The issues were as follows:
1) The number 3,000,000 was just to high for banshee's, now for marauders or even ravagers it "might" of been doable.
2) A launch of a well known game, this would of definitely temporarily made the active community smaller as they all rush off to play said game.
3) Rewards, the carrot for doing this was not good, 3x equipment was never going to get people interested enough to dedicate meaningful time to this goal.
Finally you have to wonder if BW meant for us to fail, to give some more legitimacy to the new map Goddess- which will more then likely be Thessian in design or nature.
Silencer was a fail but what do you think BW has/should learn from this?
Débuté par
Nocturnalfox
, mai 16 2012 06:28
#1
Posté 16 mai 2012 - 06:28





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