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It seems like Bioware is just ignoring us.


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#51
lagruej

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feliciano2040 wrote...

Taboo-XX wrote...

They didn't though.

You equate silence to not listening, just as the screaming fans around here do.


Irrelevant in any case.

It is their game, it is their choice as to how they want to proceed over the entire ordeal.

And when you have people complaining endlessly about EVERYTHING, you really lose any desire to connect to your "fanbase".


Actually it's our game that we paid for and funded.  I personally don't care who made it, I put the money behind it, it's MINE.  If somebody paints me a picture and I buy it, it's not their's just ebcause they painted it, it's MINE.  It's their work, but if I'm unsatisfied with that work, I still have every right to complain because I OWN it.  Together as a community WE own Mass Effect.  IF we didn't buy the games, they wouldn't be able to fund making them, simple as that.  It's a two way street, each component is equally as important, the fans, and Bioware.  However in a case like this, bioware really needs to reconsider their stance of artistic integrety, they've slapped us fans in the face long enough.  And trying to turn the whole controversy into positive PR, saying the huge reaction is good in order to try and boost sales again, to me that just adds insult to injury.  

Personally I work with RPG Maker VX ACE, so I'm a game maker on a hobby engine (I also work solo), but you know what, when I upload my demo onto a forum, and somebody points out flaws, or things they would like to see changed (dialogues, subplots, bugs)?  You know what I do?  I fix them.   I don't disappear for months with promises of extending what's already been deemed a problem, all that does is create a bigger problem.

I do have faith for the DLC, but it drives me mad when somebody says the fanbase isn't entitled to feel how we do.  Don't underestimate the value of the fan, I'm sure Bioware could scrape by if all the Ending haters never bought one of their products again, but it would be a HUGE blow to the company.  This is a business, just like any other, the customer is ALWAYS right.  Bioware and EA need to start practicing good business.  Starting with truthful PR, truthful hype for upcomming games, and the ability to meet and exceed the customer's demands.  F*** McDonald's has an easier time pleasing their customers, simply because they understand how business works.

I order a burger with no pickles, if I get pickles, they switch it no problems, because that's not what I paid for.
I preorder  Mass Effect 3 with promises of multiple endings with tonnes of variations, I got 3 endings, with very little difference between them, I didn't get what I paid for.  There is a reasons EA and Bioware are under fire for false advertising.  Because they did just that.

#52
Tigerman123

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Electronic Arts owns the Mass Effect IP

#53
lagruej

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Tigerman123 wrote...

Electronic Arts owns the Mass Effect IP


Won't do them any good without our money.

Modifié par lagruej, 20 mai 2012 - 12:59 .


#54
FlamingBoy

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lagruej wrote...

Tigerman123 wrote...

Electronic Arts owns the Mass Effect IP


Won't do them any good without our money.


They will find the money some where in there pits of Satan

#55
Tigerman123

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If there is that much animus towards Mass Effect they'll just move onto something else, the series hardly defines Bioware

#56
Talogrungi

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Tigerman123 wrote...

If there is that much animus towards Mass Effect they'll just move onto something else, the series hardly defines Bioware


Wat? .. ME is Bioware's flagship IP; of course it defines them.

#57
Goaliebot

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feliciano2040 wrote...

If I worked at Bioware I would ignore "the fans" just as much.


And you'd wonder where "the fans" and thus "the money" went after another game or two.

You sure are being broadly insulting in here.

#58
AntonioA9011

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CASEY HUDSON IS LAUGHING AT YOU ALL

#59
BladyMZ

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What is "Bioware" nowadays? It used to be a name to small Canadian company that made wonderfull, rich RPGs - formulatic, yes, but with great characters and attention to details. Nowadays it is hard to say what "Bioware" is, with so many sub-companies, different teams and project. Taking a developer of some C&C continuation and slapping BIOWARE sign on it is kinda weird.

But yeah, it feels like "MP guys are ok, so there is tons of contact with them, all those DLC and updates. SP guys are bunch of cry-babies, ignore them, promise them EC, leave them alone till they gest past their little problems".

#60
AntonioA9011

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I attempted to get a Spiderman/Dolan thread going, but I guess everyone is extremely uptight around here.

#61
Malditor

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lagruej wrote...

feliciano2040 wrote...

