Aller au contenu

Photo

What was wrong with Dragon Age II again?


  • Veuillez vous connecter pour répondre
172 réponses à ce sujet

#1
TheMashing

TheMashing
  • Members
  • 3 messages
Sorry, I'm kinda new to the BioWare forums and introduced myself. I completed three BioWare games and I was just wondering specifically what was wrong with Dragon Age II. I know the Mass Effect 3 situation, but this one is kinda confusing. Any clarity will be appreciated.

#2
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests
Gratuitously re-used environments.

Bad implementation of protagonist voice acting

enemy spawns in combat.

Along with a host of other things according to many here.

#3
Volus Warlord

Volus Warlord
  • Members
  • 10 697 messages
Thoughtless, button mashing gameplay.

Ruthlessly stupid LI policy.

Retarded characters.

#4
Guest_Tigerblood and MilkShakes_*

Guest_Tigerblood and MilkShakes_*
  • Guests
this thread will get overruned with troololol.
so let me say this, i hope you knew what youve created

#5
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests
Who says there was anything wrong with DA2? Certainly not anyone worth listening to!

#6
mupp3tz

mupp3tz
  • Members
  • 2 469 messages
My personal main gripes were re-used maps and poor characters. It was one of those cases where I found it hard to care for a majority of the party members. Also, I greatly missed being able to talk to my party members at times other than missions dedicated solely to them.

VA wasn't all too bad, but I can get over that... but, it was a shame that we didn't get to choose our origin because of VA.

Modifié par M U P P 3 T Z, 17 mai 2012 - 02:16 .


#7
Guest_Cthulhu42_*

Guest_Cthulhu42_*
  • Guests
I actually liked DA2 (even started a run-through earlier today); however, the repeating maps and weak Act 3 plot were pretty glaring.

#8
wsandista

wsandista
  • Members
  • 2 723 messages
It departed too heavily from DAO and isn't what quite a few of the DAO fans wanted from a sequel. Oh and re-used environments and a import bug concerning who the Warden romanced also were not great, although the latter was fixed.

Modifié par wsandista, 17 mai 2012 - 02:35 .


#9
Tommyspa

Tommyspa
  • Members
  • 1 397 messages
It doesn't follow an arbitrary set of rules that define crpgs, therefore it is the worst thing ever. The only thing bad about it is asset reuse. Everything else is a matter of opinion.

#10
Vlad_The_Impaler

Vlad_The_Impaler
  • Members
  • 20 messages
I really did not enjoy DA2, but I started a second play-through in an attempt to get some of my $60 worth, and to see if there is a noticeable difference now that I can run DX11. As for what I didn't like:
* I couldn't bring myself to care about most of the characters
* I got sick to death of running around the same environments throughout the game
* I really hated not being able to change the armor on my party members, and b/c my main character was a mage, that meant NOBODY was able to use the blood dragon armor I got.
* Mindless button-mashing battles on top of the forgettable story line made it feel more like an action RPG (which I do not like)
* The soundtrack is not even as good as DAO's, and I realize opinions may vary on this from passionately for/against to who cares?
* I hate Ander's unreasonably, large, tall, unwieldy forehead. :)

#11
hussey 92

hussey 92
  • Members
  • 592 messages

TheMashing wrote...

Sorry, I'm kinda new to the BioWare forums and introduced myself. I completed three BioWare games and I was just wondering specifically what was wrong with Dragon Age II. I know the Mass Effect 3 situation, but this one is kinda confusing. Any clarity will be appreciated.


It sounds like you havent played Dragon Age: Origins

#12
TheShadowWolf911

TheShadowWolf911
  • Members
  • 1 133 messages
removal of races option.
removal of origins

what the others already said.

#13
Realmzmaster

Realmzmaster
  • Members
  • 5 510 messages

TheMashing wrote...

Sorry, I'm kinda new to the BioWare forums and introduced myself. I completed three BioWare games and I was just wondering specifically what was wrong with Dragon Age II. I know the Mass Effect 3 situation, but this one is kinda confusing. Any clarity will be appreciated.


