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Reload cancelling an exploit?


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#51
Guest_The Mad Hanar_*

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Trae ThaThruth wrote...

Since it was somthing you was able to do in ME2 and its something your able to do in ME3 I fail to see it as a exploit. Also can't remember for sure but I think you could do it in ME1


You couldn't do it in ME1, they used the overheat system back then.

#52
rtizz6446

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Im not mad and im glad your reinforcing the fact that you are a jerk. I just don't know how you think you can talk to people like this. Im done with this topic, its honestly not that big a deal to me I just wanted to know the communities opinion. Also I love how your insulting my intelligence without knowing anything about me simply because I forgot one word in a sentence. Your a really nice person.

#53
Feirefiz1972

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Yes, as i recall Christina Norman stated that she requested it was put in the game so it should not be a glitch, i cannot seem to find the actual article though.

Modifié par Feirefiz1972, 17 mai 2012 - 12:46 .


#54
Trae ThaThruth

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Correction to what i said about ME1 had another game in my mind.

#55
Guest_The Mad Hanar_*

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S'all good. Just thought I'd point that out

#56
D Wrecks

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Who cares? Besides, intended or not, developers by now are well aware of these types of tactics, and it's easily avoided by simply not putting ammo back into the gun half way through the animation anyway.

#57
Trae ThaThruth

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Lol yea can't edit from my phone and noticed my mistake after I posted

#58
Guest_Aotearas_*

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They say it's a game mechanic. I say it's a glitch they can't fix and have stopped trying to and then simply called it a "hidden feature".

I am one of the old generation. The one that still had real manuals with the games. And when stuff wasn't in there, it wasn't intended. I don't see any reload cancelling in the manuals for the ME games. That makes it a glitch in my book, fair and square and I am not going to argue over that.

That being cleared, as the devs are obviously not opposed to that glitch, to each their own. You want to do it, go ahead. Any increase in killing efficiency is welcomed.

#59
Guest_Catch This Fade_*

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rtizz6446 wrote...
To me it is just exploiting because it was not something that was meant to be in the game. 

Says who? You? 

Modifié par jreezy, 17 mai 2012 - 12:47 .


#60
Tankcommander

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Neofelis Nebulosa wrote...

They say it's a game mechanic. I say it's a glitch they can't fix and have stopped trying to and then simply called it a "hidden feature".

I am one of the old generation. The one that still had real manuals with the games. And when stuff wasn't in there, it wasn't intended. I don't see any reload cancelling in the manuals for the ME games. That makes it a glitch in my book, fair and square and I am not going to argue over that.

That being cleared, as the devs are obviously not opposed to that glitch, to each their own. You want to do it, go ahead. Any increase in killing efficiency is welcomed.


And to the poster above me, any game 'mechanic' that was not intended is indeed an exploit. That's the definition, and if you don't understand that then it is hopeless to explain it to you.

#61
Guest_Aotearas_*

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Tankcommander wrote...

Neofelis Nebulosa wrote...

They say it's a game mechanic. I say it's a glitch they can't fix and have stopped trying to and then simply called it a "hidden feature".

I am one of the old generation. The one that still had real manuals with the games. And when stuff wasn't in there, it wasn't intended. I don't see any reload cancelling in the manuals for the ME games. That makes it a glitch in my book, fair and square and I am not going to argue over that.

That being cleared, as the devs are obviously not opposed to that glitch, to each their own. You want to do it, go ahead. Any increase in killing efficiency is welcomed.


And to the poster above me, any game 'mechanic' that was not intended is indeed an exploit. That's the definition, and if you don't understand that then it is hopeless to explain it to you.


It should be noted however that "exploit" has a thoroughly negative connotation, which doesn't really apply to a CoOp only MP mode such as that we have here.

#62
Gwinever

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it's a feature not an exploit.
besides, what do you care what other people can do on a different platform? it's not like you will ever bump into it....

#63
Trae ThaThruth

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Tbh like it was said I think what happen was they made it so you could cast a skill without having to finish a reload animation. So the line between it being a game mechanic to it becoming a reload cancel "abuse" is very thin

#64
RazRei

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PUsh down on the PS3 if your powers are on cooldown to reload cancel.

I'm guessing it'll work the same on the Xbox too.

As for me I have my NAGA Hex number 4 as my medigel button to reload cancel. Besides how can you even call this an exploit? Its not hurting anyone like BF3s sink into the ground and kill people above.

