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ME3 Ending Report - Get your copies here!!!!!


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#51
Bm Fahrtz

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That survey is so cash.

#52
The Sacred One

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This is brilliant! Great job guys.

#53
dejarnat1

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The first graph, if nothing else, should be an eye opener for Bioware.

#54
Murvel88

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Good effort MikeC & Ofish! BioWare wanted constructive feedback and criticism, and there it is. Well done!

I think there is a good chance somebody at BW/EA will read this because it's statistics, and since BW/EA is clearly run by businessmen (not gamers) this poll speaks a language they can understand; numbers and statistics.

#55
ofish

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I just wanted to thank everybody for the kind words, there were certainly moments where the completion of this project seemed so very far away.
If anybody wants to link to any of the specific pages of the report in posts or wherever else, they are all available on HERE on photobucket 

#56
GreggerG

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dejarnat1 wrote...

The first graph, if nothing else, should be an eye opener for Bioware.


That's certainly the only thing EA will care about in all this.  Will they still buy the stuff??

#57
ahandsomeshark

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cool
cool cool cool

#58
Goaliebot

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Just finished reading through - amazing work folks!

#59
xsdob

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Well, my opinions were probably ignore with this survey, but I'm glad for you got it done.

Good luck, I'm curious though, you didn't make the case to remove ending choices like synthesis or control did you?

i can't read it well on my computer.

Modifié par xsdob, 17 mai 2012 - 07:10 .


#60
illsteward

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As a student of sociology, I tip my hat off to you, good Sir!

#61
ioannisdenton

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Reading this.
will post feedback when done.
so far it is proffesional. very well done.
Read this while listening to this http://music.biggian...om/album/legacy
tracks inspired from ME3, remixes of one of  ME3 composers.
just listen to
OR <--- :o:O:O

Modifié par ioannisdenton, 17 mai 2012 - 07:26 .


#62
ofish

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xsdob wrote...

Well, my opinions were probably ignore with this survey, but I'm glad for you got it done.

Good luck, I'm curious though, you didn't make the case to remove ending choices like synthesis or control did you?

i can't read it well on my computer.


We looked at the Catalyst issue as a whole, and did not differentiate between the three existing endings.  People could score each of the following independently of each other. 'No Change', 'More Information', 'Challenge it', 'Modify its context so it does not determine the end' and 'Remove Catalyst'.

If you're having trouble reading it on the screen the .PDF can be downloaded and printed out.

#63
Orumon

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As always, it's great that you did this survey. Not sure if they'll take it on board, but hey, I don't need to waste money on a company whose production quality is taking a skydive down the drain.

#64
Norrax

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Feixeno wrote...

This is incredible. Thank you very much for doing this.


+1

#65
Sindrop

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Wow, nice.
Work like this should give Bioware something to think about ;)

#66
incinerator950

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Meh

#67
Cannonarm758

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This reading went down as smooth as the guinness I had saved in the fridge.

#68
ioannisdenton

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Cannonarm758 wrote...

This reading went down as smooth as the guinness I had saved in the fridge.

wish i had a paulaner weiss
still reading while listening to ME2 ost.
I am having a blast!
great read there!

#69
MikeC99

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Cannonarm758 wrote...

This reading went down as smooth as the guinness I had saved in the fridge.


At last!! A true believer!! :o  It's 6.15am where I am and I'm about to bolt to work - Guinness for breakfast?! Hmmm - actually, can't say that would stop any Irishman (or woman) I've ever know! LOL!!
cheers


And thanks all - really appreciate it!

cheers

#70
bstrothe

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I read all 56 pages. Outstanding work guys.

#71
ioannisdenton

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"A Final Note From The Authors to Bioware
Why should we care so much about the ending? Ostensibly the answers are: time and money. Players invest their time and money in games to gain an enjoyable, and they hope, worthwhile experience. But that’s not what the reactions are all about, or even arguably about at all. The reaction is based on a sense of betrayal; rightly or wrongly, this perception exists in a significant portion of the ME fanbase.
Fan reaction can be summed up as saying: We believe in the ME universe. We believe in Shepard's story. We believe in you. Right up to the point of disbelief. The ending. This sense of betrayal occurs at two levels: the personal, in‐game level; and the belief of being part of something significant beyond the immediate ‘game world’.
At a personal level, any narrative that is not rooted firmly in mundane life requires the suspension of disbelief by the participant: whether they are reading, watching, or playing. Lose that and you have lost your audience. Completely. The current ending shatters this suspension of disbelief. The higher you fly the further you fall.
At one time movies were considered a gimmick, it was widely believed that they could never reach the narrative heights that a novel could. Fast forward 100 years and video games are held in a similar regard to early cinema. Years from now the mass effect series may be seen as a turning point when both developers and fans both aspired for something more, something significant. Mass Effect may only be a game, but at one time Citizen Kane was just a movie. As fans, our issues with the narrative are not automatically less relevant due to the fact that we are talking about a video game; it is as relevant as if we were discussing any other medium.
We believe that Bioware are (or were until the current ending) on the cusp of defining a watershed moment; the one when 'games' seriously cross into the arena of 'novel', and 'movie', where well crafted serious narrative is melded with interactive entertainment into something both enjoyable and meaningful for human experience. Into art.
Sounds grandiose? Not at all. Great writing and screen play scripting does that. No single work of craft or art is flawless, and no‐one would claim that of the ME games, but despite the flaws, great works take hold of you emotionally and make you think – and bring you squarely to face what it is to be human.
At some point this watershed will be crossed, video games will be talked about in the same breath as great books, great movies. Make no mistake, It will happen and looking back, Bioware may regret letting the opportunity to lead slip away. This was – and still could be – a clear opportunity to make that definitive play here, and now. We believe that is a choice worth taking.
Mass Effect
"
I applauded the screen.
Was thinking the same things written in there some time now.
Now off to continue reading!

Modifié par ioannisdenton, 17 mai 2012 - 08:53 .


#72
Samtheman63

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now get a job

#73
ioannisdenton

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Samtheman63 wrote...

now get a job

You read the whole thing and the first thing to post was that?
Please read the survey first , realise the devotion of the authors, the heartwellcoming of the people in Bsn about this survey, the 2900 people that actually took the time complete it , take into account that we all (us and you) love mass effect and then post something negative if you can. :?

#74
SirRaven10

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Amazing job to the authors. I clicked the link thinking I'd find simple percentages per survey results only to find a full professional docket and breakdown. If you guys are in school, I hope this is your thesis.

Hats off to a job well done.

#75
Taboo

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If this isn't feedback I don't know what is.

And that first graph is something they had better look at.