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The Turian


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#101
For Hoi Polloi

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nuculerman wrote...

1337haxwtg wrote...

I'm one of the best players on the Xbox and I think Turians at least need a dodge.

They aren't terrible, they are just weaker Krogans. Their skill sets don't do enough to justify the seriously lacking mobility. Maybe the sentinel, but not the soldier. Just compare the class to any other one to see how easily it goes down.

I also think Marksman should allow 1 power use during, without needing to spec for it.

Oh, and there was absolutely no need for that mod post. People post image replies all the time. That one fit the thread. It seemed excessive and entirely unneccessary. 


He was trolling with the image.  The fact similar trolls go unpunished doesn't mean forum rules should be ignored 100% of the time.  Thomas probably just reached his peak tolerance for it.  The image isn't funny anymore.  It's just used to troll someone.  Because, you know, since I think the Turian Soldier isn't balanced properly, I'm a n00b who can't play the game and thinks everything he sucks at using needs a buff.

The rest of your post I agree with.

And I really question people claiming they're fine as is.  Play any other soldier.  It's easier to survive with any of them, with the possible exception of Krogan vs. Geth.  And the Krogan's problem isn't he can't take a hit.  It's that he can get stun locked, which I'm fairly certain is a design flaw.  Every Krogan should have the BM's stun resistance and the problem is instantly solved.

The Turian though is a mockery of its race, according to lore.  He can't take a hit.  It's fine if you're good enough to avoid getting hit, but that doesn't make the class well balanced.  I'd take literally any other class into a group of enemies over the Turian given the choice.  My freaking Drell Adept can outlast my Turian Soldier in a sticky situation.  Easily.  I personally see a problem with that.


I probably came across the wrong way (I tend to write aggressively) but I don't think you're a noob, that was more-so a joke. I hardly die, no matter what I play with, because I take into account my enemies, map, teammates, et cetera. If I were playing with a group of randoms with no mics on, I wouldn't use a turian soldier. Ever. I'd switch it to batarian or human without a doubt.

For the krogan stunlock? That isn't what this forum is about, but I agree with it. A krogan shouldn't get stunlocked; it just doesn't make sense.

If your argument had started with the turian getting a roll/side step to keep in line with the LORE, then I'd of agreed from the start. Saying they are unbalanced or weak, to me, is inaccurate.

I don't prefer the turian soldier, but I do fine with him. If they gave him a roll, I still wouldn't use him often just because of his powers. Concussion and p.mine is a DEADLY combo (if your power recharge is high), but I'm not a fan of Marksman. While the human soldiers have grenades instead of p.mine, I'll stick with them. If the turian was given grenades instead of p.mine, I'd be much more likely to use him. A roll I can live without. Slightly inconvenient in a number of situations, but until the day comes that they patch the game to where I cannot get myself out of those situations, I don't think the turian needs a roll/side step for the sake of balancing.

#102
Variasaber

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lexiconicle wrote...

Bigger gun? I thought they were supposed to be the weapons specialist species, while the Krogans were the defencive/melee specialists, the units that skip/biotic dash to evade are the ones that focus on powers, and the humans are all-'rounders.

With humans it depends, I've seen both, but some would argue that their combat roll is better than most other dodge maneuvers. In my own experience I tend to make humans power-focused and dodging a lot.

#103
DiabolicReality

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For Hoi Polloi wrote...

DiabolicReality wrote...

For all the people in this thread saying "Hey I play the turian well, you are just a noob":

Just because you in particular don't die every wave when playing a Turian, doesn't mean that the race is super as it is.

You can also play a match using only the Eagle and not die every wave. That doesn't mean the gun is good.

Both the turian soldier and the sentinel are brilliant classes, they have awesome powers that are very well matched and can be used to basically tear enemies apart or support your team like no other.

However, this doesn't change the fact that the turian is like a nerfed Krogan. No melee buff in sticky situations, ridiculously slow running speed, no ability to doge, and still they don't have shields/hp to match the Krogan.

They can be played well. But the inability to dodge doesn't make them optimal or 'fair'. It makes them hard to play for a lot of non-EPIC HAXXOR gamers. And some of us want to play as turians, and would like for them to be balanced with the other races.

Kthx.


