Nomen Mendax wrote...
A friendship system doesn't have to use numbers, as was suggested by Reidbynature you could track all of the PC's responses to conversations and derive information from them. It would be more complicated than a numeric system, and likely be a source of bugs and probably wouldn't be worth the effort but it is certainly possible. I once played with a system like that for a course project (in knowledge representation).
That's just a flag system. It's numeric because Bioware wanted it numeric. They wanted people to be able to reload if they made a
wrong choice. Not find out they made a
wrong choice 40 hours later.
Most JRPGs are based around flags it's not like they are rare or anything new.
For example Atelier Rorona
Requirements: Normal Ending |
|-----------------------------------------------------------------------|
| |
| Year 1, month 9 |
| - An event where you meet Lionela in the square |
| - The next day you will meet Lionela again |
| - A week later another event will occur |
| (You can now do Quests for her) |
| Year 1, month 10 |
| - Another event with Lionela in the square |
| - A week later another event |
| (You can now hire Lionela) |
| Year 2, month 3 |
| - Friendship 30+: Go adventuring with Lionela for a scene |
| - The next day Lionela will come hang out at the workshop |
| - Some time later, Lionela will be hanging out with Cordelia |
| watching you at the workshop |
| Year 3, month 2 |
| - Friendship 60+: With Lionela in your party, head to |
| Traveler's Way. In one of the areas (random) will be a |
| scene where she helps Rorona, who gets lost. |
| - Two days later Lionela will come to the workshop to talk |
| about what happened. |
| Year 3, month 5 |
| - Head to the square for an event where Lionela's puppets hint |
| about it being time for something. |
| - A week later, Lionela will show up at the workshop because |
| her puppets have stopped talking. Astrid will give you |
| a recipe to synthesis. |
| - Once you make the recipe, go talk to Lionela and view her |
| character flag finale.
That's with no handholding or direction and very easy to miss. You will get an ending (good,bad,normal,true,character) but whether or not you will get the ending you want, well unless you have played the game multitple times, or read a walkthrough, that's unlikely. That's a relatively easy one as well (the one I got first time I played the game Yuri FTW).
Modifié par BobSmith101, 21 mai 2012 - 09:36 .