Taboo-XX wrote...
Oldbones2 wrote...
Taboo-XX wrote...
TMA LIVE wrote...
Lance:
"I just did another session with them...They were saying there's a little bit of a problem with the abruptness of the ending," Hendriksen said. "So we did a whole series of things to add to the end of the game, to live up to the quality they've been doing."
I'll state again.
Bioware knows what the problem is.
But the aren't fixing it.
At this point, whatever reason they have for choosing this particular ending is irrelevant. A planned sequel, the film series, maybe its just cheaper, who knows, it doesn't matter.
Bioware has lost longtime customers over this.
EA has had they brand severely tarnished over this.
Mass Effect as a series may no longer have a future because of this.
Yet, even though they have every single business based reason in the world to fix this, they just don't seem to get it through their heads.
And I really can't fathom why.
I'll admit that some of their behavior contradicts what should be done but this has also never happened to a video game before. It's unprecedented.
Did you ever think that it can be fixed? That you've already decided to be unhappy? The game will never be perfect again but the best the Extended Cut can do is make it shine again. It can remove the grease from pan and allow it to be clear again. There will always be residue left over but it won't be as visible. In time, when people are happy and pleased emotionally, they will forget intellectual faults. It's no different from a marriage. You are aware of the faults but you love them anyway. That's how the brain works. Nothing is perfect but it can be a good experience.
Just wait and see what happens.
To fix the ending within the game?
Maybe not. The scale would be .... quite large and the payoff questionable at best.
However, there was nothing stopping Bioware personel from saying, months ago,
__
We hear you, the ending doesn't match the hype from the pre release. We apologize for that. We get excited about our games too, and sometimes that makes us loss perspective and focus.
The game can't be changed in the manner that many of our fans want, and we here at Bioware are proud of the work we have done regardless. Perhaps in the coming months, if the fans want it, we can develop and release additional content for the ending based on fan feedback. This won't change the ending, and we know that's a dealbreaker for some, but its the best we can offer right now.
We want to make this up to you. We want to win back your trust. Please, give us a chance to do so.
___
And then they open a dialogue, maybe release some free content, generally try and hear our point of view, even if they don't agree with it, and together we move forward.
That would have fixed the fanbase, or at least started the effort. And it would have released exactly as much free content as what we get now. But Bioware couldn't swallow their pride and do that.
So what do we get? A slap in the face and the EC DLC. A project that isn't designed to offer fans what they asked for. Or deliver on what Bioware promised, no no. EC is intended for one thing and one thing only, to sell more DLC.
How can something that isn't aimed at fixing a problem OR developed as a direct result of that problem going to do anything other than fail?





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