Just because the turian doesn't melee as hard as the brunt, doesn't roll, et cetera doesn't mean it needs to be buffed. Many people play it well, and even you said they are brilliant classes. The turians are not underpowered in any way. If an individual power needs a buff, then that is not related to the turians. They can make any weapon very effective, the sentinel can set up and detonate both tech and biotic combos, the soldier can spam concussions and use p.mine, and they both have a good amount of health, shields, and melee damage. The inability to roll is just something you need to compensate for. Should we buff the krogan because he can't roll? 



The Krogan has more hp/shields than the turian, AND the melee bonuses. They have that to get out of a tight spot.

Turians have mediochre hp/shields, and no natural melee bonuses. And not everyone has unlocked every damn ultra rare gun in the game. Not everyone is going to be able to just shoot at the enemy they are getting swarmed by, and stagger them all. So that they can then jog out of the spot and get ran past by the faster Krogan who is getting ready to headbutt the horde into a bloody mush.

As it is now, the turian is favored mostly by people who have unlocked a ton of nice weapons. I hardly ever see any low lvl turians or low N7 folks playing as turians. The few turian soldiers I've met have usually been the first alien this person has unlocked, and they want to try it out. They also die every other 5 seconds.

Once I got into a match with a melee spec'd turian sentinel. I spent more time reviving him than doing anything else.

Turians are not a beginner friendly race in the MP due to how they have been put somewhere between the krogan and the squishy classes in effectiveness. And that is not fair. Because a lot of people who want to play for fun want to play as turians. Now it seems like all the 'elite' players want to keep turians as they are for the challenge of playing a character with crappy health bonuses and no ability to dodge.

When you have hard facts that prove the fact that turians are as easy to play as any other race, and just as easy to keep alive - for everyone - then you can come tell me that turians don't need to roll.

#104
For Hoi Polloi

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Nocturnalfox wrote...

gigliani60 wrote...

Nocturnalfox wrote...

OneTrueShot wrote...

1337haxwtg wrote...

OneTrueShot wrote...

z

1337haxwtg wrote...

OneTrueShot wrote...

Nocturnalfox wrote...

1337haxwtg wrote...

I'm one of the best players on the Xbox


Because 1337 in your name makes you awesome :whistle:
Haha, I'm not one to brag. I only said it here because I felt it adds weight to my opinion that the Turian Soldier is lacking. My forums name is just a quote from the ROFLMAO video. My manifest is alright, but I've had bad luck on ultra rares for a month.


THE MANIFEST TELLS ALL.


I was being sarcastic.

Indeed. I love all you guys, I wasn't mad or anything ^_^


*Shameless plug that he's #28 on the UK leaderboard.*

Don't worry bro, we'll find lives one day. =(

That is, just as soon as Premium Spectre Packs drop them.


I can't wait for them to start dropping:
Posted Image

Would save me loads of money :lol:


Inb4 Nocturnalfox gets banned for meme Posted Image


If they were only a meme and not actual food I don't want to live in the world any more :mellow:


But yes should probably pull it back on topic now...

Turians/Batarians and Krogans should all get their HP/shields doubled imo to make up for the inability to dodge.


So my krogan vanguard would have well over 4,000 points? O.o He would be near unstoppable with barriers and biotic charge!

#105
Variasaber

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I disagree with OP's suggestion that the Turian Soldier is underpowered, but that the Turian Sentinel is just fine. I'd call them about equal, they just have different roles; buff both, or neither.

On the other hand that isn't really a problem, since dodges are a race trait so both would receive them anyway.

For Hoi Polloi wrote...

Nocturnalfox wrote...

Turians/Batarians and Krogans should all get their HP/shields doubled imo to make up for the inability to dodge.


So
my krogan vanguard would have well over 4,000 points? O.o He would be
near unstoppable with barriers and biotic charge!

Yeah, a Krogan can already let a grenade go off at his feet and be just fine... at least, as a Krogan Sentinel; haven't tested it on the Soldier.
But then, I think all the Sentinels can let grenades go off at their feet... in Silver + Bronze, anyway.

Modifié par Variasaber, 19 mai 2012 - 11:51 .


#106
For Hoi Polloi

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DiabolicReality wrote...

For Hoi Polloi wrote...

DiabolicReality wrote...

For all the people in this thread saying "Hey I play the turian well, you are just a noob":

Just because you in particular don't die every wave when playing a Turian, doesn't mean that the race is super as it is.

You can also play a match using only the Eagle and not die every wave. That doesn't mean the gun is good.

