HagarIshay wrote...
BatmanTurian wrote...
HagarIshay wrote...
BatmanTurian wrote...
No, you have no control over Shepard's motivations after Shepard is dead. You have no control over Shepard's actions after choosing one of the choices. You have no choices so you can no longer roleplay.. Again, your logic is flawed. What you believe in your head doesn't magically appear in your video-game character's head in the ending. Otherwise you are confusing reality and fantasy.
Also, Shepard does have specific values. Destroying the Reapers. Whether Shepard is a Soft Touch or a Hot Head A**hole, destroying the Reapers are his values.
Shepard value of destroying the reapers is based on the fact that Shepard don't know any other option. Except from what TIM is offering. Which the methods that are used is what repulse Shepard. And also the the assumption it can't be done.
But when you are given the three choices, Shepard doesn't automatically goes for the destroy option. S/he goes for where the player direct her/him to. Meaning Shepard is ours. We decide what is right for him/her to do.
All I'm saying is until that ending, Shepard's goal has been to Destroy the Reapers. Certainly, you as the player can suddenly decide that Shepard has changed his mind because of new circumstances, but the fact of the matter remains that until then Shepard's values have always been destroy and the option is further supported by the fact that a vision of Anderson chooses it.
First, as i said, Shepard didn't know about other choices.
And Anderson wasn't very familiar with synthetics lives at Shepard was. He might not see as being important or relevant. So seeing Anderson shooting the pod doesn't say much whether the choice is the right one. Just what Anderson, with his experience and knowlage, would do.
Like I said, certainly you can change your mind at the end.
Your point about Anderson is true and I concede that point.





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