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Bioware already said the endings were real - IT is wrong


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#376
Candidate 88766

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llbountyhunter wrote...

the first one (the only direct impact) is solved cleverly with IT.   the others didnt hit shepard, he had amor and  the bullets in the game travel and near light speed as well. (might want to check back up on the codex)

Reapers can one-shot ships as large as dreadnaughts with their weapons. Do you really think Shepard's armour could withstand that?

Even being close to an impact from a Reaper's gun would disintegrate you.

#377
llbountyhunter

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[quote]Leonardo the Magnificent wrote...

[/quote]
Indoctaination Theory is ingenous no matter how we slice it but it is lightyears beyond the abelities of the ME writing team at least with Mac as the lead.
[/quote]

My thoughts exaclty.

[/quote]

these people dont play many bioware games do they?  

need to stop buying call of duty guys.

#378
Tom Lehrer

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llbountyhunter wrote...

no, it was another ending (prince is not the only example either)


me3 is actually the best selling game at the moment. and bioware wanted speculation, they didnt expect everyone to go bat **** crazy because they didnt bother to pay attention and do what bioware said.


Thank you for making my point. If you have more examples I am open for them.

ME3 has high sales but they are still below expectations. In corporations like EA its not about making a profit its about making enough profit. If they make 100$ in profit but had expectations of 150$ in profit it is considered a failure. 

#379
BatmanTurian

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Candidate 88766 wrote...

BatmanTurian wrote...

Candidate 88766 wrote...

jijeebo wrote...

Isn't it possible that Shepard is on the Citadel and that any out of place materials are just components of the Crucible that got thrown about due to the blast?

*I am GENUINELY asking if it's possible, because I haven't the foggiest*


Its perfectly possible.

There's just as much evidence that Shepard is still on the Citadel in the 'survive' ending as there is evidence that he is London.


No, it's physically impossible for Shepard to have survived that blast on the Citadel. To believe so is to completely ignore Basic Physics and the effects of force and heat on the body and materials.

Its also impossible for him to have survived being within a couple of feet of a Reaper death beam on Earth, Tuchunka, Rannoch, and then on Earth again. These beams are jets of ridiculously hot metal fired at close to the speed of light. The heat and kinetic energy would vapourise anything even vaguely near it, and even if the shockwave didn't disintegrate Shepard the air would vapourise around him and he'd suffocate.

Basic physics is ignored quite a lot. You can't claim that this example of physics being ignored is somehow proof that it didn't occur.


You're  rediculous. The beam on Earth grazes Shepard. We never actually see it hit. Shepard never survives a direct hit by the reaper on tuchanka or Rannoch. Those end in critical mission failures.

What we're talking about at the end is an explosion at least 1000 times more powerful than the Hiroshima bomb centered on Shepard and you're suggesting Shepard would survive that. Come on!

#380
llbountyhunter

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Candidate 88766 wrote...

llbountyhunter wrote...

the first one (the only direct impact) is solved cleverly with IT.   the others didnt hit shepard, he had amor and  the bullets in the game travel and near light speed as well. (might want to check back up on the codex)

Reapers can one-shot ships as large as dreadnaughts with their weapons. Do you really think Shepard's armour could withstand that?

Even being close to an impact from a Reaper's gun would disintegrate you.


the other 2 werent direct impacts. the amor only deflected minor burnings and shrapnel

#381
Tom Lehrer

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BatmanTurian wrote...
No past example. You're hilarious. ME2, Capcom's Azura game, Prince of Persia 2008, Final Fantasy XIII-2, Arkham City.


All new endings that changed the one that came on the disc.

#382
llbountyhunter

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Tom Lehrer wrote...

llbountyhunter wrote...

no, it was another ending (prince is not the only example either)


me3 is actually the best selling game at the moment. and bioware wanted speculation, they didnt expect everyone to go bat **** crazy because they didnt bother to pay attention and do what bioware said.


Thank you for making my point. If you have more examples I am open for them.

ME3 has high sales but they are still below expectations. In corporations like EA its not about making a profit its about making enough profit. If they make 100$ in profit but had expectations of 150$ in profit it is considered a failure. 



I dont see any sale numbers here......  

#383
Leonardo the Magnificent

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[quote]llbountyhunter wrote...

[quote]Leonardo the Magnificent wrote...