Both the turian soldier and the sentinel are brilliant classes, they have awesome powers that are very well matched and can be used to basically tear enemies apart or support your team like no other.

However, this doesn't change the fact that the turian is like a nerfed Krogan. No melee buff in sticky situations, ridiculously slow running speed, no ability to doge, and still they don't have shields/hp to match the Krogan.

They can be played well. But the inability to dodge doesn't make them optimal or 'fair'. It makes them hard to play for a lot of non-EPIC HAXXOR gamers. And some of us want to play as turians, and would like for them to be balanced with the other races.

Kthx.


Just because the turian doesn't melee as hard as the brunt, doesn't roll, et cetera doesn't mean it needs to be buffed. Many people play it well, and even you said they are brilliant classes. The turians are not underpowered in any way. If an individual power needs a buff, then that is not related to the turians. They can make any weapon very effective, the sentinel can set up and detonate both tech and biotic combos, the soldier can spam concussions and use p.mine, and they both have a good amount of health, shields, and melee damage. The inability to roll is just something you need to compensate for. Should we buff the krogan because he can't roll? 



The Krogan has more hp/shields than the turian, AND the melee bonuses. They have that to get out of a tight spot.

Turians have mediochre hp/shields, and no natural melee bonuses. And not everyone has unlocked every damn ultra rare gun in the game. Not everyone is going to be able to just shoot at the enemy they are getting swarmed by, and stagger them all. So that they can then jog out of the spot and get ran past by the faster Krogan who is getting ready to headbutt the horde into a bloody mush.

As it is now, the turian is favored mostly by people who have unlocked a ton of nice weapons. I hardly ever see any low lvl turians or low N7 folks playing as turians. The few turian soldiers I've met have usually been the first alien this person has unlocked, and they want to try it out. They also die every other 5 seconds.

Once I got into a match with a melee spec'd turian sentinel. I spent more time reviving him than doing anything else.

Turians are not a beginner friendly race in the MP due to how they have been put somewhere between the krogan and the squishy classes in effectiveness. And that is not fair. Because a lot of people who want to play for fun want to play as turians. Now it seems like all the 'elite' players want to keep turians as they are for the challenge of playing a character with crappy health bonuses and no ability to dodge.

When you have hard facts that prove the fact that turians are as easy to play as any other race, and just as easy to keep alive - for everyone - then you can come tell me that turians don't need to roll.


They seem to melee just fine to me. O.o And I have ultra-rare weapons, but the ones I have are low ranked and I don't use them. Turians are definitely not beginner friendly, but should everything be? I don't think so. To me, their health and shields are just fine, but that's because I prefer to avoid getting shot. ^.^ 

You played with one guy who used a melee-turian improperly. Doesn't mean I've had the same experiences or done the same. I use Overload to stun my enemies while I cut them in half. Makes crowd control much easier.

I've personally never had a problem without a roll. It does get you into bad spots, but I compensate for that every time I use a character that can't roll. I really don't think I'm that great of a player, so in my opinion, if I can do it others should be able to as well. I find the turian a very easy class to use now that I've experimented with him quite a bit. We just have different experiences with the class. I bring my turians to Gold and have no general problems that I wouldn't have with other classes. I just don't see them being unbalanced or underwhelming. Give them a roll for lore's sake though.

How was the melee-turian playing? Because it sounds like he ran towards the enemies without flanking or using cover, and not utilizing the ability to stun them with Overload. I've never used a melee class as a frontal assault character because I've never seen it or had it work. I've definitely seem many krogan, batarians, and turian melee classes fail miserably though. O.o 

#107
Nocturnalfox

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[quote]For Hoi Polloi wrote...

[quote]Nocturnalfox wrote...

[quote]gigliani60 wrote...

[quote]Nocturnalfox wrote...

[quote]OneTrueShot wrote...

[quote]1337haxwtg wrote...

[quote]OneTrueShot wrote...

z[quote]1337haxwtg wrote...

[quote]OneTrueShot wrote...

[quote]Nocturnalfox wrote...

[quote]1337haxwtg wrote...

I'm one of the best players on the Xbox [/quote]

Because 1337 in your name makes you awesome :whistle:
Haha, I'm not one to brag. I only said it here because I felt it adds weight to my opinion that the Turian Soldier is lacking. My forums name is just a quote from the ROFLMAO video. My manifest is alright, but I've had bad luck on ultra rares for a month.

