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Hacket and Edi will be in the EC confirmed...(Lance Henriksen talks ME3 ending in a newvideo)


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#376
Taboo

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incinerator950 wrote...

Taboo-XX wrote...

M0keys wrote...

a great director's cut is for ridley scott's kingdom of heaven

anyone who didn't enjoy it in theaters should really check it out. it's almost a totally different movie.


I rest my case. It isn't impossible people.


Not impossible, but time consuming.  Re-filming a movie and remaking a game are two different things.  It is possible, just peope don't generally want to, for good reason.


Mr. Gamble has tweeted about eight hour meetings. That's a big ****ing meeting. My meetings with producers is a lunch meeting.

Andrei Tarkovsky reshot the entirety of Stalker after the original was damaged while being processed.

In Soviet Russia.

Tarkovsky worked much harder then Bioware ever did.

He DIED because of the places he went for Stalker.

#377
christrek1982

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Taboo-XX wrote...

dreamgazer wrote...

Taboo-XX wrote...

We have the director's cut now. Hudson has the final say on anything. That's how this works.

Clarify that Shepard survives= People shut up

Clarify that everyone doesn't die= People shut up

Clarify that the galaxy can recover= People shut up


It isn't that hard.


Agree completely there.


This is the minimum I expect. It's all they need. It fixes plot holes and will make the softies like me happy.

Pretty simple.



yeh this and reunite with crew and I'm set but I'm not sure they will do any of the things for two reasons.

1 they may see a happy or semi happy ending where shepherd live and re-unites with crew and love interest as goingn against what they intended artistic or otherwise.

2 this issue has not been voiced as much as it could of been in the forums due to it gaining a lot of stigma both from pro gaming mags and sites and also from fans who see shepherds death as heroic. (It is not it's just badly written and forced) this has made people who may of wanted such an outcome or at least the chance of said outcome feel as if they must stay silent or that they would just be ridiculed for voicing the issue.

Or at least that is what I have picked up on.

Modifié par christrek1982, 19 mai 2012 - 10:22 .


#378
brusher225

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OP thanks for posting this. That's is great news. We all know "the quality they've been doing".

#379
garrusfan1

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brusher225 wrote...

OP thanks for posting this. That's is great news. We all know "the quality they've been doing".


be nice he has a good point at least they seem to be putting in alot of effort on this instead of throwing it at us and saying there take it and shut up

#380
brusher225

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garrusfan1 wrote...

brusher225 wrote...

OP thanks for posting this. That's is great news. We all know "the quality they've been doing".


be nice he has a good point at least they seem to be putting in alot of effort on this instead of throwing it at us and saying there take it and shut up


garrusfan1, you misunderstand I think. When I quoted him saying "the quality they've been doing". I meant it. If there is one thing for certain, BioWare knows how to do great quality. That is a fact. If the EC is anywhere near the quality we all know they're capable of, we know it's going to be good. That's what I meant.

#381
Zohrdan

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**Edit** It is interesting if you watch the video, Lance is commenting that players felt that the ending was too abrupt when they "Lose." I'm not sure what to make of this really. His interview seems to further poke holes in the Indoctrination theory.

"Usually, when a guy loses the game, the game shuts down; it's over. It's done. The players don't like that,"


Well, he is an old Man and probably never played the game, he most like misunderstood, what Bioware told him.

How ever this discrips perfectly why the ending doesn't work... it feels like... you lost.

Because you died for nothing... well you did something... but you don't know what you did.