The Turian
#1
Posté 19 mai 2012 - 07:02
#2
Posté 19 mai 2012 - 07:07
#3
Posté 19 mai 2012 - 07:09
#4
Posté 19 mai 2012 - 07:10
#5
Posté 19 mai 2012 - 07:11
nuculerman wrote...
He needs more shields. Or a dodge. Maxed fitness one banshee warp depletes his entire shield on gold and keeps them down way too long. Reapers are a nightmare with the Turian characters. They are far too squishy for the powers they're given.
No they're not.
Turian Soldier is my most played class, and my most played faction is Vs Reapers. The only problem I have is Banshee melee sucking me in from stupid distance more often, but everything else is balanced well.
The only upgrade I'd like to see would be immunity/heavy resistance to stagger. Aside from that Turian is just fine.
#6
Posté 19 mai 2012 - 07:11
#7
Posté 19 mai 2012 - 07:17
#8
Posté 19 mai 2012 - 07:23
astheoceansblue wrote...
nuculerman wrote...
He needs more shields. Or a dodge. Maxed fitness one banshee warp depletes his entire shield on gold and keeps them down way too long. Reapers are a nightmare with the Turian characters. They are far too squishy for the powers they're given.
No they're not.
Turian Soldier is my most played class, and my most played faction is Vs Reapers. The only problem I have is Banshee melee sucking me in from stupid distance more often, but everything else is balanced well.
The only upgrade I'd like to see would be immunity/heavy resistance to stagger. Aside from that Turian is just fine.
They are. I'm glad you are good with them. I'm fine with them too. But they have no dodge. So if a banshee sends a warp my way I can do very little about it. And when it hits me it saps all my shields. And starts draining my health. After that I'm basically screwed. Since he's tall, being in cover doesn't do as much as you'd think. He still gets shot. I've died about 5 times in the last match while in cover.
Again, they have a great skill set. I really enjoy the soldier. But every other class is balanced better IMO. The health/shield boost they get doesn't make up for losing any kind of dodge. Dodge is infinitely more useful on gold.
I mean, they can't even accelerate. They're like nerfed Krogans. Even a Krogan can heavy melee his way from a jam. Turians are screwed. Seriously. If you get revived next to a banshee you're done.
And to be clear, this isn't a real issue against Cerberus. Turians eat Cerberus for breakfast. It's an issue against Geth and Reapers, specifically with the turian soldier. The Turian Sentinel has overload, which gives him more of an out.
#9
Posté 19 mai 2012 - 07:26
Dynamik78 wrote...
My Turian Soldier is OP by me controlling him
Can this community resist even one out of the many opportunites given to them to brag? I'm not trying to get into an e-peen measuring contest.
Tell me what makes the Turian better balanced than the other races if you disagree with me. Saying "I'm l337 with a Turian and you're a total n00b" isn't constructive or helpful.
Thanks.
#10
Posté 19 mai 2012 - 07:35
Turian soldier is... well, let's put it this way. If Krogan/Batarian soldiers are melee/CQC juggernauts, Human is a rambo tank/one shot killer, then turian is the "artillery" of the soldiers. He brings insane DPS with automatics, shotgun snipes and debuffs with proxy mine. However, due to 0% DR and inability to roll, he is much better in cover than in your face, unless you are very good.
#11
Posté 19 mai 2012 - 07:39
#12
Posté 19 mai 2012 - 07:45
Nereithr wrote...
Turian sentinel is widely regarded to be THE sentinel. Tanky, synergizes with both tech and biotics, can deal with any defence.
Turian soldier is... well, let's put it this way. If Krogan/Batarian soldiers are melee/CQC juggernauts, Human is a rambo tank/one shot killer, then turian is the "artillery" of the soldiers. He brings insane DPS with automatics, shotgun snipes and debuffs with proxy mine. However, due to 0% DR and inability to roll, he is much better in cover than in your face, unless you are very good.
Yes. My complaint is more so for the Turian soldier.
And the Turian sentinel isn't the greatest tank. His strength is he is one of the best non-infiltrators to do random-random matches with because he is the ultimate jack of all trades. And he still needs a good weapon to really shine.
And my problem with being a cover shooter as the soldier against reapers is that's impossible. You have to get up and run all the time. Husks are always running behind you, brutes are always hitting you through cover, and banshees are always coming up trying to insta kill you. The moment you have to leave cover to find a new spot is the moment my Turian soldier becomes too weak imo. He can't run fast. He can't dodge. And Ravagers can almost stun lock him. Mauraders can kill him in about a second. And maybe it's because aggro is DPS related, but he seems to draw aggro like no body's business.
#13
Posté 19 mai 2012 - 07:52
Nereithr wrote...
Turian sentinel is widely regarded to be THE sentinel. Tanky, synergizes with both tech and biotics, can deal with any defence.
If you mean Jack of all trades, then maybe. But I was under the consistant impression that the best sentinel is the Human Sentinel, even though they make a better adept than they make a "sentinel".
Especially because in this game, being a master of one is better than being a jack of all trades.
However, I would strongly disagree about the Turian being the best sentinel.
#14
Posté 19 mai 2012 - 07:52

I guess I'll edit it. The Turians are fine. What they lack in mobility, they MORE than make up in skill.
Edit 2: Stop flaming Thomas. I know why I was issued a warning now.
Modifié par BoomDynamite, 20 mai 2012 - 01:49 .
