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Bioware already said the endings were real - IT is wrong


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#76
Scam_poo

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Good. Now go and make calibrations.

#77
teh DRUMPf!!

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Kildin_of_the_Volus wrote...

Oh look, its this guy. Srsly, you a closet-case IT self hater or something. You sure do make a lot of half assed jabs at IT


It's not really half-assed when it tears a massive hole in IT. IT'ers trying to answer to this, now THAT'S half-assed. xD

#78
httinks2006

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IsaacShep wrote...

Image IPB

He ended the Reaper threat in every ending. He didn't "fail" any test in a dream/hallucination. It's done, already happened. He wins in every ending = every ending happened. Sorry IT



Bioware also said this , Do they lie ? Do they deceive ?

Official Mass Effect Website
http://masseffect.com/about/story/

“Experience the beginning, middle, and end of an emotional story unlike any
other, where the decisions you make completely shape your experience
and outcome.”

Interview with Mac Walters (Lead Writer)
http://popwatch.ew.c...-3-mac-walters/

“[The presence of the Rachni] has huge consequences in Mass
Effect 3. Even just in the final battle with the Reapers.”

Interview with Mac Walters (Lead Writer)
http://business.fina...-all-audiences/

“I’m always leery of saying there are 'optimal' endings, because I think
one of the things we do try to do is make different endings that are
optimal for different people “

Interview with Mike Gamble (Associate Producer)
http://www.computera...missing-in-me2/

“And, to be honest, you [the fans] are crafting your Mass Effect story as
much as we are anyway.”

Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/

“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”

Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry

“Every decision you've made will impact how things go. The player's also the
architect of what happens."

“You'll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we're going to provide
some answers to these people.”

“Because a lot of these plot threads are concluding and because it's being
brought to a finale, since you were a part of architecting how they
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn't make”

Interview with Casey Hudson (Director)
http://www.gameinfor...s-effect-3.aspx

“For people who are invested in these characters and the back-story of the
universe and everything, all of these things come to a resolution in
Mass Effect 3. And they are resolved in a way that's very different
based on what you would do in those situations.”

Interview with Casey Hudson (Director)
http://venturebeat.c...fans-interview/

“Fans want to make sure that they see things resolved, they want to get
some closure, a great ending. I think they’re going to get that.”

“Mass Effect 3 is all about answering all the biggest questions in the
lore, learning about the mysteries and the Protheans and the Reapers,
being able to decide for yourself how all of these things come to an
end.”

Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with
the fans. We use a lot of feedback.”

Interview with Casey Hudson (Director)
http://www.gameinfor...PostPageIndex=2

Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”

“We have a rule in our franchise that there is no canon. You as a player
decide what your story is.”


EDIT: Couple more interesting quotes I found, enjoy......or not.


Mike Gamble (Associate Producer)
http://www.nowgamer....in_bioware.html

Mass Effect 3 will shake up the player's moral choices more than ever
before, even going so far as allowing the Reapers to win the battle
for Earth, according to BioWare's community representative Mike
Gamble.


In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's
plot, including a negative ending in which the Reapers win. Gamble simply said, "Yes". We asked him again to confirm what he had just said and he said, "Yes".


Mike Gamble (Associate Producer)
http://www.nowgamer....ry_details.html


"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"


Casey Hudson (Director)
http://gamescatalyst...active-stories/

“The whole idea of Mass Effect3 is resolving all of the biggest questions, about the Protheons and
the Reapers, and being in the driver's seat to end the galaxy and all
of these big plot lines, to decide what civilizations are going to
live or die: All of these things are answered in Mass Effect 3.”

Casey Hudson (Director)
http://www.computera...ly-good/?page=2

“There is a huge set of consequences that start stacking up as you approach the end-game. And
even in terms of the ending itself, it continues to break down to
some very large decisions. So it's not like a classic game ending
where everything is linear and you make a choice between a few things
- it really does layer in many, many different choices, up to the
final moments, where it's going to be different for everyone who
plays it.”


EDIT: Thanks to Skidrow-Garrett for pointing out another mystifying quote or two. It seems Bioware worked for years on the ending and are really pleased with it. I think it makes new DLC to address all the concerns less likely, unfortunately.

Ray Muzyka (Co-Founder of Bioware)
http://penny-arcade....ing-a-trilogy-a

“I just finished an end to end playthrough, for me the ending was the
most satisfying of any game I’ve ever played….the decisions you make in
this game are epic,”

“The team has been planning
for this for years, since the beginning of the Mass Effect franchise.
Largely the same team, most of the same leads have worked on this for
years and years. They’ve thought about [the ending] for years and years.
It’s not something they’ve had to solve in a week or a month even, but
over the course of five or ten years.”

