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randoms that don't medi-gel


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#151
ryoldschool

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Epique Phael767 wrote...

Disciple888 wrote...

no excuse anymore. there's these things called jumbo equipment packs. they're awesome.

I'd rather have the chance to get a new weapon and maybe equipment than spend creds on just equipment.


Dude, I saw your manifest - you got no rockets, no medigel.  Don't you think you should at least have some equiped so that you could bail out your squad in a pinch - you know maybe take out a phantom that is getting ready to wipe the last of your squad, or eliminate the last target if you are running out of time?

#152
Disciple888

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Epique Phael767 wrote...

Disciple888 wrote...

no excuse anymore. there's these things called jumbo equipment packs. they're awesome.

I'd rather have the chance to get a new weapon and maybe equipment than spend creds on just equipment.


That's because you're a terrible player.  Just looked through your manifest.  Stay away from my lobbies.

#153
Disciple888

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Wave 10, Hack/Upload mission. I already have 10 Revive medals, and a higher score than everybody else combined. It's in the middle of the open on Giant, and I think "o great, at least I have 3 rockets and 5 medi-gel left." Get out there, kill a bunch of Phantoms, rocket two Atlases, Krogan Vanguard goes down. No sweat, gotta keep these Phantoms off us, he'll medi-gel, right? Nope (already revived this guy 6 times in earlier rounds). Asari Vanguard goes to help, gets downed, surely he'll medi-gel, right? Nope (never medi-gels, never uses rockets). Now it's getting bad. Three Phantoms swarming the hack zone, two Atlases. Rocket another two Atlases, hack is almost done, I go to revive those two idiots (WHO ARE OUTSIDE THE HACK ZONE GOD KNOWS WHY), and get sync-killed after I revive the first. Great, no problem, hack's literally two seconds away from being done. Last guy gets sync-killed, I yell at the Asari Vanguard to medi-gel b/c objective's almost complete. Nope, no medi-gel. Mission Failure.

Use Medi-Gel.

#154
tallinn

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Disciple888 wrote...

Wave 10, Hack/Upload mission. I already have 10 Revive medals, and a higher score than everybody else combined. It's in the middle of the open on Giant, and I think "o great, at least I have 3 rockets and 5 medi-gel left." Get out there, kill a bunch of Phantoms, rocket two Atlases, Krogan Vanguard goes down. No sweat, gotta keep these Phantoms off us, he'll medi-gel, right? Nope (already revived this guy 6 times in earlier rounds). Asari Vanguard goes to help, gets downed, surely he'll medi-gel, right? Nope (never medi-gels, never uses rockets). Now it's getting bad. Three Phantoms swarming the hack zone, two Atlases. Rocket another two Atlases, hack is almost done, I go to revive those two idiots (WHO ARE OUTSIDE THE HACK ZONE GOD KNOWS WHY), and get sync-killed after I revive the first. Great, no problem, hack's literally two seconds away from being done. Last guy gets sync-killed, I yell at the Asari Vanguard to medi-gel b/c objective's almost complete. Nope, no medi-gel. Mission Failure.

Use Medi-Gel.


Me thinks the first error was to play with two vanguards (did it a few times only, always fail). Everything else is coming from that. Two vanguards will not stay in the download area - they will try to kill stuff vanguard-style. The dumb thing is: everything you kill until the download is complete will be thrown back into the game at some spawn point in no time. This why I want people to stay in the area as much as possible to complete the download as fast as possible.

Now, if that krogan had followed your initial advice he would be out of medi-gel by wave 10, even with five supplies. Result: same situation and same result.

#155
ryoldschool

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tallinn wrote...

Disciple888 wrote...

Wave 10, Hack/Upload mission. I already have 10 Revive medals, and a higher score than everybody else combined. It's in the middle of the open on Giant, and I think "o great, at least I have 3 rockets and 5 medi-gel left." Get out there, kill a bunch of Phantoms, rocket two Atlases, Krogan Vanguard goes down. No sweat, gotta keep these Phantoms off us, he'll medi-gel, right? Nope (already revived this guy 6 times in earlier rounds). Asari Vanguard goes to help, gets downed, surely he'll medi-gel, right? Nope (never medi-gels, never uses rockets). Now it's getting bad. Three Phantoms swarming the hack zone, two Atlases. Rocket another two Atlases, hack is almost done, I go to revive those two idiots (WHO ARE OUTSIDE THE HACK ZONE GOD KNOWS WHY), and get sync-killed after I revive the first. Great, no problem, hack's literally two seconds away from being done. Last guy gets sync-killed, I yell at the Asari Vanguard to medi-gel b/c objective's almost complete. Nope, no medi-gel. Mission Failure.

