How is charging real $ for random packs even legal?
#26
Posté 17 mai 2012 - 03:33
#27
Posté 17 mai 2012 - 03:35
DoctorEss wrote...
It's not gambling. This thread is a waste of internet.
At worst, it'd fall under the same laws which might govern a grab-bag, or other sight unseen item. Considering you have no chance of winning money, you have no argument.
What did I argue, dummy? I asked a question, and the answer obviously isn't as black and white as you're implying.
Why does every thread need to involve these snarky, condescending replies? Did I offend you in some way?
your-friendly-noggin wrote...
Haven't you ever heard of trading cards? It's pretty much exactly the same premise.
No, what is a "trading card"? You are obviously far more knowledgeable than I. Some of you seem really bitter, and ready to lash out for no good reason.
Modifié par CmnDwnWrkn, 17 mai 2012 - 03:36 .
#28
Posté 17 mai 2012 - 03:36
CmnDwnWrkn wrote...
This seems awfully close to a lottery, i.e. gambling. A rather opaque lottery at that, since the odds of winning the various items aren't even posted anywhere.
I'm just wondering how EA can get away with this crap. Last time I checked, online gambling was illegal (at least in the U.S.).
A fool and his money are soon parted....
#29
Posté 17 mai 2012 - 03:38
DRocket wrote...
The same reason a gumball machine is legal. No one is forcing you to put a quarter in it with the chance to get a red, blue or green piece of gum.
I see what you did there
#30
Posté 17 mai 2012 - 03:39
lexiconicle wrote...
Have you heard of Pokemon?
****. Beat me to it.
#31
Posté 17 mai 2012 - 03:40
#32
Guest_DRocket_*
Posté 17 mai 2012 - 03:40
Guest_DRocket_*
SeijiTataki wrote...
DRocket wrote...
The same reason a gumball machine is
legal. No one is forcing you to put a quarter in it with the chance to
get a red, blue or green piece of gum.
I get it - you don't like the ending. But that's not remotely how that works, as it's not like a gumball machine, at all. The reference toward it being like trading cards is the closest. There's no difference at all between the gumballs, other than the color, while there's actually a difference in performance and product with trading cards and the weapon/item cards we get out of the packs.
That was quite a leap. Actually I do like the ending, but I couldn't pass up the RGB reference.
Anyway, what was the point of this thread again? Oh yeah. Fine, the trading card analogy is better. Or those stupid machines with the claws that my kids blow money on. Now, those should be illegal.
#33
Posté 17 mai 2012 - 03:41
"M:TG and Pokemon do it to" does nothing to answer the question.
#34
Posté 17 mai 2012 - 03:43
So it isn't lottery
#35
Posté 17 mai 2012 - 03:43
CmnDwnWrkn wrote...
Why does every thread need to involve these snarky, condescending replies? Did I offend you in some way?
Welcome to the internet - a place where anyone that shows any sign of weakness is immediately transformed into a punching bag for words.
#36
Posté 17 mai 2012 - 03:44
CmnDwnWrkn wrote...
I was hoping that more people might actually have an understanding of the laws that apply or don't apply, and why.
"M:TG and Pokemon do it to" does nothing to answer the question.
Then here's a better answer:
When there is an alternative to get the same items free of charge, it kind of null-and-voids the problem with charging. Paying for a pack that you could just earn for free with a little effort is the consumer's own choice, and they fully know before purchasing it that it is an entirely random selection. The game makes no attempt to shy away from that.
Saying this isn't legal is a really, really big stretch.
#37
Posté 17 mai 2012 - 03:46
#38
Posté 17 mai 2012 - 03:47
#39
Posté 17 mai 2012 - 03:47
CmnDwnWrkn wrote...
I was hoping that more people might actually have an understanding of the laws that apply or don't apply, and why.
"M:TG and Pokemon do it to" does nothing to answer the question.
Stealing: Take another person's property without permission.
Gambling: Enterprise undertaken or attempted with a risk of loss and a chance of profit or success.
Purchasing a pack and receiving the pack you purchased is not stealing or gambling. You get exactly what you pay for. It's really not that hard.
Modifié par tfoltz, 17 mai 2012 - 03:48 .
#40
Posté 17 mai 2012 - 03:47
staindgrey wrote...
lexiconicle wrote...
Have you heard of Pokemon?
****. Beat me to it.
Two points to me.
#41
Posté 17 mai 2012 - 03:48
staindgrey wrote...
CmnDwnWrkn wrote...
I was hoping that more people might actually have an understanding of the laws that apply or don't apply, and why.
