[quote]robertthebard wrote...
Since this statement is not always true, what's your point? Sometimes I had a whole wheel of options, and Investigate,
which had more. You are talking in circles here, as no game has unlimited possibilities of what you can say in a conversation.[/quote]
More what? The dialogue wheel is structured to accomodate 3 dominant personalities: subtle, humorous and aggresive. Your investigate option always sound subtle. No more and no less. You can't sound sarcastic because the NPC keep thinking you're being humorous, You can't sound bitter because the NPC will think you're angry. That's what DA 2 dialogue is all about. I can imagine a lot of possible way to express a single dialague in Origins to suit my character. I can imagine being nervous. I can imagine being distant. I can imagine being bitter. I can imagine being alone. I can imagine being distress. I can be a jerk to Rendon Howe at the beginning of Cousland's Origins. Or I can be polite and respect Rendon Howe for his nobility. I can imagine a lot of things with just a single line provided by the developer.
[quote]robertthebard wrote...
[quote]Well then, let's play Hercules or Power Rangers in DA universe since it's all about fantasy with no sense of believable. Do you know what is the problem with your statement? It is precisely why people cannot immerse into the story. No one could take anything serious if it's bull****. And to me DA 2 is bull**** because it purposely use unreliable narrator to make a ****. [/quote]
So you're mad you couldn't play your Warden, so you're fishing for stuff to complain about?[/quote]
What? What couldn't play my Warden has anything to do with fantasy and believable story? Are you high?
I
am ****** because I couldn't create my own character when I was promised by BioWare that, "You're a refugee from Loitering, You are this and that. How you become the champion is up to you bla bla." Every single line described at the back of the box mentioned that you are the character called Hawke. Yet I get a crap third person preset character called Hawke who never exist in the game's present days. But that's not my point.
[quote]robertthebard wrote...
The problem is, your net is so wide, you're including every RPG that's ever been introduced. I have yet to play any game, by any developer, that 100% of the time let me say what I wanted to say to an NPC/Companion. If you've played a game that has, please list it in your response.[/quote]
That's your opinion. I played the game where I get to create the rules, interaction, setting etc.. with toolset, campaign editor, terran editor, map generator, SDK etc.. Even if I don't use mod to change the game, Origins, NWN 2 and NWN 1 are still good enough to let me say the dialogue the way I want it to be. You know why? Because of silent protagonist. But again that's not my point.
Do you know MMORPG? In MMORPG, you interact with real person and not stupid AI. You don't have to pick a dialogue. You type your own dialogue. You can say 100% you want provided you abide the rules. Just play any MMORPG or social networking games like Facebook's games. Still, I don't understand why you bring this up.
The point is fantasy doesn't mean comical story. Fantasy can be science fiction or middle age or general fiction. What make fantasy interesting is the ability of the writers to make their story believable and not comical. We have medium for comical fantasy. We call it comics. DA's video games has no room for comics fantasy. You won't see power rangers or voltron or mickey mouse in mature rated fantasy video games.
[quote]robertthebard wrote...
The warden is a player created character from a limited list. Play a human that's not a noble or a mage to prove me wrong. Better yet, roll up an Apostate mage living in the Alienage. Wait, that's right, you are restricted as a human to either being a noble, or a mage, and if you're a mage, you're restricted to the tower to start. It's pretty easy to miss your point, as you don't seem to have one.
You are posting how you had unlimited freedom in Origins,[/quote]
That because I
CREATE my warden and my story. That's what David Gaider's meant by co-writing the story at the PAX. He knows it. He knows some players are writing their own story with the game's parameter. But I'm more than working within the game's parameter. I change those parameters and adapt it through my custom made single player campaign in Origins. I can't do that with Hawke because Hawke is not my character. His story is not my story and his idiot way of solving things is not the way I think how things works. It is waste of time.
[quote]robertthebard wrote...
yet you didn't, and a search of the early Origin forums will show people weren't happy about not being able to be a human that wasn't a noble or a mage, or a mage that wasn't in the tower. To me, this is the same song and dance in another game.[/quote]
They have the option to use the mods or play with toolset. Origins doesn't required high end PC to run. Most people have their own PC and I know most XBOX users will buy PC version, anyway just to enjoy the mods. Origins, NW 2 and NW 1 allow modding just for you to CREATE your own character and adventure. The Elder Scrolls did the same things. Fallout 3 and Fallout New Vegas has huge comunity. You know why? Because the devs understand that they cannot provide everything to everyone. Therefore, it's up for the players themselves to be innovative and creative with the tools they provided although it is not required in a RPG..