#79
ShepnTali

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"Fans want to make sure that they see things resolved, they want to get some closure, a great ending. I think they're going to get that."


I think that's my favorite.

#80
Reth Shepherd

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Quite honestly, there were enough hints that my very first theory after finishing the game (and BEFORE discovering the forums) was indeed that some form of indoc was happening. (There were some differences from IT-traditional, though; my version had everything after TIM's base be a hallucination, with the dead Human Reaper being the final trigger.) Other people here on the BSN seem to have had similar stories. Whether or not Bioware intended it, there are enough little oddities that a rough framework can be built upon them.

As for whether IT is true or not, at this point it really doesn't matter. If Bioware wants to lure fans back, they are going to have to give us one frelling good reason to WANT to give up our personal endings. Which means that if Bioware doesn't want IT to be true, they not only have to create a non-IT canon, they have to convince people to accept said canon. Which is going to be rather difficult if they are indeed merely expounding on RGB.

#81
Cyberfrog81

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BatmanTurian wrote...

jules_vern18 wrote...

In order for a hypothesis to be valid, it has to be falsifiable.  IT theorists haven't yet accepted/put forth any conditions under which their theory could be definitively disproved.

Most of us are of the opinion that if the EC disproves it, then it's falsified. Happy? Geez.

Pretty much. And it's not like most IT-supporters believe we're doing science to begin with. Not much left of the point then.

But I'll bite. If the EC leaves no doubt that everything happened as we saw it (including the 3 choices and the Normandy crash scene) -- i.e. none of it was Shepard experiencing a hallucinatory indoctrination scenario or dreaming -- then the literalists "win". However, if the EC doesn't fix the plot holes and "WTF-moments" better than IT does, then the situation may remain unresolved.

If there's no deception/indoctrination of Shepard and the player, I suppose we're back to our very own final solutions: Enslavement, eugenics and genocide. Good times, Shepard.

Modifié par Cyberfrog81, 18 mai 2012 - 02:59 .


#82
Leonardo the Magnificent

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Taboo-XX wrote...

I know that.

Confirmation Bias is a terrible thing.


Did I suddenly popularize the use of that term or something? I've been seeing it a lot lately...

#83
balance5050

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Leonardo the Magnificent wrote...

Taboo-XX wrote...

I know that.

Confirmation Bias is a terrible thing.


Did I suddenly popularize the use of that term or something? I've been seeing it a lot lately...


No, the term was going around before you even made the account you're posting with now.

#84
Leonardo the Magnificent

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balance5050 wrote...

Leonardo the Magnificent wrote...

Taboo-XX wrote...

I know that.

Confirmation Bias is a terrible thing.


Did I suddenly popularize the use of that term or something? I've been seeing it a lot lately...


No, the term was going around before you even made the account you're posting with now.


I know that, but I haven't seen it nearly as much as I have recently. And stop trying to ruin my petty attempt at self-validation, man.

#85
balance5050

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:devil: 

#86
evermandibles

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We'll bang, okay?

#87
Omega2079

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IsaacShep wrote...

Image IPB

He ended the Reaper threat in every ending. He didn't "fail" any test in a dream/hallucination. It's done, already happened. He wins in every ending = every ending happened. Sorry IT


I'll play devil's advocate for the fun of arguing.

It doesn't say how Shepard becomes a legend. Some events in the series ultimately have the same result, even if the exact details getting to the result are different. A storyteller is free to jump between time periods, so all this message means is that the ultimate outcome is Shepard becoming a legend.

#88
Hadeedak

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"By ending the Reaper threat" is the addition to "Becoming a legend." Which is very specific... Well. Kind of.

Shepard ends the Reaper threat. Bioware breaks the fourth wall to tell us that... And that downloadable content will exist.

#89
Makrys

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evermandibles wrote...

We'll bang, okay?


I'll fck you soon.

#90
jla0644

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I agree with you OP, but when people are to the point that they actually think the makers of the game were trying to indoctrinate them, then this solid piece of evidence certainly will not sway them. When every counter argument can be met with "that just happened in Shepard's head", nothing will convince them otherwise.

#91
Ultra Prism

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then someone explain the DREAM FOLIAGE!!!! assets lol

#92
Hadeedak

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They're reused assets from the dre...