Use Medi-Gel.


Me thinks the first error was to play with two vanguards (did it a few times only, always fail). Everything else is coming from that. Two vanguards will not stay in the download area - they will try to kill stuff vanguard-style. The dumb thing is: everything you kill until the download is complete will be thrown back into the game at some spawn point in no time. This why I want people to stay in the area as much as possible to complete the download as fast as possible.

Now, if that krogan had followed your initial advice he would be out of medi-gel by wave 10, even with five supplies. Result: same situation and same result.


Or if any of them would have used a rocket or medigel...

#156
GodlessPaladin

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Using equipment is going to do you and your squad a lot more good in this game than an extra weapon upgrade once in a blue moon.

#157
TygerHeart

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I still don't have Asari Adept unlocked. Spectre Packs are expensive. I tend to run out of gel.

#158
TygerHeart

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tallinn wrote...

Me thinks the first error was to play with two vanguards (did it a few times only, always fail). Everything else is coming from that. Two vanguards will not stay in the download area - they will try to kill stuff vanguard-style. The dumb thing is: everything you kill until the download is complete will be thrown back into the game at some spawn point in no time. This why I want people to stay in the area as much as possible to complete the download as fast as possible.

Now, if that krogan had followed your initial advice he would be out of medi-gel by wave 10, even with five supplies. Result: same situation and same result.


The trick is to switch directions.

#159
mrcanada

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Bamford38 wrote...

If i dont deem the team good enough to make it to round 10 i wont use any consumables.

Ive been in enough games where ive used all my consumables reviving team mates and soloing rounds, that i just dont care anymore.

Id rather let myself die, so everyone else dies and i can find a better lobby.



#160
Lucius Aelius

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I cannot agree more with the general sentiment here, people who aren't prepared to use every equipment item they have in any given match do not belong in Gold, ever, period. Even in lesser difficulties, if you're going to play a cooperative game, you need to cooperate, not using medigel (or even having any to use) is crazy, especially now with those jumbo packs. I always try to save my equipment for the later rounds of a game if I can help it, but I play to win, and can't stand playing with anyone who doesn't do likewise, a category which seems to cover a remarkably (and disturbingly) large quantity of Gold players. Before jumbo equipment packs, you actually had to be decent at this game to retain a good stock of supplies, at least then the noobs had an excuse. Now equipment is ridiculously easy to come by, and only the most worthless of all players can possibly not be able to keep themselves well supplied, so there are no more excuses, these people need to shape up or stay the #&$@ out of Gold. Preferably the latter. Okay, rant over.

#161
GodlessPaladin

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Hell yeah. If you are coming into a match and you are not prepared to use up every last piece of equipment you have and go down kicking and screaming until the Reapers pry your last breath from your lungs, you have a problem far worse than being unskilled. You are not putting forth an honest best effort.

I won't blame someone for being relatively unskilled, but I will sure as hell blame them for not even trying.

Modifié par GodlessPaladin, 18 mai 2012 - 05:22 .


#162
Chaoswind

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Lol I never go to a match without medigel or rockets as that is hurting the team as much as playing with a level 1 character.

I have a short supply of missiles, because more often than not I have to use all my rockets because everyone else refuses to do so... And is annoying.

If we are uploading on wave 10 and I just used my last rocket to blast 2 Banshees and 2 Brutes, don get ****ing greedy on me and use your rockets as well...

Is a disease in Public Games, a lot of people refuse to use equipment, and those that do are forced to shoot every rocket they have...

Also is funny when lag makes your rocket disappeare...

#163
zerocavities

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no medigels till wave 7. if the team cant withstand waves 1-6... high possibility of failure at waves 7-10.

#164
sigma_draconis

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The thing is sometimes people simply don't have any equipments at all. I have a friend who simply refuse the buy Equipment packs, and only buys PSP's. Since those always give him Thermal clips, he's running with 100 or so clips, less than 5 rockets and medigels and zero survival ops.

