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How is charging real $ for random packs even legal?


181 réponses à ce sujet

#1
CmnDwnWrkn

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All I would like to know is why this wouldn't be considered an illegal lottery or gambling.  I am not arguing that it IS one way or the other.

Modifié par CmnDwnWrkn, 17 mai 2012 - 04:59 .


#2
Omnifarious Nef

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How is a casino legal?

#3
8 Bears

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Not really gambling though since every item you receive from a pack has utility (however little that may be). Gambling you either get something or nothing.

#4
Wesus

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Its a transaction where you can get valuable items and like in FIFA and other EA games its used. Why its legal?

Only EA could answer that.

#5
lexiconicle

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Have you heard of Pokemon?

#6
rtizz6446

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Hmmm....Have you searched for the actual laws on the subject? I never really thought of it as such but you make a valid point.

#7
Meatiershower

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Because when you agree to buy it, you agree to the terms. It is also not a win/lose scenario. You are buying the base product (crap), and might get a slightly better one (likely still crap).

#8
your-friendly-noggin

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Haven't you ever heard of trading cards? It's pretty much exactly the same premise.

#9
your-friendly-noggin

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lexiconicle wrote...

Have you heard of Pokemon?

bah, you darn ninjas :P

#10
Babbylonian

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Excellent argument, except it's not gambling if you win every time. That you don't like what you receive (sweet, annoying, usually useless character XP) doesn't really enter into it.

#11
rtizz6446

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NeferiusX3 wrote...

How is a casino legal?


A casino is legal because they are based in states and areas that allow gambling. I live next to the two biggest casinos in the world and they are allowed to operate because they are on an Indian reservation making them exempt from most US law.

#12
lexiconicle

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your-friendly-noggin wrote...

lexiconicle wrote...

Have you heard of Pokemon?

bah, you darn ninjas :P


It's what I do.

#13
uzivatel

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They get away with it, because the packs dont contain money or items that could be sold. If anything card games like Magic are more similar to lottery, because you can sell the cards to other players.

NeferiusX3 wrote...

How is a casino legal?

They need special license.

Modifié par uzivatel, 17 mai 2012 - 03:28 .


#14
Guest_DRocket_*

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The same reason a gumball machine is legal. No one is forcing you to put a quarter in it with the chance to get a red, blue or green piece of gum.

#15
Serkevan

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Casinos, trading cards, etc.

Take Magic: The Gathering. Each booster always gives you 11 common, 3 uncommon and 1 rare card. A PSP always gives you 2 rares and a mix of common/uncommon card. It is the same system, yet no one complains about Magic.

#16
CmnDwnWrkn

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rtizz6446 wrote...

Hmmm....Have you searched for the actual laws on the subject? I never really thought of it as such but you make a valid point.


I've tried, although I'm not the best at searching for legal matters.

But, interestingly enough, Japan is investigating this very type of transaction currently, as it may violate Japanese law.

Meatiershower wrote...

Because when you agree to buy it,
you agree to the terms. It is also not a win/lose scenario. You are
buying the base product (crap), and might get a slightly better one
(likely still crap).


But what are the terms, exactly?  Does anyone know what the probabilities are of getting the various items?

The win/lose explanation makes some sense, but you're still risking something of value on an uncertain outcome, which I believe is the definition of gambling.

Modifié par CmnDwnWrkn, 17 mai 2012 - 03:33 .


#17
Wesus

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But Japan has got aria and aria are even bigger money leechers than EA as they charge money for weapons etc. Which you got to pay for each week... :/

#18
Klokos

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Several other games have done that TF2, a lot of F2P have random boxes too, I'm pretty sure it's legal.

#19
DoctorEss

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It's not gambling. This thread is a waste of internet.

At worst, it'd fall under the same laws which might govern a grab-bag, or other sight unseen item. Considering you have no chance of winning money, you have no argument.

#20
Mabrothrax

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Clearly you've never wasted £££ on a CCG.

#21
uzivatel

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Serkevan wrote...

Take Magic: The Gathering. Each booster always gives you 11 common, 3 uncommon and 1 rare card. A PSP always gives you 2 rares and a mix of common/uncommon card. It is the same system, yet no one complains about Magic.

You can sell those card thus monetize your "winning". In ME3, you are stuck with your useless cards.

Modifié par uzivatel, 17 mai 2012 - 03:30 .


#22
Descy_

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Yugimons do it, MTG does it, etc...

#23
8 Bears

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uzivatel wrote...

Serkevan wrote...

Take Magic: The Gathering. Each booster always gives you 11 common, 3 uncommon and 1 rare card. A PSP always gives you 2 rares and a mix of common/uncommon card. It is the same system, yet no one complains about Magic.

You can sell those card thus monetize your "winning". In ME3, you are stuck with your useless cards.


Hah, I remember you from MNC

#24
SeijiTataki

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DRocket wrote...

The same reason a gumball machine is
legal. No one is forcing you to put a quarter in it with the chance to
get a red, blue or green piece of gum.


I get it - you don't like the ending. But that's not remotely how that works, as it's not like a gumball machine, at all. The reference toward it being like trading cards is the closest. There's no difference at all between the gumballs, other than the color, while there's actually a difference in performance and product with trading cards and the weapon/item cards we get out of the packs.

CmnDwnWrkn wrote...

rtizz6446 wrote...

Hmmm....Have you searched for the actual laws on the subject? I never really thought of it as such but you make a valid point.


I've tried, although I'm not the best at searching for legal matters.

But, interestingly enough, Japan is investigating this very type of transaction currently, as it may violate Japanese law.


This is only half-true. Japanese have a law about a *specific* form of random-chance item gathering mechanics that applies to real-world vending machines (called Kompu-Gacha) that works on a premise that to get a result, you have to run a random lottery from a vending machine to complete a whole set in order to get a final product, which results in hundreds of thousands of required results in order to get the end result. It applies only, speifically, to this method of gather, and not to regular Gacha machines/draw, which operates basically how packs work. Basically, they're okay if you get random packs/purchases that can give you a random item, but not if you have an additional step of purchasing to get the item. The theory is that if the item, no matter how rare, is completely random, you're just as likely as getting the item on try 1 as you are in try 1000. But if it's made up of similarly rare component pieces, you are very likely to take several thousand tries to get all the pieces, at a much slower rate than just the actual random lottery, effectively incentivizing further compulsive behavior, because you see you got one or more of the pieces of a set.

#25
Rav950

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Furthermore, they have a system whereby you don't need to pay for packs at all. That's like going to a casino and them giving you free credits to play slot machines based on the amount of time you sat there staring at the display.