Taboo-XX wrote...

They didn't though.

You equate silence to not listening, just as the screaming fans around here do.


Irrelevant in any case.

It is their game, it is their choice as to how they want to proceed over the entire ordeal.

And when you have people complaining endlessly about EVERYTHING, you really lose any desire to connect to your "fanbase".


Actually it's our game that we paid for and funded.  I personally don't care who made it, I put the money behind it, it's MINE.  If somebody paints me a picture and I buy it, it's not their's just ebcause they painted it, it's MINE.  It's their work, but if I'm unsatisfied with that work, I still have every right to complain because I OWN it.  Together as a community WE own Mass Effect.  IF we didn't buy the games, they wouldn't be able to fund making them, simple as that.  It's a two way street, each component is equally as important, the fans, and Bioware.  However in a case like this, bioware really needs to reconsider their stance of artistic integrety, they've slapped us fans in the face long enough.  And trying to turn the whole controversy into positive PR, saying the huge reaction is good in order to try and boost sales again, to me that just adds insult to injury.  

Personally I work with RPG Maker VX ACE, so I'm a game maker on a hobby engine (I also work solo), but you know what, when I upload my demo onto a forum, and somebody points out flaws, or things they would like to see changed (dialogues, subplots, bugs)?  You know what I do?  I fix them.   I don't disappear for months with promises of extending what's already been deemed a problem, all that does is create a bigger problem.

I do have faith for the DLC, but it drives me mad when somebody says the fanbase isn't entitled to feel how we do.  Don't underestimate the value of the fan, I'm sure Bioware could scrape by if all the Ending haters never bought one of their products again, but it would be a HUGE blow to the company.  This is a business, just like any other, the customer is ALWAYS right.  Bioware and EA need to start practicing good business.  Starting with truthful PR, truthful hype for upcomming games, and the ability to meet and exceed the customer's demands.  F*** McDonald's has an easier time pleasing their customers, simply because they understand how business works.

I order a burger with no pickles, if I get pickles, they switch it no problems, because that's not what I paid for.
I preorder  Mass Effect 3 with promises of multiple endings with tonnes of variations, I got 3 endings, with very little difference between them, I didn't get what I paid for.  There is a reasons EA and Bioware are under fire for false advertising.  Because they did just that.



This isn't the same thing as paying someone to paint you a picture because you have direct influence on what is done because they are doing it to your specifications. In this case you would have bought a pre-painted picture from an art gallery or exhibition. To that end, I'd like to see you buy that painting and take it back to the artist and demand they change it.
Same thing with your burger analogy, you didn't "order" this game. You bought it prepackaged. The pictures on the menu look better than the product you get all the time, do you find that as a basis to reject the product given?
No, I'm not saying you don't have a right to complain about being unhappy with aspects of this game. But your analogies do not fit here.

#62
GuardianAngel470

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Atakuma wrote...

The problem here is that too many people equate listening, with bending over backwards to please them.


One important Rule of being a good listener: respond in some way to what you're hearing.

How many people do you know that stare blankly at you while you talk, never saying a contextual word in response, never nodding their head, never moving their eyes?

If you're lucky, not many. Because talking to someone like that is like talking to a wall, you just never know if they are actually listening or if they're simply pretending to listen.

So no, I don't equate it to bending over backwards. I equate it to listening like an adult.

Source: http://www.wikihow.c...a-Good-Listener

In this source, it's actually several rules. It's sort of important.

Modifié par GuardianAngel470, 20 mai 2012 - 04:08 .


#63
Tigerman123

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Talogrungi wrote...

Tigerman123 wrote...

If there is that much animus towards Mass Effect they'll just move onto something else, the series hardly defines Bioware


Wat? .. ME is Bioware's flagship IP; of course it defines them.


I've been playing Bioware games since I was a little kid back at the turn of the millennium, I still associate them more with their d&d games than anything else, there'd be plenty of others who'd point you to KOTOR or DA in lieu of Mass Effect for what springs to mind when they think of the brand, DAO is still their highest selling game afterall

Personally I'd love a new IP over a retread of ME

#64
Hudathan

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JoJohnson117 wrote...

After all these years and all the work we have put into this game and money for the DLC why at the end would you just cut us out of the deal.