The ****ty part is that there's no way of checking out someone's consumables and capacity so you have no idea who has ran out and who simply refuse to use theirs. This would also greatly help you to decide who's in greater need of a revive when 2 or more went down.

Modifié par sigma_draconis, 18 mai 2012 - 06:55 .


#165
Longhammer808

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Rodia Driftwood wrote...

Disciple888 wrote...

if you beat gold enough, then you pick up habits like medi-gelling and using rockets.


False. If you're good enough and your team is competent enough, you pick up the habit of staying alive.


Agreed, guy with the same avatar.

It's all about situational awareness. Let's say it's Round 6 FBW/Gold/Geth/PUG, and there are two Primes at the far end of the room and the mission objective has already been met. I've nearly killed one Prime with my GI/Indra and am salivating over the chance to take the next one out when Derp Engineer kills both with a Cobra. Was this wise? Derp wasted a Cobra he could've saved for a panic situation like a hack overrun. I wouldn't say he was a bad teammate, just not a situationally aware one.

For further consideration, let's say it's Round 2, FBW/Gold/Geth/Pug, and Derp and I are behind the same cover. Derp gets blasted by a Hunter. Before I can even cloak to save him, he medi-gels. Again, was this wise? Did Derp not trust that I would attempt to save him, even though I was two meters away? Or could he have waited a few seconds as he bled out to gauge whether or not I would save him?

In the end, players can - and should - be able to use their consumables as they see fit. Saying "if you have consumables, you should use them" does not apply to all situations. If it's Round 10 and there's one objective left and everyone's down, yes, use your Medi-Gel: that's what they're for.

#166
Lucius Aelius

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Not having consumables because you can't be bothered to buy the packs which provide them is not an excuse, it's an admission of either stupidity, supreme selfishness, or some combination of both. Anyone who isn't prepared to go the whole nine yards (both in the game itself and when preparing for it) and go for the win at any cost, is utterly selfish and has no place playing a cooperative game at all, let alone the highest difficulty therein. Play the game right or don't play it at all, and anyone who has hardly any equipment or none at all is definitely doing something very, very wrong. I can barely begin to describe how easy it is to keep a good stock, you don't have to do what I did and spend 800,000 credits all at once buying all Jumbo packs, just a couple of packs here and there as you need them is all it would take to keep a bare minimum. If you think you don't need them, fine, stick to private games and you can do as you please, at least then you'll be a burden on your friends, and hopefully leave the rest of us who aren't @%&#*$ to play with people who understand the concept of cooperation and know how to play the game properly.

#167
PhoenixBlue

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Disciple888 wrote...

are the bane of my PUG existence.

Random goes down (Hunter, Pyro, Marauder, whatever).  Doesn't tell anyone what killed him. 

That's what the scoreboard is for. Says it pretty clearly right there.

Disciple888 wrote...

Second random goes over to revive him.  One of two things happen.

A) He revives him, and gets killed.  Then the first random either runs away, but goes down in the process OR he tries to revive him, and goes down.  A third random goes over to help, not knowing anything about the situation because nobody is talking, and gets killed too.  I then solo the Wave.

or

B) He fails to revive, and gets killed himself.  A third random.goes over to help, and... you know the rest.

Way to be a team player there, ace.

#168
Longhammer808

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Lucius Aelius wrote...

Not having consumables because you can't be bothered to buy the packs which provide them is not an excuse, it's an admission of either stupidity, supreme selfishness, or some combination of both. Anyone who isn't prepared to go the whole nine yards (both in the game itself and when preparing for it) and go for the win at any cost, is utterly selfish and has no place playing a cooperative game at all, let alone the highest difficulty therein. Play the game right or don't play it at all, and anyone who has hardly any equipment or none at all is definitely doing something very, very wrong. I can barely begin to describe how easy it is to keep a good stock, you don't have to do what I did and spend 800,000 credits all at once buying all Jumbo packs, just a couple of packs here and there as you need them is all it would take to keep a bare minimum. If you think you don't need them, fine, stick to private games and you can do as you please, at least then you'll be a burden on your friends, and hopefully leave the rest of us who aren't @%&#*$ to play with people who understand the concept of cooperation and know how to play the game properly.


I believe on good PUG teams that look out for each other and know how to shoot, move and communicate (?), rockets and medi-gels don't need to be used that often, even on Gold, to succeed. PUG Teams that don't work well together increase the need for consumable use because no one is reviving others, no one can kill the heavies in a tight spot. But consumbles aren't necessarily going to save a bad team - it's akin to a bad investment because you get diminishing returns (i.e., the credits you stand to win probably won't cover your consumable losses).

