The Positive thread! (Updated OP)
#26
Posté 16 mai 2012 - 07:48
#27
Posté 16 mai 2012 - 07:49
<3 the graphics (textures, lighting, scene design, all of it)
<3 the jellyfish (not the big stupid one)
<3 customization of armor & weapons (yay! colors and lights!)
<3 a few specific dialog moments which I cannot name here, lest I spoil
Modifié par Dont Kaidan Me, 16 mai 2012 - 07:50 .
#28
Posté 16 mai 2012 - 07:52
#29
Posté 16 mai 2012 - 07:57
Also I really enjoyed messing wtih a certain Salairan on Surkesh and his device
#30
Posté 16 mai 2012 - 07:59
#31
Posté 16 mai 2012 - 08:00
#32
Posté 16 mai 2012 - 08:02
I like the character moments a lot. Somebody on staff is really good at writing character stuff.
I like the idea of visiting worlds like Thessia, Sur'Kesh, etc., though I had hoped we'd be able to visit Palaven proper.
I like going back to the Presidium.
I like multiplayer for the most part.
I like the new characters James Vega, Steve Cortez, and Samantha Traynor.
I like seeing familiar faces like Dr. Chloe Michel, Conrad Verner, etc.
I like male Shepard's leather jacket, and I like the N7 hoodie for both Shepards.
I like the new gameplay mechanics for the most part.
I like that the squad don't stay confined to their one spot throughout the course of the game.
I like the romances for the most part.
I like the little robot doggie who kicks his leg when he's asleep on the floor of the shuttle bay.
I like that I could catch my wayward Space Hamster down in Engineering.
Modifié par Siansonea II, 16 mai 2012 - 08:04 .
#33
Posté 16 mai 2012 - 09:16
2) The gameplay is more fluid than in ME2, it is a better shooter than the other ME games.
3) The music is generally pretty good, with some extremely good pieces, it really sets the mood for the game.
Sorry i can´t think of anything else, the rest is either much worse, slightly worse or average. The romances are in my opinion average and similar to ME2, same with graphics which are very similar to ME2, nothing that could be defined as a significant improvement.
I didn´t count multiplayer becasue i don´t play it, but i think it qualifies as improvement for those who do play.
#34
Posté 16 mai 2012 - 09:20
I enjoyed seeing Ashley again.
I enjoyed the seemless transitions from dialogue into action mode.
You can finally feel the effect of all the stress that Shepard is going through.
#35
Posté 16 mai 2012 - 09:28
Siansonea II wrote...
I like the little robot doggie who kicks his leg when he's asleep on the floor of the shuttle bay.
where is that? I never noticed it
Another part I loved was the banter between Garrus and James in the mess kitchen, brilliantly done
#36
Posté 16 mai 2012 - 10:21
#37
Posté 16 mai 2012 - 10:33
also MP. I still have not been able to tear myself from MP to do another SP run. looking forward to more MP content.
Keep up the good work BW!!
#38
Posté 17 mai 2012 - 12:26
I actually did the same because I wanted to stay loyal to Ashley (as loyal as you can be when I was banging Miranda while Ashley was gone anyway) ... and I immediately quit, reloaded and did it again so I didn't make her cry.napushenko wrote...
those final holo and in person conversations were spot on. also, i never felt that much of sympathy in previous games toward love interests but i pursued them nevertheless, so i tried to leave miranda in me 3 when we first met, and she started crying and.. i fell in love just there
Man, women can manipulate me too easily.
#39
Posté 17 mai 2012 - 12:34
Gameplay was awesome (Enemy AI was great)
The enemies types. My favorites were:
Banshees
Nemesis
Assault Troopers + Engineers
Husks (well, my (flamethrower) turrets loved them at least, but loved Cerberus more!!
Phantoms (though I couldn't stand him)
The soundtrack:
The "Cerberus combat tracks" (can't name them all)
Sur'kesh
Atlas ^ "Boss"
VA successful attempts and improvements
SFX and visuals (especially enacting power combos)
Though combat chatter is less frequent, the timing is what trumps it (ie: Banshee scream then appears: "This one has a temper!") Speaking of which I like the sudden burst of humor evoked in some characters or improvements upon those who had this trait.) Pretty much the writing and VA work again.
Don't have Live, so can't play MP, but from what I have seen it looks good!
#40
Posté 17 mai 2012 - 12:46
The Razman wrote...
I actually did the same because I wanted to stay loyal to Ashley (as loyal as you can be when I was banging Miranda while Ashley was gone anyway) ... and I immediately quit, reloaded and did it again so I didn't make her cry.napushenko wrote...
those final holo and in person conversations were spot on. also, i never felt that much of sympathy in previous games toward love interests but i pursued them nevertheless, so i tried to leave miranda in me 3 when we first met, and she started crying and.. i fell in love just there
Man, women can manipulate me too easily.
oh yeah, i was like oh cmnnn dont do that, dont.... oh, come here.
and then that subtle happy smile she showed after reloading and telling her we didnt forget her or what it was. she got me right there.
Modifié par napushenko, 17 mai 2012 - 12:48 .
#41
Posté 17 mai 2012 - 12:48
starting to feel little worried now.
miranda has a better ass then those two combined though.
again, maybe i should just take a break.
#42
Guest_Catch This Fade_*
Posté 17 mai 2012 - 12:50
Guest_Catch This Fade_*
Best thing in the game.Cthulhu42 wrote...
Emergency induction port.
Modifié par jreezy, 17 mai 2012 - 12:50 .
#43
Posté 17 mai 2012 - 12:52
James Vega (come at me)
Garrus.
Mordin.
Javik.
TIM.
Wrex.
Legion.
Grunt.
Zaeed.
#44
Posté 17 mai 2012 - 12:55
-The squad
-The squad interectinos with eachother
-Liara's romance
-Level design
-Weapons, modding and powers
-Shepard
-The final goodbyes at the FOB
-"I'm proud of you."
#45
Posté 17 mai 2012 - 12:59
Perfect timing, perfect delivery, absolutely great. (Maleshep)
Also, all this positivity repells me (hah-hah-haaaaaaah....)
Modifié par Flamin Jesus, 17 mai 2012 - 01:00 .
#46
Posté 17 mai 2012 - 01:02
Lacking rep enough to get the extra conversation options and being forced to see a non-optimal dramatic scene to get the war support I wanted (spoiler free, but there was an elevator)
Modifié par Raaargh, 17 mai 2012 - 01:06 .
#47
Posté 17 mai 2012 - 01:12
http://maqeurious.de...240859#/d4xlgvj
#48
Posté 17 mai 2012 - 01:19
Also, the fact Kalisah came across as an actual, legitimate person who was paniced and terrified, rather than a joke character to be punched in the face. And if I didn't punch her out or stonewall her, she actually made a news report pleading for unity in the face of what's going on. I wish I could've seen it rather than just read about it on my war assets terminal.
I also wish she was the reporter who asked to come aboard flbnajbmn.
Modifié par bleetman, 17 mai 2012 - 01:21 .
#49
Posté 17 mai 2012 - 01:28
#50
Posté 17 mai 2012 - 01:29





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