#15
Posté 19 mai 2012 - 07:55
nuculerman wrote...
They are.
Except they're not...
They have P.Mine to stagger crowds of enemies and debuff them for fast kills.
They have CS to knock back any enemies giving them close range hassle.
They have excellent shields and good enough CC potential to manage anything hassling them at close range.
The Turian Soldier is one of the best classes in the game. it has two extremely high tier powers (MM and PM) and one vastly underated one (CS), and easily one of the best racial passives you can get.
The lack of roll is not something that drags all that potential down.
Modifié par astheoceansblue, 19 mai 2012 - 07:56 .
#16
Posté 19 mai 2012 - 08:03
#17
Guest_XxTaLoNxX_*
Posté 19 mai 2012 - 08:07
Guest_XxTaLoNxX_*
And here is my reasoning...
Because as the most elite military force in the Galaxy, capable of fighting Krogans AND Humans and holding their own.... as well as being known for "reach and flexibility" in the lore...
It makes sense. Turians are neither stupid, or combat inept. They are outright nimble, hardy, and dangerous.
So far in MP they have "hardy and dangerous" but are missing the "nimble" aspect.
#18
Guest_XxTaLoNxX_*
Posté 19 mai 2012 - 08:08
Guest_XxTaLoNxX_*
Dookie no jutsu wrote...
I really can't decide what I think turians look like. Do they remind of a cat or cat that's also a fish but not a catfish? I cannot decide. Perhaps someone could help me.
Avian. That is what the lore depicts them as. They are similar to the Velociraptor.
#19
Posté 19 mai 2012 - 08:42
nuculerman wrote...
astheoceansblue wrote...
nuculerman wrote...
He needs more shields. Or a dodge. Maxed fitness one banshee warp depletes his entire shield on gold and keeps them down way too long. Reapers are a nightmare with the Turian characters. They are far too squishy for the powers they're given.
No they're not.
Turian Soldier is my most played class, and my most played faction is Vs Reapers. The only problem I have is Banshee melee sucking me in from stupid distance more often, but everything else is balanced well.
The only upgrade I'd like to see would be immunity/heavy resistance to stagger. Aside from that Turian is just fine.
They are. I'm glad you are good with them. I'm fine with them too. But they have no dodge. So if a banshee sends a warp my way I can do very little about it. And when it hits me it saps all my shields. And starts draining my health. After that I'm basically screwed. Since he's tall, being in cover doesn't do as much as you'd think. He still gets shot. I've died about 5 times in the last match while in cover.
Again, they have a great skill set. I really enjoy the soldier. But every other class is balanced better IMO. The health/shield boost they get doesn't make up for losing any kind of dodge. Dodge is infinitely more useful on gold.
I mean, they can't even accelerate. They're like nerfed Krogans. Even a Krogan can heavy melee his way from a jam. Turians are screwed. Seriously. If you get revived next to a banshee you're done.
And to be clear, this isn't a real issue against Cerberus. Turians eat Cerberus for breakfast. It's an issue against Geth and Reapers, specifically with the turian soldier. The Turian Sentinel has overload, which gives him more of an out.
Krogans, batarians, and turians have no dodge. Whenever I fight a banshee, I keep cover easily accessible to my left, right, or front so when a warp comes my way I can cover dodge the warp. Learn to compensate for a lack of dodge. The geth just suck because they swarm and stun lock you, but that is easy to overcome by just staying at a distance. Are you, sir, a noob? Because you're complaining about problems I only had when I first started. O.o
And, also, I make melee turian classes all the time. They have reliable defenses to fall back on and a decent base melee damage. Plus, the melee reliably fast, too, which just makes them even more effective. I think you're just bashing a class you don't have the proper experience to utilize.
#20
Posté 19 mai 2012 - 08:47
#21
Posté 19 mai 2012 - 08:53
Just because you in particular don't die every wave when playing a Turian, doesn't mean that the race is super as it is.
You can also play a match using only the Eagle and not die every wave. That doesn't mean the gun is good.
Both the turian soldier and the sentinel are brilliant classes, they have awesome powers that are very well matched and can be used to basically tear enemies apart or support your team like no other.
However, this doesn't change the fact that the turian is like a nerfed Krogan. No melee buff in sticky situations, ridiculously slow running speed, no ability to doge, and still they don't have shields/hp to match the Krogan.
They can be played well. But the inability to dodge doesn't make them optimal or 'fair'. It makes them hard to play for a lot of non-EPIC HAXXOR gamers. And some of us want to play as turians, and would like for them to be balanced with the other races.
Kthx.
#22
Posté 19 mai 2012 - 09:06
Warning issued for posting nothing of value and for posting an image only reply.BoomDynamite wrote...
#23
Guest_Cal132_*
Posté 19 mai 2012 - 09:15
Guest_Cal132_*
Thomas Abram wrote...
Warning issued for posting nothing of value and for posting an image only reply.BoomDynamite wrote...
Is this serious? Are people not allowed to have fun on this forum?
#24
Posté 19 mai 2012 - 09:16
Thomas Abram wrote...
Warning issued for posting nothing of value and for posting an image only reply.BoomDynamite wrote...
Are you kidding?! Pictures are worth a thousand words,in this case several thousand,he really didin't need to say anything
#25
Posté 19 mai 2012 - 09:16
Thomas Abram wrote...
I'm not usually one to complain about moderator action, but for once, I think this seems a little excessive.
Come on dude. =/





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