#65
llandwynwyn

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Yes, just like nova cancelling.

#66
Drummernate

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I only do it when I need to clutch as the only person left.

I actually like seeing the full reloads on most of my guns, because the Saber is pretty epic when he slams in the new thermal clip and you let loose 8 rounds of death! :P

#67
OGWS

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Shhhhh they might hear you!

#68
SinerAthin

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Without reloading cancelling, quite a lot of weapons would become quite... underpowered.

Widow and Claymore in particular.

#69
Tankcommander

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Neofelis Nebulosa wrote...

Tankcommander wrote...

Neofelis Nebulosa wrote...

They say it's a game mechanic. I say it's a glitch they can't fix and have stopped trying to and then simply called it a "hidden feature".

I am one of the old generation. The one that still had real manuals with the games. And when stuff wasn't in there, it wasn't intended. I don't see any reload cancelling in the manuals for the ME games. That makes it a glitch in my book, fair and square and I am not going to argue over that.

That being cleared, as the devs are obviously not opposed to that glitch, to each their own. You want to do it, go ahead. Any increase in killing efficiency is welcomed.


And to the poster above me, any game 'mechanic' that was not intended is indeed an exploit. That's the definition, and if you don't understand that then it is hopeless to explain it to you.


It should be noted however that "exploit" has a thoroughly negative connotation, which doesn't really apply to a CoOp only MP mode such as that we have here.


Good point. It isn't hurting the playerbase. I still feel that is is what you call an 'exploit', however.

#70
CrimsonSamuraiX

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What's the point of this topic? Are you afraid you'll get hit by the ban hammer if you use it or something?

If so, reload canceling is something a total newb can discover, so I doubt they'd ban anyone over it. It's not one of those things anyone really feels guilty for using, just something that comes natural.

"Oh, that canceled my reload, that made things SO much easier! It's a little too good though, so I better stop using it."

Yeah, happens everyday, trufax. *eyeroll*

Modifié par CrimsonSamuraiX, 17 mai 2012 - 01:08 .


#71
Athenau

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If you're going to complain about medigel cancel being PC-only you might as well complain about PC players using a KB/M, which is a much, much, much bigger advantage.

#72
Influ

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Not an exploit.

But still, it might as well been unintentional at first and then turned into a feature. It's also not unheard of to have some more advanced techniques in a game not included in the manual or tutorial etc.

#73
uzivatel

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Shock n Awe wrote...

After searching, here is the link to where Christina Norman herself says she uses the "glitch":

http://social.biowar...06000/8#1070645

She made that post back before most people knew it existed.

One of the devs admitted using the bugged weak spots on boss class enemies in MP as well, except they are fixing that one.

Influ wrote...

Not an exploit.

But still, it might as well been unintentional at first and then turned into a feature. It's also not unheard of to have some more advanced techniques in a game not included in the manual or tutorial etc.

So advanced they did not include an animation...

Feirefiz1972 wrote...

Yes, as i recall Christina Norman stated that she requested it was put in the game so it should not be a glitch, i cannot seem to find the actual article though.

I thought they had poor programmers ... turns out they have poor designers AND programmers (and PR, but thats completely different story).

Modifié par uzivatel, 17 mai 2012 - 01:17 .


#74
DennyHoffmann

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I have nothing against who do it, but for me it's an exploit, as is cancelling Nova to become immortal for a few seconds. I just don't use them because I don't think it's fair.

#75
RazRei

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uzivatel wrote...

Shock n Awe wrote...

After searching, here is the link to where Christina Norman herself says she uses the "glitch":

http://social.biowar...06000/8#1070645

She made that post back before most people knew it existed.

One of the devs admitted using the bugged weak spots on boss class enemies in MP as well, except they are fixing that one.

Influ wrote...

Not an exploit.

But still, it might as well been unintentional at first and then turned into a feature. It's also not unheard of to have some more advanced techniques in a game not included in the manual or tutorial etc.

So advanced they did not include an animation...

Feirefiz1972 wrote...

Yes, as i recall Christina Norman stated that she requested it was put in the game so it should not be a glitch, i cannot seem to find the actual article though.

I thought they had poor programmers ... turns out they have poor designers AND programmers (and PR, but thats completely different story).


Aren't we a little butthurt because they can't do it themselves.