goal in and of itself.

If we were to arrange our decisions solely to service a part of the fanbase, however, I can certainly think of worse parts of the fanbase to service than a group of people who are generally friendly, engaged and who celebrate our work while asking for little in exchange. If there are other fans who really like to think their money is worth more to us than those peoples', they're certainly free to go on thinking so.

#3
David Gaider

David Gaider
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hussey 92 wrote...
But cosplaying has nothing to do with the actual game itself, so isn't focusing on that part of the fanbase a mistake?


We're not "focusing" on them. They'll have a greater ability to cosplay as a result of our focus on improving our game's visual identity, but that's not why we're doing it... or did you miss the point of what I wrote?

also, isn't 60 dollars, 60 dollars no matter whos giving it to you?


Indeed.

Modifié par David Gaider, 17 mai 2012 - 02:40 .