Diablo 3: 10 years for this?
#26
Posté 18 mai 2012 - 01:42
I can't honestly believe that they just remade a 20 year game (dune 2) and people called it a masterpiece. Fun? Sure, but it's entirely derivative and forgettable otherwise
#27
Posté 18 mai 2012 - 01:45
#28
Posté 18 mai 2012 - 02:01
Tigerman123 wrote...
Blizzard have never innovated, like ever, war/starcraft were just polished command and conquer (or even dune 2) clones, there were plenty of games that deviated from that formula pre 2000. Eg Total annihilation, ground control, homeworld, Shogun.
I can't honestly believe that they just remade a 20 year game (dune 2) and people called it a masterpiece. Fun? Sure, but it's entirely derivative and forgettable otherwise
Chances are, many people dont even know this Dune thing.
#29
Posté 18 mai 2012 - 02:40
Suprez30 wrote...
Yes the cartoony artstyle of the game does not help either. When you fought Diablo in the previous game. He just there attacking you .. He did not sing you his biography. They gave him to much intelligence. That removed lot of his creepyness and evilness. He`s not the demon hiding below a church anymore.
You know I must admit I kind of knew this was going to happen, I remember reading an interview some time ago where the creative director was going on about the story and how they wanted to bring it more to the forefront and it was then that the warning bells started ringing, I actually liked how the story was handled in the previous games, I liked how it wasnt so intrusive and how it was weaved in more subtlely, I also liked the cutscenes in between the acts of Diablo 2 how they were told from Marius's point of view, in Diablo 3 they try far too hard to make you realise that the game has story by ramming it straight down your throat, its almost as if the developers are banging on your windows yelling "STORY, STORY, THIS GAME HAS RICH STORY" as if the art of subtlety has been lost to them.
#30
Posté 18 mai 2012 - 02:46
Tigerman123 wrote...
Blizzard have never innovated, like ever, war/starcraft were just polished command and conquer (or even dune 2) clones, there were plenty of games that deviated from that formula pre 2000. Eg Total annihilation, ground control, homeworld, Shogun.
I can't honestly believe that they just remade a 20 year game (dune 2) and people called it a masterpiece. Fun? Sure, but it's entirely derivative and forgettable otherwise
Blizzard's main 'innovation' is taking the best parts of other things they liked and putting them together in a package that works well, with easy to get into addictive gameplay. They usually do that well enough that people think they created the stuff they borrowed.
I'm always amused when I hear "They stole that from WoW!" in MMORPGs.
Take the original Diablo for instance. It just started with the incredibly simple notion of taking Rogue and adding actual graphics to it. I think where Diablo 3 went wrong was trying to overcomplicate what should have been a very easy concept: Lets take Diablo and add a 3D engine to it.
Which is why I mentioned Torchlight earlier. That's pretty much what it did. They added the 3D engine, but otherwise kept it simple and fun. Also kept it inexpensive.
#31
Posté 18 mai 2012 - 03:25
Exactly how I feel about it. Anyway, with a game like Diablo 3 there are going to be some people complaining about the lack of new features, and other people complaining because of the new features that are there.ReconTeam wrote...
The really poorly managed launch aside, (with WoW and SC2 you haven't figured this out by now Blizz?) it is what I expected. It hasn't really blown me away, but it's an addictive old school hack and slash title.
I have found very little to complain about gameplay-wise (if you accept the fact that it is a Diablo game and not TW2 or something very different). Oh and I'm not a Blizzard fanboy at all.
The launch was disappointing, especially considering they were charging extra for the digital version (why did that cost extra anyway, that's lame). I have no doubts it could have been smoother, but it is very easy to imagine that this would require extra costs and would only really be necessary for a short while. So I do think the launch was more or less intentionally bad. Disappointing but I'll forgive it.
Having to log in to play singleplayer though is pretty awful. But as people have noticed, that's how it works these days and the only way we're going to stop it is by not always buying the games we want.
#32
Posté 18 mai 2012 - 03:41
Yeah no kidding, Torchlight 1 had an 11-month development cycleCutlass Jack wrote...
I think where Diablo 3 went wrong was trying to overcomplicate what should have been a very easy concept: Lets take Diablo and add a 3D engine to it.
Which is why I mentioned Torchlight earlier. That's pretty much what it did. They added the 3D engine, but otherwise kept it simple and fun. Also kept it inexpensive.
#33
Posté 18 mai 2012 - 03:48
#34
Posté 18 mai 2012 - 05:11
termokanden wrote...
I don't really see what's so great about Torchlight though. I didn't have much fun playing it. Have had much more fun playing all three Diablos.
Unless there's depth in the form of story, exploration, and RPG elements, there's nothing great about any dungeon crawler. Point and click combat just isn't enough.
Look at the Sacred series, which has a detailed, hand-crafted world. And a vast one at that. It far exceeds any random generating dungeon Diablo offers because it's so bloody intricate. But all this is wasted on repetitive combat, side quests, etc.