[/quote]
Indoctaination Theory is ingenous no matter how we slice it but it is lightyears beyond the abelities of the ME writing team at least with Mac as the lead.
[/quote]

My thoughts exaclty.

[/quote]

these people dont play many bioware games do they?  

need to stop buying call of duty guys.

[/quote]

Really? You're going to be one of those guys?

#384
BatmanTurian

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Tom Lehrer wrote...

llbountyhunter wrote...

no, it was another ending (prince is not the only example either)


me3 is actually the best selling game at the moment. and bioware wanted speculation, they didnt expect everyone to go bat **** crazy because they didnt bother to pay attention and do what bioware said.


Thank you for making my point. If you have more examples I am open for them.

ME3 has high sales but they are still below expectations. In corporations like EA its not about making a profit its about making enough profit. If they make 100$ in profit but had expectations of 150$ in profit it is considered a failure. 


They're still selling new games, paid DLC will come out like taking back Omega, they'll still be making money off MP months after the game has been released. Your argument has no merit.

#385
llbountyhunter

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Tom Lehrer wrote...

BatmanTurian wrote...
No past example. You're hilarious. ME2, Capcom's Azura game, Prince of Persia 2008, Final Fantasy XIII-2, Arkham City.


All new endings that changed the one that came on the disc.


technically there epilogues.... there endings to the ending. which is what EC is.

#386
BatmanTurian

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Tom Lehrer wrote...

BatmanTurian wrote...
No past example. You're hilarious. ME2, Capcom's Azura game, Prince of Persia 2008, Final Fantasy XIII-2, Arkham City.


All new endings that changed the one that came on the disc.


and I counter with every single mmo in existence

#387
llbountyhunter

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[quote]Leonardo the Magnificent wrote...

[quote]llbountyhunter wrote...

[quote]Leonardo the Magnificent wrote...

[/quote]
Indoctaination Theory is ingenous no matter how we slice it but it is lightyears beyond the abelities of the ME writing team at least with Mac as the lead.
[/quote]

My thoughts exaclty.

[/quote]

these people dont play many bioware games do they?  

need to stop buying call of duty guys.

[/quote]

Really? You're going to be one of those guys?
[/quote]


one of they guys that gives the bioware team the benifit of the doubt, when in the past they have presented spectacular stories and plot twist that rival IT?

why yes, yes I am.

#388
Leonardo the Magnificent

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BatmanTurian wrote...

Tom Lehrer wrote...

BatmanTurian wrote...
No past example. You're hilarious. ME2, Capcom's Azura game, Prince of Persia 2008, Final Fantasy XIII-2, Arkham City.


All new endings that changed the one that came on the disc.


and I counter with every single mmo in existence


An MMO is a completely different type of game, though.

#389
BatmanTurian

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Candidate 88766 wrote...

llbountyhunter wrote...

the first one (the only direct impact) is solved cleverly with IT.   the others didnt hit shepard, he had amor and  the bullets in the game travel and near light speed as well. (might want to check back up on the codex)

Reapers can one-shot ships as large as dreadnaughts with their weapons. Do you really think Shepard's armour could withstand that?

Even being close to an impact from a Reaper's gun would disintegrate you.


And so you destroy your own argument that Shepard could survive a several hundred megaton explosion at ground zero with your own words.

#390
Candidate 88766

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BatmanTurian wrote...

You're  rediculous. The beam on Earth grazes Shepard. We never actually see it hit. Shepard never survives a direct hit by the reaper on tuchanka or Rannoch. Those end in critical mission failures.

He survives being directly hit by Harbinger's beam - even if you believe the IT, you clearly see the beam hit him before the dream/hallucination/whatever starts.

What we're talking about at the end is an explosion at least 1000 times more powerful than the Hiroshima bomb

Source?

and you're suggesting Shepard would survive that. Come on! 


Shepard surviving being grazed by a beam that one-shot a dreadnaught is somehow fine, but him surviving a beam of energy that, as we see in the best ending, doesn't actually hurt people isn't?  or are you talking about the Crucible exploding? In which case, I agree - Shepard surviving is pretty unlikely, but seeing as most of the Citadel is intact after the explosion its hardly unreasonable to assume he was shielded by debris.


Its the double-standard that astounds me. Ignoring basic physics is all fine during the game, but all of a sudden becomes a massive issue in the endings.

#391
BatmanTurian

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Leonardo the Magnificent wrote...

BatmanTurian wrote...

Tom Lehrer wrote...