If you have not played Dragon Age Origins aside from the re-used environments what has been said will not matter to you. If you do not have Dragon Age Origins experience to compare it with DA2. So go ahead and play DA2.

Most of what is being said here as Tommyspa said is opinion based on what others think a crpg should be and on their experience with Dragon Age Origins.

The only glaring problem with the ME situation is the ending. Most will tell you that 95% of the game is fine. If you have played ME1 and 2 you may be upset at the ending. If all you played was ME3 you will not care as much if at all.

#14
Face of Evil

Face of Evil
  • Members
  • 2 511 messages
The absence of nugs.

Modifié par Face of Evil, 17 mai 2012 - 06:02 .


#15
Faerloch

Faerloch
  • Members
  • 224 messages
derp de derp derpee derp. Lack of adventure ruined the game. I liked it, but it wasn't as unique as it could be.

#16
animedreamer

animedreamer
  • Members
  • 3 060 messages
The only real problem i saw with Dragon Age 2 was the repetitive backgrounds, Combat was a far better improvement than Origins. The graphics were beautiful for the most part, each character looked exceptional well rendered is not elegant in their own way. The music was fine, nothing special stood out but it did set the mood when appropriate.

The new leveling system was okay, I would have liked it a bit more if each skill felt like it did something substantial on its own instead a lot of skills outside of the magic ones felt like niche passives that only factored in a small percentage of the time, this becomes more evident in the specializations.

Specializations, wow.. really? I can understand different specializations for different reigons as it only makes sense, but the ones we got didn't really fill the void left by origins. Arcane Warrior, while flawed in origins mechanically, was still a awesome idea and in 2 I was hoping it would come back but fixed and improved, there was a real chance to fix and improve all the specializations from origins, as well as add new ones. Shapeshifting? Hawke was already a hedge mage, who encountered a shapeshifter, do we really need more reason to have hawke experiment with the concept?

That was another problem, it felt like the roles in the game were more restrictive than they needed be. Making it so that only certain classes can use certain weapons felt wrong. If I wanted to be a dual wielding warrior that should have been my option, or a rogue with a two handed sword that's again my progative. Also no skill? What was up with that? grouping everyting into either saint choice, comical choice, or hard-ass chocie, that removes the social skills of the game but thats not as much fun. Having the crafting skills just be some form of shop was also kind of boring, at least in origins you went into knowing that you wouldn't be making potions so you bought them, but there were times as a rogue i made my own stuff, especially on the fly while in a dungeon.

Over all, the game was great, the repetitive use of dungeons was the really big flaw, the other stuff was to minor to detract from the fact it was a fun and aspiring game. Look at what was done in the small amount of time they used, they created or used a better graphics engine, improved combat, had a well thoughtout original story, created a buttload of characters who you actually come to like (minus anders and sebastian.), and streamlined everything so that there was less micro-management of NPC's and resources.

#17
Gibb_Shepard

Gibb_Shepard
  • Members
  • 3 694 messages
I think the main complaint about DA2 back in the day was that it sucked monkey ballz. Don't quote me on that though.

#18
Rxdiaz

Rxdiaz
  • Members
  • 268 messages
I actually didn't like anything about it at all.
Others obviously did like it, but to me it's one of the few games I've ever bought that I got no enjoyment out of at all...

YMMV

#19
Chaoz1994

Chaoz1994
  • Members
  • 86 messages
I couldn't complete it, I just gave up. Combat was mind numbing, EVERY SINGLE FIGHT had parachuting enemies. Button mashy combat. Lack of origin. Dialogue wheel forced everything into "good" or "evil" type responses. Reused environments (that's mostly to do with time constraints though, not a design choice. I can forgive them for that). No tactical positioning because everyone was a backflipping ninja. First act boiled down to "do sidequests to, get money". Can't think of much else right now. Origins was far superior IMO.

#20
LeBurns

LeBurns
  • Members
  • 996 messages

TheMashing wrote...

