What was wrong with Dragon Age II again?
#1
Posté 17 mai 2012 - 02:05
#2
Guest_EternalAmbiguity_*
Posté 17 mai 2012 - 02:07
Guest_EternalAmbiguity_*
Bad implementation of protagonist voice acting
enemy spawns in combat.
Along with a host of other things according to many here.
#3
Posté 17 mai 2012 - 02:09
Ruthlessly stupid LI policy.
Retarded characters.
#4
Guest_Tigerblood and MilkShakes_*
Posté 17 mai 2012 - 02:13
Guest_Tigerblood and MilkShakes_*
so let me say this, i hope you knew what youve created
#5
Guest_Puddi III_*
Posté 17 mai 2012 - 02:14
Guest_Puddi III_*
#6
Posté 17 mai 2012 - 02:15
VA wasn't all too bad, but I can get over that... but, it was a shame that we didn't get to choose our origin because of VA.
Modifié par M U P P 3 T Z, 17 mai 2012 - 02:16 .
#7
Guest_Cthulhu42_*
Posté 17 mai 2012 - 02:31
Guest_Cthulhu42_*
#8
Posté 17 mai 2012 - 02:35
Modifié par wsandista, 17 mai 2012 - 02:35 .
#9
Posté 17 mai 2012 - 02:38
#10
Posté 17 mai 2012 - 02:40
* I couldn't bring myself to care about most of the characters
* I got sick to death of running around the same environments throughout the game
* I really hated not being able to change the armor on my party members, and b/c my main character was a mage, that meant NOBODY was able to use the blood dragon armor I got.
* Mindless button-mashing battles on top of the forgettable story line made it feel more like an action RPG (which I do not like)
* The soundtrack is not even as good as DAO's, and I realize opinions may vary on this from passionately for/against to who cares?
* I hate Ander's unreasonably, large, tall, unwieldy forehead.
#11
Posté 17 mai 2012 - 03:18
TheMashing wrote...
Sorry, I'm kinda new to the BioWare forums and introduced myself. I completed three BioWare games and I was just wondering specifically what was wrong with Dragon Age II. I know the Mass Effect 3 situation, but this one is kinda confusing. Any clarity will be appreciated.
It sounds like you havent played Dragon Age: Origins
#12
Posté 17 mai 2012 - 03:36
removal of origins
what the others already said.
#13
Posté 17 mai 2012 - 05:47
TheMashing wrote...
Sorry, I'm kinda new to the BioWare forums and introduced myself. I completed three BioWare games and I was just wondering specifically what was wrong with Dragon Age II. I know the Mass Effect 3 situation, but this one is kinda confusing. Any clarity will be appreciated.
If you have not played Dragon Age Origins aside from the re-used environments what has been said will not matter to you. If you do not have Dragon Age Origins experience to compare it with DA2. So go ahead and play DA2.
Most of what is being said here as Tommyspa said is opinion based on what others think a crpg should be and on their experience with Dragon Age Origins.
The only glaring problem with the ME situation is the ending. Most will tell you that 95% of the game is fine. If you have played ME1 and 2 you may be upset at the ending. If all you played was ME3 you will not care as much if at all.
#14
Posté 17 mai 2012 - 06:02
Modifié par Face of Evil, 17 mai 2012 - 06:02 .
#15
Posté 17 mai 2012 - 06:14
#16
Posté 17 mai 2012 - 12:28
The new leveling system was okay, I would have liked it a bit more if each skill felt like it did something substantial on its own instead a lot of skills outside of the magic ones felt like niche passives that only factored in a small percentage of the time, this becomes more evident in the specializations.
Specializations, wow.. really? I can understand different specializations for different reigons as it only makes sense, but the ones we got didn't really fill the void left by origins. Arcane Warrior, while flawed in origins mechanically, was still a awesome idea and in 2 I was hoping it would come back but fixed and improved, there was a real chance to fix and improve all the specializations from origins, as well as add new ones. Shapeshifting? Hawke was already a hedge mage, who encountered a shapeshifter, do we really need more reason to have hawke experiment with the concept?
That was another problem, it felt like the roles in the game were more restrictive than they needed be. Making it so that only certain classes can use certain weapons felt wrong. If I wanted to be a dual wielding warrior that should have been my option, or a rogue with a two handed sword that's again my progative. Also no skill? What was up with that? grouping everyting into either saint choice, comical choice, or hard-ass chocie, that removes the social skills of the game but thats not as much fun. Having the crafting skills just be some form of shop was also kind of boring, at least in origins you went into knowing that you wouldn't be making potions so you bought them, but there were times as a rogue i made my own stuff, especially on the fly while in a dungeon.