[/quote]

THE MANIFEST TELLS ALL.

[/quote]
[/quote]

I was being sarcastic.

[/quote]
Indeed. I love all you guys, I wasn't mad or anything ^_^

[/quote]

*Shameless plug that he's #28 on the UK leaderboard.*

Don't worry bro, we'll find lives one day. =(

That is, just as soon as Premium Spectre Packs drop them.

[/quote]

I can't wait for them to start dropping:
Posted Image

Would save me loads of money :lol:[/quote]

Inb4 Nocturnalfox gets banned for meme Posted Image
[/quote]

If they were only a meme and not actual food I don't want to live in the world any more :mellow:


But yes should probably pull it back on topic now...

Turians/Batarians and Krogans should all get their HP/shields doubled imo to make up for the inability to dodge.

[/quote]

So my krogan vanguard would have well over 4,000 points? O.o He would be near unstoppable with barriers and biotic charge![/quote]


Soldier Buff only, because their role is different from Vanguards and because I Think they are most overlooked at the moment, even disliked in gold and kicked in gold.
Note the buff is only for the 3 who have certain restrictions.

#108
nuculerman

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Variasaber wrote...

I disagree with OP's suggestion that the Turian Soldier is underpowered, but that the Turian Sentinel is just fine. I'd call them about equal, they just have different roles; buff both, or neither.

On the other hand that isn't really a problem, since dodges are a race trait so both would receive them anyway.


Mainly this:

If I die, and an ally comes to revive me, I will be able to get up, take enough damage to escape, and live to fight another day as my Turian Sentinel.

If the same thing happens with my Turian Soldier, I will almost always die a second time trying to run away.

The Turian Sentinel has tech armor DR, a tech armor explosion, and the CC of overload to get out of sticky situations.  The Turian Soldier has proximity mine, and concussive shot.  The former set of powers seems to be enough for me, on Gold, to make it out of a mob alive.  The latter doesn't.

And fine, I can play the Turian Soldier more, get used to it, learn all the spawn points on maps, and just play smarter.  My issue is exactly that.  And frankly, lore wise, Turians shields should be better than Krogans.  Krogans should have way more health, but Turians are military tech specialists.  Right now my Krogan Solider has about 33% more shields than my Turian.

#109
For Hoi Polloi

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Variasaber wrote...

I disagree with OP's suggestion that the Turian Soldier is underpowered, but that the Turian Sentinel is just fine. I'd call them about equal, they just have different roles; buff both, or neither.

On the other hand that isn't really a problem, since dodges are a race trait so both would receive them anyway.

For Hoi Polloi wrote...

Nocturnalfox wrote...

Turians/Batarians and Krogans should all get their HP/shields doubled imo to make up for the inability to dodge.


So
my krogan vanguard would have well over 4,000 points? O.o He would be
near unstoppable with barriers and biotic charge!

Yeah, a Krogan can already let a grenade go off at his feet and be just fine... at least, as a Krogan Sentinel; haven't tested it on the Soldier.
But then, I think all the Sentinels can let grenades go off at their feet... in Silver + Bronze, anyway.


Krogans can definitely take a beating, that's for sure. They move way too slow for my taste, though. If I'm not running into cover, I'm not making it to cover. =P

#110
For Hoi Polloi

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nuculerman wrote...

Variasaber wrote...

I disagree with OP's suggestion that the Turian Soldier is underpowered, but that the Turian Sentinel is just fine. I'd call them about equal, they just have different roles; buff both, or neither.

On the other hand that isn't really a problem, since dodges are a race trait so both would receive them anyway.


Mainly this:

If I die, and an ally comes to revive me, I will be able to get up, take enough damage to escape, and live to fight another day as my Turian Sentinel.

If the same thing happens with my Turian Soldier, I will almost always die a second time trying to run away.

The Turian Sentinel has tech armor DR, a tech armor explosion, and the CC of overload to get out of sticky situations.  The Turian Soldier has proximity mine, and concussive shot.  The former set of powers seems to be enough for me, on Gold, to make it out of a mob alive.  The latter doesn't.

And fine, I can play the Turian Soldier more, get used to it, learn all the spawn points on maps, and just play smarter.  My issue is exactly that.  And frankly, lore wise, Turians shields should be better than Krogans.  Krogans should have way more health, but Turians are military tech specialists.  Right now my Krogan Solider has about 33% more shields than my Turian.