In the end, It's all depend, whether you have the passion to make it happen or not. I don't have that passion for DA2. Not because lack of playable races and origins but because I dislike Hawke and his dumb story. So no, it's not an issue at all. It become the issue if the game doesn't allow you to create your character either through in-game's features or through other application like toolset. It become a serious issue in DA 2 compare to origins.
[quote]robertthebard wrote...
[quote]First of all, Hawke has no obligation whatsoever to go to Kirkwall and risk his family - which he did loose all of them anyway, since he is a looser and an idiot. In NWN, every recruits volunteer to join the academy because it's prestiges. No one forced anyone to join the academy. And that's include your character. As for the Warden, my Cousland made a promise to her father that she'll see Rendon Howe to go to hell even if she had to follow the Warden. My Mahariel was sick and it wasn't about Warden's duty. It was about her life and she had no one else to turn to. Hawke, on the other hand, wouldn't die or the world won't be destroye if he's not going to the insane place like Kirkwall.[/quote]
Actually, you do, try to not go, and see what happens. You see, you talk about going to Kirkwall as risking his family, while the darkspawn are actively pursuing them out of Lothering.[/quote]
As long as they keep running, the darkspawn won't actively pursuit them because they're heading north to Redcliff or Denerim while you're going south toward's Konkari Wild. Even if you don't want to run away, you still can ask Flemeth for temporary shelter until you can find other place safer than Kirkwall.
[quote]robertthebard wrote...
Stretching here. I have been noticing today that my dialogs are vastly different when I use one set of responses over another. NPC's and companions react differently to them, and that reaction sticks throughout, so far as I've gotten. I can't go into any detail since this is the non-spoiler forum though.[/quote]
I'm not talking about NPC response to your dialogue. I don't give a damn to one line variable NPC's response for each conversation. They're still the same regardless of your tone. They won't kick your butt for being a jerk because they're programmed to help you progress the story no matter what. I'm talking about choice, effect and consequences.
[quote]robertthebard wrote...
So play through the NWN's campaign w/out saving Neverwinter. Play Origins w/out being a Grey Warden. Go through NWN 2 w/out getting the shard, just hang out in the village and see how far you get through the game. Every RPG forces you to play through the story. That's the point of an RPG.[/quote]
There're a lot of variables to play around finding 4 ingredients in NW. There's Lady Aribeth and her judgement. It's about justice and at the same time it's about unspoken love between my character and her which was clearly shown in the end.
There're more than just geting the shard and hang out in the village in NW 2. It's about finding your past, your mother and your connection with the shard. It's about finding who you are and it's was revealed in the end.
There're more than gathering the army and saving the world in Origins. It's about revenge or it's about sacrificing yourself and what it meant to you. Or it's about becoming the king/queen and many other other things which is also shown in the end game.
That's the point of RPG
There is nothing there in DA 2 except killing everyone and "gone, like the warden". That's not the point of RPG.
The point in RPG is that you make a choice, it's matter and it has the consequences.
[quote]robertthebard wrote...
Do I really need to dignify this with an answer?[/quote]
No. I don't expect you to.
[quote]robertthebard wrote...
The only canon ending to this game rests with BioWare. They are telling the story.
If I buy a book, and don't like it, I don't read it. I don't go to the publisher's website, or the author's website and tell them they need to write the story the way I want it. Go ask Atari what happened to me with their lack of Customer Support on NWN 2. I figured out I was spitting into the wind trying to help the people that needed it, and uninstalled, and reformatted my harddrive to get their rootkit off my computer, and didn't look back, until early this year, when I got bored, and picked it back up, only to find that, lo and behold, people talking with their wallets worked, and they got rid of it.[/quote]
Isn't that what you are doing now? Going to the dev's website and comment on my post?
I dislike ME series because or binary paragon/renegade Shepard. I never send a single post about it in ME's forum. I just ignore it. When ME 3 was released, I couldn't care less. Even until now, I'm not interested with ME.
I dislike fix character like Ezio and Geralt. I never post anything at their respective forums. I just don't care.
The thing is I love Dragon Age. I love Dragon Age Origins and I want the dev to continue to make the game I love. I only hate DA 2 because DA 2 is not like Origins in almost every single major aspect. If I don't like Dragon Age in the first place, I wouldn't be wasting my monthly broadband's quota with this forum. And yes, I will continue to monitor DA 3's development. If it turns out to be something like DA 2 in term of choice that doesn't matter, passive PC, a story to be told by others, plague with tons of autodialogues, restrictive companions interaction etc.. I'll be gone from this forum and find other devs who do cater to my RPG need. DA 3 will the last chance for BioWare to prove themselves they can do a lot better than DA 2 or Origins or Neverwinter Nights.
Modifié par Sacred_Fantasy, 24 mai 2012 - 02:21 .