Bioware gave us hundreds of hours of interesting stories over the entire trilogy wrapped in some of the finest visuals, sound, and music in the entire industry for the same price as any other random newly released game with a fraction of the content. What 'work' were we put through exactly for sitting on our asses and enjoying entertainment?

#65
lagruej

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Malditor wrote...

lagruej wrote...

feliciano2040 wrote...

Taboo-XX wrote...

They didn't though.

You equate silence to not listening, just as the screaming fans around here do.


Irrelevant in any case.

It is their game, it is their choice as to how they want to proceed over the entire ordeal.

And when you have people complaining endlessly about EVERYTHING, you really lose any desire to connect to your "fanbase".


Actually it's our game that we paid for and funded.  I personally don't care who made it, I put the money behind it, it's MINE.  If somebody paints me a picture and I buy it, it's not their's just ebcause they painted it, it's MINE.  It's their work, but if I'm unsatisfied with that work, I still have every right to complain because I OWN it.  Together as a community WE own Mass Effect.  IF we didn't buy the games, they wouldn't be able to fund making them, simple as that.  It's a two way street, each component is equally as important, the fans, and Bioware.  However in a case like this, bioware really needs to reconsider their stance of artistic integrety, they've slapped us fans in the face long enough.  And trying to turn the whole controversy into positive PR, saying the huge reaction is good in order to try and boost sales again, to me that just adds insult to injury.  

Personally I work with RPG Maker VX ACE, so I'm a game maker on a hobby engine (I also work solo), but you know what, when I upload my demo onto a forum, and somebody points out flaws, or things they would like to see changed (dialogues, subplots, bugs)?  You know what I do?  I fix them.   I don't disappear for months with promises of extending what's already been deemed a problem, all that does is create a bigger problem.

I do have faith for the DLC, but it drives me mad when somebody says the fanbase isn't entitled to feel how we do.  Don't underestimate the value of the fan, I'm sure Bioware could scrape by if all the Ending haters never bought one of their products again, but it would be a HUGE blow to the company.  This is a business, just like any other, the customer is ALWAYS right.  Bioware and EA need to start practicing good business.  Starting with truthful PR, truthful hype for upcomming games, and the ability to meet and exceed the customer's demands.  F*** McDonald's has an easier time pleasing their customers, simply because they understand how business works.

I order a burger with no pickles, if I get pickles, they switch it no problems, because that's not what I paid for.
I preorder  Mass Effect 3 with promises of multiple endings with tonnes of variations, I got 3 endings, with very little difference between them, I didn't get what I paid for.  There is a reasons EA and Bioware are under fire for false advertising.  Because they did just that.



This isn't the same thing as paying someone to paint you a picture because you have direct influence on what is done because they are doing it to your specifications. In this case you would have bought a pre-painted picture from an art gallery or exhibition. To that end, I'd like to see you buy that painting and take it back to the artist and demand they change it.
Same thing with your burger analogy, you didn't "order" this game. You bought it prepackaged. The pictures on the menu look better than the product you get all the time, do you find that as a basis to reject the product given?
No, I'm not saying you don't have a right to complain about being unhappy with aspects of this game. But your analogies do not fit here.


But it is the same my friend, they lied for ages about they were taking fan feedback into account for the production
of ME3... the only noteable thing I saw them awknowlege that fans wanted different was the removal of mineral farming (which I miss).  Why ask for out specifications if they don't deliver upon them?  Sure it's prepackaged as you say, but don't give us the illusion of control/influence if we have little to none.  One thing they completely failed to deliver, which people have been begging for since ME1, is to see what the damn Quarians look like, and that's just one thing, fans have been giving feedback for years, while be ensured it was taken into account, when clearly, it was not.

I do understand your view as well, and I might be a bit radical on this topic, but I was made to belive we all mattered.  Then we got royally f***ed, and then insulted with the concept of "artistic integrity" and then finally insulted us further by having top gaming sites post how amazing the game was, and how all the buzz about the ending means it was the greatest ending ever.  Instead of handling it like a mature business person would have, they totally got as childish as the fans themselves and decided to try and bully the fans into submission using money and PR.  Which is why we hold the line.  This is for the Galaxy.  For Earth.  For Shepard.