Look, I get the frustration that comes from being on a borderline or even bad team, but those are the breaks of the PUG lifestyle. Not everyone is coming to play to win, or knows how to win. If the three randoms you're with go down quickly in Round 1 of a Gold match, all the rockets in the world aren't going to get you through to extraction.

Well, maybe ALL the rockets.

#169
Lucius Aelius

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The only real problem is people not using consumables when they should, not that consumables aren't enough to save a bad enough team, which is a given. Whatever people's reasons, not having stuff to use and/or not using it when the $%#& hits the fan is inexcusable, either you're being selfish, stupid for not having managed to figure out how to buy Jumbo Packs (or maybe just never scrolled down in the store), or you're bad enough at/new enough to the game you haven't been able to get/maintain at least a minimal supply, quite frankly you have no business playing this game at all by some of those criteria, certainly not in Silver, and you deserve to be slapped (any such person) who even thinks about playing in gold... And yet people very often go into Gold who have never won it and don't expect to, just throwing themselves into the fray and getting slaughtered over and over, which if not for them doing it in public games (on the hardest difficulty at that), screwing up other people's matches and costing us the victories we happen to care about. And they don't care they're screwing it up for the rest of us, so $#&@ them, they should stop being selfish and take into account the other people they're playing with. Do whatever you want in private matches with your friends, even discuss anything pertinent (like lack of supplies, failure to ever get extraction on gold before) in the public lobbies prior to starting every game to give everyone you play with a heads up. That would be reasonable and acceptable, anyone who cares would have the chance to not play with you, anyone who doesn't care can do as they wish, so long as no one you play with ever expects more of you than you're prepared to give, fine. But gave you ever heard of someone who does that every game? I so, props to them, everyone else playing Gold (which generally tends to be a demanding endeavor for most people, requiring at least a decent amount of both experience and skill, not to forget preparedness) who isn't prepared to meet all the demands of a Gold challenge has no business, at all, of playing in said Gold challenge, ever, for any reason (except and only except in private lobbies and whatnot as listed above). And consumables are important to always have at least a minimal supply of at all times, which is now so easy that the only reasons not to have them are those I have already stated above, none if which provide an excuse to someone who thinks to play silver/gold without them, even if 99.99% of the time you never go down or whatnot, not having those few in reserve is ridiculous, hence why I currently ridicule such people who stand guilty of the afforementioned crimes, and would continue but I think I've made my point.

#170
Disciple888

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Lucius Aelius wrote...

The only real problem is people not using consumables when they should, not that consumables aren't enough to save a bad enough team, which is a given. Whatever people's reasons, not having stuff to use and/or not using it when the $%#& hits the fan is inexcusable, either you're being selfish, stupid for not having managed to figure out how to buy Jumbo Packs (or maybe just never scrolled down in the store), or you're bad enough at/new enough to the game you haven't been able to get/maintain at least a minimal supply, quite frankly you have no business playing this game at all by some of those criteria, certainly not in Silver, and you deserve to be slapped (any such person) who even thinks about playing in gold... And yet people very often go into Gold who have never won it and don't expect to, just throwing themselves into the fray and getting slaughtered over and over, which if not for them doing it in public games (on the hardest difficulty at that), screwing up other people's matches and costing us the victories we happen to care about. And they don't care they're screwing it up for the rest of us, so $#&@ them, they should stop being selfish and take into account the other people they're playing with. Do whatever you want in private matches with your friends, even discuss anything pertinent (like lack of supplies, failure to ever get extraction on gold before) in the public lobbies prior to starting every game to give everyone you play with a heads up. That would be reasonable and acceptable, anyone who cares would have the chance to not play with you, anyone who doesn't care can do as they wish, so long as no one you play with ever expects more of you than you're prepared to give, fine. But gave you ever heard of someone who does that every game? I so, props to them, everyone else playing Gold (which generally tends to be a demanding endeavor for most people, requiring at least a decent amount of both experience and skill, not to forget preparedness) who isn't prepared to meet all the demands of a Gold challenge has no business, at all, of playing in said Gold challenge, ever, for any reason (except and only except in private lobbies and whatnot as listed above). And consumables are important to always have at least a minimal supply of at all times, which is now so easy that the only reasons not to have them are those I have already stated above, none if which provide an excuse to someone who thinks to play silver/gold without them, even if 99.99% of the time you never go down or whatnot, not having those few in reserve is ridiculous, hence why I currently ridicule such people who stand guilty of the afforementioned crimes, and would continue but I think I've made my point.


