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Multiplayer Enhancement ideas


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#1
Shaksie

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Mass Effect 3's multiplayer would greatly benefit from the following ideas.

#1 User enhancements; Introduce a challenge progress bar which pops up in game when progress is attained and introduce a "current challenge" feature which allows you to see the current challenge, your individual progress and the progress of the community. Notify players when they have completed said challenge and reward them with the corresponding item(s) immediately. Also add credits to players depending on their score. Respecs should respec all of the selected class, rather than just that race/class combination. Increase the level cap to 30, but only allow this cap to be attained after the player has promoted said class. Add more personalization through equippable armor. Each armor piece would have different bonuses and would be individually paintable through colours, patterns and light customization.

#2 Content enhancements; Introduce new game modes in multiplayer; keep the current but also add at least 3 more. Some ideas for these are Infiltration where the squad must fight their way into the base and recover data or hostages. Tasks along the way could include shutting off the power, destroying key points along the way and assassinating high class personel. Also add all attainable weapons from single player to multiplayer. Balance out weapons; assault rifles in general are vastly underpowered (excluding the Mattock and Vindicator; two white weapons, what the hell?) and submachine guns, heavy pistols are ALWAYS a better choice; lighter and more offensive power. Maps and playable characters are going well, good job Bioware.

#3 Connection enhancements; Reduce the change of a player to be disconnected from EA servers and add dedicated servers rather than peer hosts, it is no fun when I am hosting and because my router is insufficient, all the other players disconnect and I am forced to attempt wave 10 solo. When a player leaves, allow them to retain all credits and xp attained but give players that see the match through to the end a substantial match bonus, in accordance with their score.

I sincerely hope these ideas are taken into account and hopefully integrated in some way.
I thank you for your time,
Shaksie.

#2
Father Giliam

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#1 We have bi-weekly challenges, thats good enough for me given the rewards, though I wouldnt mind a tracker on the progress of those. Armor should be aesthetic only, dont want to make godlike casters with cooldowns of 1 second warp/stasis/etc.

#2 They might introduce a new game mode later on, though I am skeptical. They have been buffing the weapons consistently since the start. ARs are indeed in need of a buff in general, although only a select few SMGs should be buffed.

#3 If they dont start off with dedicated servers its 99% of the time not going to happen later. And no, you should not retain credits if you straight up quit out, or even disconnect, because so many people would leave the instant wave 10 was done. Its quite easy to force a disconnect.

Modifié par Father Giliam, 18 mai 2012 - 01:37 .


#3
Cuchonchuir

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Good ideas, though I would not like it if a reset card reset all characters in that class. Sometimes I just want to respec one character, and you can always promote to reset them all. It's not hard to level them.

#4
Shaksie

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Fath Giliam, the armor would not have very significant effects and characters would be nerfed by default to accommodate armor.
Like I said, a large match bonus would be given if you see the match through to the end.

#5
Shaksie

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Thanks Cuchonchuir, I just find it annoying because I want to respec so many characters but if I promote one I will not be able to play Gold for a while on it :).

#6
BoomDynamite

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See tag.

#7
clouds47

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packs bought with ms points that don't give duplicate weapons would be nice. feel robbed

#8
AresKeith

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I still want that Co-op campaign lol