LTKerr wrote...
Taboo-XX wrote...
Four seconds of Shepard breathing the Rubble convinced many people that everything was indoctrination. That is the power of footage. You can change everything that came before in seconds. Nothing is impossible in a narrative sense. That is true magic.
No, 15 minutes of nonsensical space magic, StarChild and bad writing did. The IT exists only because people couldn't belive Bioware could screw up everything, couldn't believe how or why Bioware failed so hard. Those last 15 minutes ruins not only ME3 but the whole franchise, it's understandable they tried to figure something more coherent than the current ending they had. They tried to believe Bioware still knew how to write a proper plot.
Nothing is perfect, All things have flaws. They made some of the worst mistakes in narrative that I've ever seen. The malleability of footage is the strength of things like this. I've seen far worse things change. The problem with the endings is that nothing is explained. Everything in Mass Effect made some semblence of sense beforehand even in the face of improbability and yet you believed it without question. You are unhappy because you did not have closure on something that lasted over one hindred hours. This is a marketing mistake and something I would advise Bioware to never try again. Adding things can patch things up. You can explain what Destroy does. You can explain what Control does. You can explain why the Star Child is there. You can explain that the destruction of the relays did not kill everyone. That is the problem. Perceived plot holes are merely scenes without information. You have already decided to be unhappy. You haven't seen anything.





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