The turian soldier definitely has trouble getting out of mobs, I'll give you that. Radius on the p.mine just isn't enough sometimes, but I do get lucky with it. I see what you're saying, but I don't commonly get into those situations. That's why I don't see a reasonable buff. I've had times I couldn't get my krogan vanguard out of a mob, though. The turian soldier, in specific, does lack the durability and capability in those situations in comparison to the turian sentinel, but I wouldn't play my turian soldier in a way to get into those situations. Maybe you just have bad luck? O.o Or I have good luck?

#111
GodlessPaladin

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Turian should definitely dodge, and krogans should have less shields and more health, and that health should regenerate.

Modifié par GodlessPaladin, 20 mai 2012 - 12:09 .


#112
For Hoi Polloi

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[quote]Nocturnalfox wrote...

[quote]For Hoi Polloi wrote...

[quote]Nocturnalfox wrote...

[quote]gigliani60 wrote...

[quote]Nocturnalfox wrote...

[quote]OneTrueShot wrote...

[quote]1337haxwtg wrote...

[quote]OneTrueShot wrote...

z[quote]1337haxwtg wrote...

[quote]OneTrueShot wrote...

[quote]Nocturnalfox wrote...

[quote]1337haxwtg wrote...

I'm one of the best players on the Xbox [/quote]

Because 1337 in your name makes you awesome :whistle:
Haha, I'm not one to brag. I only said it here because I felt it adds weight to my opinion that the Turian Soldier is lacking. My forums name is just a quote from the ROFLMAO video. My manifest is alright, but I've had bad luck on ultra rares for a month.

[/quote]

THE MANIFEST TELLS ALL.

[/quote]
[/quote]

I was being sarcastic.

[/quote]
Indeed. I love all you guys, I wasn't mad or anything ^_^

[/quote]

*Shameless plug that he's #28 on the UK leaderboard.*

Don't worry bro, we'll find lives one day. =(

That is, just as soon as Premium Spectre Packs drop them.

[/quote]

I can't wait for them to start dropping:
Posted Image

Would save me loads of money :lol:[/quote]

Inb4 Nocturnalfox gets banned for meme Posted Image
[/quote]

If they were only a meme and not actual food I don't want to live in the world any more :mellow:


But yes should probably pull it back on topic now...

Turians/Batarians and Krogans should all get their HP/shields doubled imo to make up for the inability to dodge.

[/quote]

So my krogan vanguard would have well over 4,000 points? O.o He would be near unstoppable with barriers and biotic charge![/quote]


Soldier Buff only, because their role is different from Vanguards and because I Think they are most overlooked at the moment, even disliked in gold and kicked in gold.
Note the buff is only for the 3 who have certain restrictions.

[/quote]

Yeah, the soldier is definitely overlooked. The sentinel has tech armor, which just beats fortification in my opinion. I'd prefer carnage to incenerate (not for recharge time, though), and lift grenades to incendiary grenades. The powers are just why I don't use the krogan soldier. 

#113
IcemanRedux

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Thomas Abram wrote...

BoomDynamite wrote...

Posted Image

Warning issued for posting nothing of value and for posting an image only reply.


This is your job?  Warning people for stuff like this? wow

#114
BoomDynamite

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Hmm... The Turians are fine as is. Their awesomeness power-wise is traded for their mobility.

#115
BoomDynamite

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There, I edited it.

#116
BoomDynamite

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Thomas Abram wrote...

BoomDynamite wrote...

Posted Image

Warning issued for posting nothing of value and for posting an image only reply.

I've done this countless times before with less fitting images. Why now? And we me because I'm not the only one to do this? I'm not angry, I just want an answer.

#117
nuculerman

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For Hoi Polloi wrote...
The turian soldier definitely has trouble getting out of mobs, I'll give you that. Radius on the p.mine just isn't enough sometimes, but I do get lucky with it. I see what you're saying, but I don't commonly get into those situations. That's why I don't see a reasonable buff. I've had times I couldn't get my krogan vanguard out of a mob, though. The turian soldier, in specific, does lack the durability and capability in those situations in comparison to the turian sentinel, but I wouldn't play my turian soldier in a way to get into those situations. Maybe you just have bad luck? O.o Or I have good luck?


That's my point.  I don't really have to put myself in those situations against Cerberus.  I do against reapers.  