#35
Posté 18 mai 2012 - 07:16
Torchlight didn't manage to convince me and I don't think I'm done with D3 yet. Maybe I had a bad day when I tried Torchlight. Who knows. If Torchlight 2 is as good as people are saying, I guess I'll be trying it eventually.
By the way, Diablo 3 has 6 different ability buttons you can have assigned at any time, and each of them can be swapped out with other abilities on the fly. On top of that, you have some simple passive abilities to choose between. A lot of non-point and click modern RPGs aren't even that complicated (a bit embarrassing if you ask me). The boss and champion mechanics are also more complex than some non-point and click games. D3 is still a simple game, but it was never meant to be anything more.
Modifié par termokanden, 18 mai 2012 - 07:18 .
#37
Posté 19 mai 2012 - 01:18
JasonPogo wrote...
I have never understood the popularity of Blizzards stuff. I am not saying any of it is bad. Its just if any other developer put out their stuff people would just say its alright. Not godly good like alot of fans will try to get you to think.
What's made Blizz stand out is the polish-their games feel complete, they generally don't feel rushed or halfass. Most of the time anyway.
#38
Posté 19 mai 2012 - 01:30
#39
Posté 19 mai 2012 - 06:43
#40
Posté 19 mai 2012 - 07:48
#41
Posté 19 mai 2012 - 11:15
Sajji wrote...
I wish they would make a dungeon crawler with traditional third person perspective, amazing atmosphere and exploration, rock solid RPG elements, twitch combat and real challenge.
Twitch combat and RPG elements are 2 different things. You cant have both at once.
#42
Posté 19 mai 2012 - 04:18
Hellbound555 wrote...
maybe im just an oldschool gamer at heart but i thought this was amazing. once the first-wave users r done bugtesting the game, i'm definitely considering on picking it up.
Bugtesting can't fix the mess of a game Diablo 3 is specially since after 10 years we got graphics almost as bad as Diablo 2(The art direction isn't the problem, and SC2 had at least decent graphics), lacking a well-writing story(Honestly, Mass Effect 3's deus ex machima endings are better writing then Diablo 3's entire story imo), DRM(always a large issue), World of warcraft color palette(removed the creepy atmosphere of Diablo 1 and 2),ect;ect; i could go on. If you haven't played it, Demon souls is a oldschool style rpg that definitely can satisfy any oldschool gamers.
#43
Posté 19 mai 2012 - 04:21
#44
Posté 20 mai 2012 - 03:53
The game was great, especially when it's been quite awhile since the last one I didn't think it would need that many new things. I thought it's pretty fun game and it offers a nice challenge at harder difficulties. Diablos have never been for everyone, I think most of the people who used to love the old games, just have grown over to become different kind of gamers.
No drama necessary tbh. The game is great and it seems to have sold great. Go play a different game.
#45
Posté 20 mai 2012 - 04:05
MikeytheShocktrooper wrote...
Fyi if anyone wants to play a truely Diablo like game,
*cough Torchlight 2 cough*
Been playing the beta very very fun.
#46
Posté 20 mai 2012 - 04:14
Typically the phrase is "Fixed.", but in this case, I think I corrupted it instead.Does anyone else feel like this might be the beginning of the end for BioWare? The company is fading, they've exhausted all their cash cow franchises and in the case of Dragon Age, spent literally a decade making a "2.0" type of game that has no new ideas and doesn't push the boundry at all. DA2 feels like a regression. Mass Effect 2 was a game that really didn't need to be dumbed down, as it was pretty shallow (but very fun) to begin with.
...Anyhow, I had little faith in Diablo 3 after seeing some of the gameplay. It was nice, but I'm not going to hoop and holler over it. I'll savor the moments I had below the dark cathedral of tristram, and leave it at that.
#47
Posté 20 mai 2012 - 06:35
Tirigon wrote...
Twitch combat and RPG elements are 2 different things. You cant have both at once.
That's just not true.
#48
Posté 20 mai 2012 - 07:42
Tirigon wrote...
Twitch combat and RPG elements are 2 different things. You cant have both at once.
Did someone say Divine Divinity?
#49
Posté 20 mai 2012 - 10:37
Dave of Canada wrote...
Tigerblood and MilkShakes wrote...
Read this
Seems like it's written by fourteen year old with anger issues. I've heard about the poor launch, though the article is insanely juvenile and sets a poor impression on the site.
Don't worry everyone on the site is like that and unfunny.
I recently took Cracked off my bookmarks and unliked them on facebook because I don't I've laughed at anything they've done in months and this article has not changed my opinion.
#50
Posté 20 mai 2012 - 11:41
Melrache wrote...
Lol @ OP. BSN really has these overly dramatic crybabies, maybe they're all gathered here.
The game was great, especially when it's been quite awhile since the last one I didn't think it would need that many new things. I thought it's pretty fun game and it offers a nice challenge at harder difficulties. Diablos have never been for everyone, I think most of the people who used to love the old games, just have grown over to become different kind of gamers.
No drama necessary tbh. The game is great and it seems to have sold great. Go play a different game.
Aren't you the same person who said that you were looking forward to Max Payne 3 failing because Remedy wasn't making it?
Oh right no drama?





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