Sorry, I'm kinda new to the BioWare forums and introduced myself. I completed three BioWare games and I was just wondering specifically what was wrong with Dragon Age II. I know the Mass Effect 3 situation, but this one is kinda confusing. Any clarity will be appreciated.


Was one of those three games DAO?  Did you like DAO?

DA2 takes DAO and adds:

Reused enviroments
Voiced Main Character, that can only be a human named Hawk
Gave us family members that we don't care about
Removed changing armor on self and companions
Ignores choices in DAO, even though it was supposed to carry those decisions
Gave Anime art style to clothes, weapons, etc. because that's what everyone really wants is another FF game
Changed realistic looking combat for super flying space monkeys
Gave super flying space monkeys that just drop out of the sky during combat
Gave us enemies filled with strawberry jelly that pop when you ****** them
Turned elves from something that Lore says was beautiful to something horrific

That's just off the top of my head.  I could put some effort into it if you want.

#21
wsandista

wsandista
  • Members
  • 2 723 messages

LeBurns wrote...

TheMashing wrote...

Sorry, I'm kinda new to the BioWare forums and introduced myself. I completed three BioWare games and I was just wondering specifically what was wrong with Dragon Age II. I know the Mass Effect 3 situation, but this one is kinda confusing. Any clarity will be appreciated.


Was one of those three games DAO?  Did you like DAO?

DA2 takes DAO and adds:

Reused enviroments
Voiced Main Character, that can only be a human named Hawk
Gave us family members that we don't care about
Removed changing armor on self and companions
Ignores choices in DAO, even though it was supposed to carry those decisions
Gave Anime art style to clothes, weapons, etc. because that's what everyone really wants is another FF game
Changed realistic looking combat for super flying space monkeys
Gave super flying space monkeys that just drop out of the sky during combat
Gave us enemies filled with strawberry jelly that pop when you ****** them
Turned elves from something that Lore says was beautiful to something horrific

That's just off the top of my head.  I could put some effort into it if you want.



DA2 also gave us the AWESOME button.

#22
keesio74

keesio74
  • Members
  • 931 messages

Rxdiaz wrote...

YMMV


This is the most useful comment in the whole thread/

#23
Nimpe

Nimpe
  • Members
  • 2 006 messages
It's not bad. It's a great game. In comparison to Dragon Age Origins, it's kind of lacking, but in comparison to Mass Effect 3 it's a thriller.

#24
haroldhardluck

haroldhardluck
  • Members
  • 493 messages

TheMashing wrote...
Sorry, I'm kinda new to the BioWare forums and introduced myself. I completed three BioWare games and I was just wondering specifically what was wrong with Dragon Age II. I know the Mass Effect 3 situation, but this one is kinda confusing. Any clarity will be appreciated.


DA2 biggest problem was it was not a repeat of DAO. It was a new game with a different story which limited how customizable the PC could be. Many people saw not being able to play an elf or a dwarf to be a major problem. The scale of the game was smaller. DAO took place all over the country of Ferelden. DA2 took place in and around the city of Kirkwall. However the overall number of mazes you had to crawl through was the same. Kirkwall had more back alleys, neighborhoods and buildings to explore than was ever present in Denerim or Orzammar although those were supposed to be big cities as well.

It had a few problems but they were really minor except that many people decided to blow them all out of proportion. And the game had many improvements. The maze layouts were fewer and overly repeared but they were graphically much better looking and easier to navigate. In DAO in the Deep Roads you often had a hard time seeing where the floor ending and the walls begin. In DA2 you always knew what was floor and could find the paths through the mazes much easier.

Overall  I like both equally and have replayed them an equal number of times. While you do not have multiple origins, actions you take in an act in DA2 can affect what happens in the next act. So there are variations to explore on a replay.

Harold

#25
Morroian

Morroian
  • Members
  • 6 396 messages

EternalAmbiguity wrote...

Bad implementation of protagonist voice acting


You mean the paraphrasing? Because the voice acting itself was of a high standard and female Hawke in particular is my favourite performance in any game.