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Can one module's story affect another module's story?


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#1
Ryu-Eji

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Think Mass Effect, where choices from the first game affect certain aspects/events of the second game.

Can modules be made to do this?

#2
Proleric

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Yes. The easiest way is to make the second module an add-in to the first, so that the player can just load their save and carry on.

#3
Ryu-Eji

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Oh, alright. Thank you. ^_^