Over all, the game was great, the repetitive use of dungeons was the really big flaw, the other stuff was to minor to detract from the fact it was a fun and aspiring game. Look at what was done in the small amount of time they used, they created or used a better graphics engine, improved combat, had a well thoughtout original story, created a buttload of characters who you actually come to like (minus anders and sebastian.), and streamlined everything so that there was less micro-management of NPC's and resources.
#17
Posté 17 mai 2012 - 12:37
#18
Posté 17 mai 2012 - 03:12
Others obviously did like it, but to me it's one of the few games I've ever bought that I got no enjoyment out of at all...
YMMV
#19
Posté 17 mai 2012 - 04:08
#20
Posté 17 mai 2012 - 04:41
TheMashing wrote...
Sorry, I'm kinda new to the BioWare forums and introduced myself. I completed three BioWare games and I was just wondering specifically what was wrong with Dragon Age II. I know the Mass Effect 3 situation, but this one is kinda confusing. Any clarity will be appreciated.
Was one of those three games DAO? Did you like DAO?
DA2 takes DAO and adds:
Reused enviroments
Voiced Main Character, that can only be a human named Hawk
Gave us family members that we don't care about
Removed changing armor on self and companions
Ignores choices in DAO, even though it was supposed to carry those decisions
Gave Anime art style to clothes, weapons, etc. because that's what everyone really wants is another FF game
Changed realistic looking combat for super flying space monkeys
Gave super flying space monkeys that just drop out of the sky during combat
Gave us enemies filled with strawberry jelly that pop when you ****** them
Turned elves from something that Lore says was beautiful to something horrific
That's just off the top of my head. I could put some effort into it if you want.
#21
Posté 17 mai 2012 - 06:03
LeBurns wrote...
TheMashing wrote...
Sorry, I'm kinda new to the BioWare forums and introduced myself. I completed three BioWare games and I was just wondering specifically what was wrong with Dragon Age II. I know the Mass Effect 3 situation, but this one is kinda confusing. Any clarity will be appreciated.
Was one of those three games DAO? Did you like DAO?
DA2 takes DAO and adds:
Reused enviroments
Voiced Main Character, that can only be a human named Hawk
Gave us family members that we don't care about
Removed changing armor on self and companions
Ignores choices in DAO, even though it was supposed to carry those decisions
Gave Anime art style to clothes, weapons, etc. because that's what everyone really wants is another FF game
Changed realistic looking combat for super flying space monkeys
Gave super flying space monkeys that just drop out of the sky during combat
Gave us enemies filled with strawberry jelly that pop when you ****** them
Turned elves from something that Lore says was beautiful to something horrific
That's just off the top of my head. I could put some effort into it if you want.
DA2 also gave us the AWESOME button.
#22
Posté 17 mai 2012 - 08:11
Rxdiaz wrote...
YMMV
This is the most useful comment in the whole thread/
#23
Posté 17 mai 2012 - 08:39
#24
Posté 17 mai 2012 - 09:20
TheMashing wrote...
Sorry, I'm kinda new to the BioWare forums and introduced myself. I completed three BioWare games and I was just wondering specifically what was wrong with Dragon Age II. I know the Mass Effect 3 situation, but this one is kinda confusing. Any clarity will be appreciated.
DA2 biggest problem was it was not a repeat of DAO. It was a new game with a different story which limited how customizable the PC could be. Many people saw not being able to play an elf or a dwarf to be a major problem. The scale of the game was smaller. DAO took place all over the country of Ferelden. DA2 took place in and around the city of Kirkwall. However the overall number of mazes you had to crawl through was the same. Kirkwall had more back alleys, neighborhoods and buildings to explore than was ever present in Denerim or Orzammar although those were supposed to be big cities as well.
It had a few problems but they were really minor except that many people decided to blow them all out of proportion. And the game had many improvements. The maze layouts were fewer and overly repeared but they were graphically much better looking and easier to navigate. In DAO in the Deep Roads you often had a hard time seeing where the floor ending and the walls begin. In DA2 you always knew what was floor and could find the paths through the mazes much easier.
Overall I like both equally and have replayed them an equal number of times. While you do not have multiple origins, actions you take in an act in DA2 can affect what happens in the next act. So there are variations to explore on a replay.
Harold
#25
Posté 17 mai 2012 - 11:07
EternalAmbiguity wrote...
Bad implementation of protagonist voice acting
You mean the paraphrasing? Because the voice acting itself was of a high standard and female Hawke in particular is my favourite performance in any game.





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