BatmanTurian wrote...
No past example. You're hilarious. ME2, Capcom's Azura game, Prince of Persia 2008, Final Fantasy XIII-2, Arkham City.


All new endings that changed the one that came on the disc.


and I counter with every single mmo in existence


An MMO is a completely different type of game, though.


No, it is a game, and it's continually evolving with new patches and content that were not on the original disc. So, it's the same concept. Video game companies have been doing this since Ultima Online and Everquest.

#392
Tom Lehrer

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BatmanTurian wrote...

They did hit market expectations. At the end of their fiscal year, When they released ME3, they made 200 million in sales to show to EA's shareholders. Since then, they have made another 30 million in new games sold and MP credits being bought by Xbox Live points and the like.


They meet open sales expecteations thanks to all thanks to all the preorders. Longer term sales are already being hurt as fewer people then expeceted and buying the game weeks after it came out. Combined with the fan outrage sales for DLC was under direct threat. The ECs goal is to save these sales.

#393
llbountyhunter

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Leonardo the Magnificent wrote...

BatmanTurian wrote...

Tom Lehrer wrote...

BatmanTurian wrote...
No past example. You're hilarious. ME2, Capcom's Azura game, Prince of Persia 2008, Final Fantasy XIII-2, Arkham City.


All new endings that changed the one that came on the disc.


and I counter with every single mmo in existence


An MMO is a completely different type of game, though.


its game nonetheless, and where talking about bussiness practises here.

Modifié par llbountyhunter, 18 mai 2012 - 07:21 .


#394
Leonardo the Magnificent

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[quote]llbountyhunter wrote...

[quote]Leonardo the Magnificent wrote...

[quote]llbountyhunter wrote...

[quote]Leonardo the Magnificent wrote...

[/quote]
Indoctaination Theory is ingenous no matter how we slice it but it is lightyears beyond the abelities of the ME writing team at least with Mac as the lead.
[/quote]

My thoughts exaclty.

[/quote]

these people dont play many bioware games do they?  

need to stop buying call of duty guys.

[/quote]

Really? You're going to be one of those guys?
[/quote]


one of they guys that gives the bioware team the benifit of the doubt, when in the past they have presented spectacular stories and plot twist that rival IT?

why yes, yes I am.
[/quote]

So you think the person that was behind the Crucible plot, Thessia, and Cerberus could write something like this? While Bioware certainly has made great games in the past, they were written by different teams. Heck, even ME1 had a different lead writer. It wasn't until Walters was brought in that things started to go downhill.

#395
llbountyhunter

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Tom Lehrer wrote...

BatmanTurian wrote...

They did hit market expectations. At the end of their fiscal year, When they released ME3, they made 200 million in sales to show to EA's shareholders. Since then, they have made another 30 million in new games sold and MP credits being bought by Xbox Live points and the like.


They meet open sales expecteations thanks to all thanks to all the preorders. Longer term sales are already being hurt as fewer people then expeceted and buying the game weeks after it came out. Combined with the fan outrage sales for DLC was under direct threat. The ECs goal is to save these sales.


and the EC with IT will bring long-term sales back up (preumably)

its a high risk/high reward strategy.


dont forget that me3 is now the most talked about game in history. people I know who dont even play video games are checking it out just see what the big deal is. theres no such thing as bad publicity.

Modifié par llbountyhunter, 18 mai 2012 - 07:24 .


#396
Tom Lehrer

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BatmanTurian wrote...

No, it is a game, and it's continually evolving with new patches and content that were not on the original disc. So, it's the same concept. Video game companies have been doing this since Ultima Online and Everquest.


An MMO is not even in the same family as normal games because unlike games such as ME they dont have endings. You cant change the ending of something that has no end.

#397
Candidate 88766

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BatmanTurian wrote...

Candidate 88766 wrote...

llbountyhunter wrote...

the first one (the only direct impact) is solved cleverly with IT.   the others didnt hit shepard, he had amor and  the bullets in the game travel and near light speed as well. (might want to check back up on the codex)

Reapers can one-shot ships as large as dreadnaughts with their weapons. Do you really think Shepard's armour could withstand that?

Even being close to an impact from a Reaper's gun would disintegrate you.


And so you destroy your own argument that Shepard could survive a several hundred megaton explosion at ground zero with your own words.

Actually, it does the opposite.

The Reapers's gun would've vapourised Shepard. Yet Shepard survives.

