Alright, gotta brace myself and reply to everybody lol
Zix13 wrote...
You're talking to the reaper boss. Most of those are examples of the reaper's idea of synthesis. Put 2 and 2 together.
*sigh*
Again and again you people keep surprising me. Husks are NOT the reaper idea of synthesis. Husks are results of very quick indoctrination, capable of only obeying Reapers' simplest commands and mechanically enhanced to be effective in combat. Post-synthesis organics are just organics upgraded to the point where they can coexist peacefully with synthetics, which is the Catalyst's 'solution'. Of course, it requires that we trust it's generally well-meaning within the limits of its own faulty logic, but so is, for example, destroy, which requires you to believe that Reaper God actually tell you how to kill all the Reapers
Sisterofshane wrote...
No, (sorry for my hyperbole) but a lot of the disagreement in the SAREN WAS PROSYNTHESIS thread stems from that belief. Another point to make is that many believe that the end point is not the same because the motivation was different (Saren promoted it as a means of servitude while Shepard makes the decision on a desire to "level" the playing field.). It sadly all boils down to a lack of information given to us in the endings, and we therefore are forced to draw our own conclusionsbased on what we think happened.
Like I said, if I missed a specific point that is different from the above, please point it out to me.
Ok, this is much closer to what I was trying to say. I believe you oversimplify the point, which in turn lessens its credibility (like for example, Saren wasn't promoting Synthesis - Saren was promoting servitute and Synthesis came with it), but I can't present you a completely different position
Regarding the problem with Reapers not initiating Synthesis and not building the Crucible in the first place (because I am not quoting like ten posts in a row)
- Catalyst apparently used to be cool with it's previous solution, but the creation of the Crucible and the existence of such remarkable individual as Shepard both made Synthesis technically possible (remember, Shepard's halfsynthetic body was needed) AND was the reason Catalyst decided this cycle is worth not eliminating but upgrading
TheClonesLegacy wrote...
Synthesis is Playing God...
that is all
You say like it's an unquestionably bad thing
T-Raks wrote...
Thanks for letting me down Shep! I had hope you would fight for the goal that every organic that finds a way to stay alive will be able to decide about its own future, but I guess I was wrong.
Well, you still get to decide your own future, no with less killed to be dead by Reaper Beam, starvation or ilness
So... you are welcome
ghost9191 wrote...
wasn't talking about the op, was talking in general. Synthesis is the idea you fought against in the first game, saren became synthetic/organic, what you wish to (well not sure you) to achieve with synthesis. You are being told by a reaper again that synthesis is the pinnacle of evolution, something sovereign said in the first. so i do believe it is the same thing just a prettier version. It makes a new dna so even if races are different the ppl of those races will be the same. so yeah it doesn't completly destroy deversity but it comes pretty close. And saying that the only way to have peace (which the catalyst never says i mean it never says there will be peace) is by destroying what makes people unique is probably not that good of a message
IF you are at the final stage of evoulution then where do you go from there? I mean do you go all synthetic to make yourself better? become like the collectors, everything inside you replaced by tech. Collectors are a nice example of synthesis, starts out slow but then in time completly replaced by tech and mindless. Your shepard can chose synthesis that is fine, s/he is yours but don't think that synthesis is the only optino that doesn't go against your ideals is wrong. so i think anyways. All options are morally wrong, just gotta find which one is easiest to live with, which control and synthesis are pretty damn easy considering your character dies in those, could die in destroy also but only if you don't have enough ems. so guess i am just saying that in my opinion synthesis and control are easy answers, your character doesn't have to deal with the ramifications of your actions. easymode i guess
We were not fighting against the synthesis, but to stop the armada of sentient warships from obliterating our spacefaring asses
There is NO SUCH THING as a pinnacle of evolution. No such thing. It was a pseudodramatic expression in tune with the rest of Starkid's cheesy monologue. The world keeps changing, and we keep evolving. Maybe not physically so much, but evolution isn't limited to gaining better muscles each generation. Sovereign though he was a pinnacle of evolution, but look what happened to him.
"New DNA" is another nonsense. You cannot just create new DNA and insert it in a person - apart from being scientifically impossible, it would completely change this person, and Joker is still Joker, still limping and still hugging EDI. Not to mention synthetics have no DNA. So I guess we'll just have to accept that whoever wrote Starchild's dialogue... really sucked as a writer.
Collectors did not slowly upgare themselves into mindless tech mooks. They were forced into it, and pretty damn fast. I don't know where you got the info that Collectors are result of the Synthesis, but it's clearly wrong.
Also, I die anyway since my EMS is bugged - no matter how much multi I would play it always stays at fifty so I guess... cheers?
Also you are clearly wrong about "easymode". DESTROY is an easymode - it has less
shortterm consequences, Reapers and one race just die and you are a big damn hero. If you work hard enough you can even convince yourself athat EDI and the geth survive - and hell, who knows, maybe Bioware will retcon it that way. While Control and Synthesis are truly Decisions with capital D with ****load of obvious consequences and responsibility