"M:TG and Pokemon do it to" does nothing to answer the question.
Then here's a better answer:
When there is an alternative to get the same items free of charge, it kind of null-and-voids the problem with charging. Paying for a pack that you could just earn for free with a little effort is the consumer's own choice, and they fully know before purchasing it that it is an entirely random selection. The game makes no attempt to shy away from that.
Saying this isn't legal is a really, really big stretch.
Show me where I said "this isn't legal".
tfoltz wrote...
CmnDwnWrkn wrote...
I was hoping that more people might actually have an understanding of the laws that apply or don't apply, and why.
"M:TG and Pokemon do it to" does nothing to answer the question.
Stealing: Take another person's property without permission.
Gambling: Enterprise undertaken or attempted with a risk of loss and a chance of profit or success.
Purchasing
a pack and receiving the pack you purchased is not stealing or
gambling. You get exactly what you pay for. It's really not that hard.
Show me where I said "this is stealing" or "this is gambling".
Modifié par CmnDwnWrkn, 17 mai 2012 - 03:50 .
#42
Posté 17 mai 2012 - 03:49
#43
Posté 17 mai 2012 - 03:50
You are always getting what you pay for which is a pack of random cards.
It's perfectly legal
Modifié par BLY78NOR, 17 mai 2012 - 03:50 .
#44
Posté 17 mai 2012 - 03:50
Its just a marketing strategy - You can play and unlock stuff normally but really time-consuming, or you can "Pay to Win" and unlock stuff via RNG. But this is a Co-op game so there's really not much "Pay to Win" in here.
#45
Posté 17 mai 2012 - 03:51
CmnDwnWrkn wrote...
This seems awfully close to a lottery, i.e. gambling. A rather opaque lottery at that, since the odds of winning the various items aren't even posted anywhere.
I'm just wondering how EA can get away with this crap. Last time I checked, online gambling was illegal (at least in the U.S.).
in that case, we must also slap a lawsuit on Yu-gi-oh, MTG, Shadow Era, and every other card game...
Booster packs are something that are quite common actually. It's a good way to ensure that players are excited about buying things (at least until much later when they want one specific item). I would be a lot happier if they would remove the character cards from the lotto, and let us buy specific characters. Say, like, 50k per character unlock would be fine with me. That way, I would already have my damn Asari Adept, and I wouldn't have to keep buying packs for her.
However, it is most def legal, lol
#46
Posté 17 mai 2012 - 03:52
your-friendly-noggin wrote...
Haven't you ever heard of trading cards? It's pretty much exactly the same premise.
That's exactly what I was going to post. You don't buy the packs knowing what you'll get, only that there's the off-chance it might: a) help the game you're playing and the deck you're building, or
I'm not a buyer, but I agree with the way it's done: being able to purchase specific weapons would too directly skew the playing field towards the deep-pocketed (even if it kinda already does), so buying those packs somewhat evens the playing field by way of random selection.
#47
Posté 17 mai 2012 - 03:53
Moonphos87 wrote...
Minus the fact that the packs are RNG, I don't find spending cash to buy the packs any different from, in RPG-view, buying Stats-buffing Costumes, or in FPS-view, Tribes: Ascend unlocking system.
Its just a marketing strategy - You can play and unlock stuff normally but really time-consuming, or you can "Pay to Win" and unlock stuff via RNG. But this is a Co-op game so there's really not much "Pay to Win" in here.
Buying shortcuts isn't "pay to win".
#48
Posté 17 mai 2012 - 03:54
OP can't be serious...
#49
Posté 17 mai 2012 - 03:55
However, AFAIK (and I'm not an expert) legal definitions of gambling involve risking your money for material gain, i.e. for something of value not just to you but to other people as well (i.e. money or something that you can sell for money). ME3 packs have no value since you can't sell them, therefore it is not gambling.
#50
Posté 17 mai 2012 - 03:56
Klokos wrote...
Moonphos87 wrote...
Minus the fact that the packs are RNG, I don't find spending cash to buy the packs any different from, in RPG-view, buying Stats-buffing Costumes, or in FPS-view, Tribes: Ascend unlocking system.
Its just a marketing strategy - You can play and unlock stuff normally but really time-consuming, or you can "Pay to Win" and unlock stuff via RNG. But this is a Co-op game so there's really not much "Pay to Win" in here.
Buying shortcuts isn't "pay to win".
For this game, yes. Tribes too.
The "Pay to Win" is more of a RPG thing.
If BW releases a Weapon that you can only buy with real cash though... That would be a different thing.




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