Oh, forget it. I see what you did there.

#93
Nyila

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Nimpe wrote...

Oh my god the last words of the game really are Downloadable Content. I thought that was a joke.


:pinched:

#94
lordofdogtown19

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This doesn't really disprove IT. The while point of IT is assuming Bioware wanted us to think this was it. If they said it wasn't the true ending out right, that would give it all away

#95
Unschuld

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McBeath wrote...

@IsaacShep

I usually lurk around here but felt compelled to say something. The last few days I've noticed you seem to spend your time trying to convince people that something they believe in is wrong because you dont' agree with it. Often in a less than civil manner to boot.

I find it hypocritical in a way. Over the previous year and then some you've advocated for certain additions to ME3 that didn't make the cut the first time around because you believed it should be included. I actually respected you for it to be honest, and that's why I'm disappointed in your recent bahaviour.

You always seemed to adovate that people should have certain options available to them if they wanted... that the freedom to choose for oneself was something that needed to exist. Perhaps give the IT'rs the same courtesy.

Let people believe it if they want to. Bioware will release content eventually that with either validate thier beliefs or destroy them. Stop highjacking threads or creating just to bait them into an arguement or push your own version of "right" on them. It's hypocritical, rude and more than a little immature.

EDIT: To be clear I am neither a fan of the endings or an IT believer.  I think we got the real endings.  But if people perfer to believe in something that neither they nor I can prove I say let them.  Who are we do say any different?


This needs to be requoted, for great justice. Well said.

#96
Makrys

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Unschuld wrote...

McBeath wrote...

@IsaacShep

I usually lurk around here but felt compelled to say something. The last few days I've noticed you seem to spend your time trying to convince people that something they believe in is wrong because you dont' agree with it. Often in a less than civil manner to boot.

I find it hypocritical in a way. Over the previous year and then some you've advocated for certain additions to ME3 that didn't make the cut the first time around because you believed it should be included. I actually respected you for it to be honest, and that's why I'm disappointed in your recent bahaviour.

You always seemed to adovate that people should have certain options available to them if they wanted... that the freedom to choose for oneself was something that needed to exist. Perhaps give the IT'rs the same courtesy.

Let people believe it if they want to. Bioware will release content eventually that with either validate thier beliefs or destroy them. Stop highjacking threads or creating just to bait them into an arguement or push your own version of "right" on them. It's hypocritical, rude and more than a little immature.

EDIT: To be clear I am neither a fan of the endings or an IT believer.  I think we got the real endings.  But if people perfer to believe in something that neither they nor I can prove I say let them.  Who are we do say any different?


This needs to be requoted, for great justice. Well said.

http://ts3.mm.bing.net/th?id=I4585170215109250&pid=1.5

#97
grey_wind

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IsaacShep wrote...

grey_wind wrote...

Pro-enders are really hoping that Shepard completely and utterly destroyed the entire galaxy at large, aren't they?

Pro-ender is someone who loves the ending. I don't, but I'm not an ITer, I'm a realist. The ending is real, Bioware says so but they simply didn't deliver. Hopefully EC will fix that. No big philosophy.

Sorry for the misunderstanding. I don't believe in IT either, though I do think it's the best solution BioWare has for salvaging the endings.

#98
Tom Lehrer

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Ultra Prism wrote...

then someone explain the DREAM FOLIAGE!!!! assets lol


People buy their dream homes or go on dream vacations because the word dream is not exclusive to a sleeping state but can also be used to as a way to say ideal or perfect. The end is a reference to the Garden of Eden the perfect and ideal land.

#99
Sisterofshane

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Tom Lehrer wrote...

Ultra Prism wrote...

then someone explain the DREAM FOLIAGE!!!! assets lol


People buy their dream homes or go on dream vacations because the word dream is not exclusive to a sleeping state but can also be used to as a way to say ideal or perfect. The end is a reference to the Garden of Eden the perfect and ideal land.


Ugh, the dream foliage.

It says right in the file name that it is a mesh - any of my fellow Sims players would understand that a mesh is essentially the "skeleton" of the object put into the game -- it can then have texture/color added to it.  It's possible that someone designed the mesh for the dream sequence, then re-colored it for use in the Eden Planet.

The name "dream" means essentially nothing here.

#100
eddieoctane

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As long as BioWare is trying to string people along by not outright dismissing IT, it will continue to be a valid explanation of the ending. Taking everything at face value is equally valid for the time being.