The explosion should've vapourised Shepard. Based on precedent set in this very game, its perfectly possible that Shepard can survive - he's already survived multiple impossible situations involving explosions and blasts from Reaper guns.

#398
Leonardo the Magnificent

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BatmanTurian wrote...

Leonardo the Magnificent wrote...

BatmanTurian wrote...

Tom Lehrer wrote...

BatmanTurian wrote...
No past example. You're hilarious. ME2, Capcom's Azura game, Prince of Persia 2008, Final Fantasy XIII-2, Arkham City.


All new endings that changed the one that came on the disc.


and I counter with every single mmo in existence


An MMO is a completely different type of game, though.


No, it is a game, and it's continually evolving with new patches and content that were not on the original disc. So, it's the same concept. Video game companies have been doing this since Ultima Online and Everquest.


A single player game does not follow the same marketing priniciples as an MMO. If Mass Effect was an MMO, I could see this.

EDIT: Ninja'd
:ph34r:

Modifié par Leonardo the Magnificent, 18 mai 2012 - 07:25 .


#399
Lyrebon

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Tom Lehrer wrote...

llbountyhunter wrote...

Tom Lehrer wrote...

IT is a fan made theory based mostly off graphical errors and poor writing. The whole thing depends on the idea that BioWare knowingly did not sell us a complete game and has chosen to give us the real ending at a later time. There is no past example of anyone ever selling a game without a real ending. I know of DLCs that have changed and extended game endings but there is not a single example of a game that was sold without an ending. 

I could spend weeks arguing about and proving wrong in-game "evidence'' of IT but I dont need to because the real world gives us a much easier way to prove it wrong. ME was a massive investment for EA and BioWare and their writing, marketing, and PR teams would not risk ME3s longer term profitability by not giving the game an end. We already see the fan outrage when the ending to such a loved series fails this hard...can you imagine the outrage if they tried to sell us the 'real ending' for 10$?

The free EC was a marketing move to try and save sales for MEs DLC not to give us the ending we should have gotten anyway. The reason they dont deny IT is simple marketing. Should BioWare come out and say it is false the die hard ITers will lose interest and that will hurt profits. The real goal is to keep as many people on board as they can so that when EC comes out more people download it and possibly enjoy the expansion regardless and buy other DLC.



you dont play many games do you? 

I can think of several games (prince of persia for one) where they didnt put the ending on the disk- not only that, but they sold it for 10$!!

also I think seperating the ending is a good idea, because otherwise there wouldnt of been any specualtion whatsoever, which is what bioware wanted al along.



Prince of Persia had an ending. What they gave the players in DLC was an epilouge.

And seperating an ending from the game is an all around flawed plan and the heads at EA know this. MEs sales have been hurt greatly over the ending because word of mouth has spread mostly in the form of speculation from disipointed fans so unless BioWares goal was to prevent ME3 from hitting market expectations they failed. 


An epilogue is the ending. It's often considered the last chapter or the final closure to a story - the purpose an ending serves. Prince of Persia had an OK ending, nothing more, of which Ubisoft decided to create "Epilogue" and make people pay for it.

I would like to hear these arguements why IT is so fallible though. It would entertain me.

Until Bioware says it's wrong, in-game events for the time being can be interpreted as an allusion to IT. Whether you agree with these observations is up to you but there's no way to objectively say, "IT is wrong," without additional input from Bioware.

Modifié par Lyrebon, 18 mai 2012 - 07:27 .


#400
llbountyhunter

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Leonardo the Magnificent wrote...

BatmanTurian wrote...

Leonardo the Magnificent wrote...

BatmanTurian wrote...

Tom Lehrer wrote...

BatmanTurian wrote...
No past example. You're hilarious. ME2, Capcom's Azura game, Prince of Persia 2008, Final Fantasy XIII-2, Arkham City.


All new endings that changed the one that came on the disc.


and I counter with every single mmo in existence


An MMO is a completely different type of game, though.


No, it is a game, and it's continually evolving with new patches and content that were not on the original disc. So, it's the same concept. Video game companies have been doing this since Ultima Online and Everquest.


A single player game does not follow the same marketing priniciples as an MMO. If Mass Effect was an MMO, I could see this.

EDIT: Ninja'd
:ph34r:


doesnt matter. and there not even selling the ending, its free.

alot of the games listed are NOT mmo either, so i dont see your point.