THIS

I mean, I buy PSPs ALL THE TIME, but check my manifest for consumables.  And that's with me actively trying to use ALL my equipment every match (otherwise, the run is not going fast enough).  Seriously, if you can't afford both PSPs and Jumbo Packs, you're probably a terrible player.

#171
Corain

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Disciple888 wrote...

2 gold games is 145k-150k credits (depending on the quality of randoms). That's one PSP and one JEP, which should cover all consumables you use in 2 gold games. Gold games take between 20-25 mins. with randoms. I don't understand how anyone could not have medi-gel.

:blink:

before JEP became stanard fair in the store i would get thermal clip 95 percent of the time...(currently sitting on 255 and the wont go away) sooo medi-gel fom me was i short supply i wold have more rockets on any given day then medi-gel and health packs...... and for the last week JEP are the only thing i buy which is killing  armory growth.....:pinched:

#172
Sidney

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There are times I won't medigel. I'm a bronze/silver player. I bronze for lvls 10 and below and will basically never medigel on bronze unless I'm the last man standing - just no need to finish the rounds.

On silver, I am judicious about it. Early rounds if I get stupid/unlucky I won't gel because the team should be able to finish without me. Later rounds I will use the stuff to come back unless I'm ina spot where coming back is just gonna get me killed again - standing in the middle of a bunch of Pyros.

I have gone to a on demand consumables situation since the JEP came out so I don't stockpile anymore I just make sure to have enough to max out for one round and then if not, buy another pack.

#173
Lucius Aelius

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@Sidney

That all sounds pretty reasonable, especially that last bit about keeping yourself stocked at least minimally from one round to the next, that's all you really need to do and it is really not that hard, not keeping a stock may let someone focus entirely on weapons and upgrades, but in the most selfish and irresponsible way possible, forcing everyone they play with to either always revive them when they drop or play short one person. Even though they're playing, really they're just leechers, forcing others to subsidize their free rides with their own consumables/time and effort carrying their sorry @%#* through to the end, and I guess somehow they don't realize what @$&@%*# they're being. Or they do and don't care, in which case %#@& them.

#174
krknight

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if you're not comfortable going into silver/gold without consumables, you shouldn't be playing it.

1. you should be able to get through wave 6 without them. with the 10% increase of credits (gold match), this well makes up for the amount of time spent even if you wipe.

2. 33,000 credits for a pack of consumables is a waste. a spectre pack is worth more than two jumbo packs. my level X weapons (gps, carni, claymore, widow, and useless but fun gsmg) as well as my black widow 3 are prime examples of why. i upgraded them mostly through spectre packs.

3. consumables are not reliable. they are a false sense of security and will wipe a team because one team member took a risk based on the fact that he/she felt their consumables would save them. you're less likely of losing an upgraded weapon than you are of having consumables not work so in the long run, you're better off going with spectre and premium spectre packs than you are buying jumbo packs.  plus, you can get consumables in spectre and psp's, but you get zero upgrades in jumbo packs.

random is just that, random. if you don't like going into a pug game because the people you are playing with don't have consumables, that's what private games are for. private games are for you to set whatever parameters you want. i've gotten full gold extractions on every location or against every enemy with random teams without anyone using a consumable at least once. it is possible that i've done so in every location against every enemy, but i'm not sure so i won't make that claim.

don't go telling people they're selfish because they can handle random gold runs without consumables. if you don't feel comfortable doing a run with your best build without consumables, then you should take it down a notch.  there are plenty of builds with the right weapons that don't need consumables.  gold games are not THAT difficult.

Modifié par krknight, 19 mai 2012 - 03:20 .


#175
Drummernate

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I only medi-gel if I feel the team is even halfway competent to even finish the match.

Because usually the only time I go down is when they fail to cover my back when I am killing the majority of the enemies in front...

Seriously, there are 3 guys right behind me, yet they let the Centurion come behind me and surprise-kill me since I don't think an enemy will make it past 3 guys... yet they somehow always do.