For example, this happened about three times on Reapers-Giant:

In cover.  Brute targets me.  I need to get out of cover to avoid losing all my shields (which is hard in the first place as a Turian Soldier because he's so damn slow).  Get out of cover, make a B-Line for the safest looking place.  On the way there, I get warped by a Banshee, which instantly removes my 1200 shields, and targeted by 1-2 Mauraders, which instantly kill me.

For the record, I played four straight pug Gold random-random matches with him to level him up from 17-20, and succeeded on them all, finishing on every spot on the score board, and making full extraction twice.  So I'm not saying he's unplayable.  I'm saying he's poorly balanced with the other classes and very frustrating to play against Reapers, and to a lesser extent, Geth.  I'd rather they give him a dodge then me get so frustrated I never play him again.  That may make me selfish, but I can't be the only one who thinks that.

#118
DiabolicReality

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For Hoi Polloi wrote...

They seem to melee just fine to me. O.o And I have ultra-rare weapons, but the ones I have are low ranked and I don't use them. Turians are definitely not beginner friendly, but should everything be? I don't think so. To me, their health and shields are just fine, but that's because I prefer to avoid getting shot. ^.^ 

You played with one guy who used a melee-turian improperly. Doesn't mean I've had the same experiences or done the same. I use Overload to stun my enemies while I cut them in half. Makes crowd control much easier.

I've personally never had a problem without a roll. It does get you into bad spots, but I compensate for that every time I use a character that can't roll. I really don't think I'm that great of a player, so in my opinion, if I can do it others should be able to as well. I find the turian a very easy class to use now that I've experimented with him quite a bit. We just have different experiences with the class. I bring my turians to Gold and have no general problems that I wouldn't have with other classes. I just don't see them being unbalanced or underwhelming. Give them a roll for lore's sake though.

How was the melee-turian playing? Because it sounds like he ran towards the enemies without flanking or using cover, and not utilizing the ability to stun them with Overload. I've never used a melee class as a frontal assault character because I've never seen it or had it work. I've definitely seem many krogan, batarians, and turian melee classes fail miserably though. O.o 



Yeah, I prefer to avoid getting shot too. I just end up catching rockets with my teeth because I can't I even sidestep them. And even when I'm in cover it seems I still keep getting shot at.

Getting in and out of cover is another thing. Because I can't roll forward or backward, a quick space button push quite often results in absolutely no movement at all. That's because I accidentally gave the 'roll' command, and that doesn't work. Then because I was too busy humping the wall, the Banshee that I was trying to get away from decides that I should be hugging her instead.

I can play as a turian, but not without swearing over the inability to dodge. I know other people who don't play as turian just because they can't dodge. I also end up dying from stupid silly things just because I can't dodge, and because I'm magnetized to walls.

I don't like the idea of one race being more difficult than others to play. It isn't a very nice thing to do to people who just play for the sake of having fun.

#119
nuculerman

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DiabolicReality wrote...


Yeah, I prefer to avoid getting shot too. I just end up catching rockets with my teeth because I can't I even sidestep them. And even when I'm in cover it seems I still keep getting shot at.

Getting in and out of cover is another thing. Because I can't roll forward or backward, a quick space button push quite often results in absolutely no movement at all. That's because I accidentally gave the 'roll' command, and that doesn't work. Then because I was too busy humping the wall, the Banshee that I was trying to get away from decides that I should be hugging her instead.

I can play as a turian, but not without swearing over the inability to dodge. I know other people who don't play as turian just because they can't dodge. I also end up dying from stupid silly things just because I can't dodge, and because I'm magnetized to walls.

I don't like the idea of one race being more difficult than others to play. It isn't a very nice thing to do to people who just play for the sake of having fun.


This.  Every part of it.

And Turians behind cover hitbox is almost as big as the Krogans.  It's annoying.  Again, the solution could be to play every map and memorize which cover spots work for my Turian, but I ask... why the hell should I need to do that???

As an example, the secondary camp spot on FBW where the infiltrators like to go, doesn't provide enough cover to my turian to not be hit by the occassional bullet.  It's little enough so I don't die unless I have one bar of health, but it also means he can't regenerate shields.  If you're going to do that to the Turians, the least you can do is make them quicker at getting out of cover, and running to a new cover spot.  Although I do appreciate the roll to close cover they get over the Krogans.

#120
GGW KillerTiger

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justgimmedudedammit wrote...

*Applauds Thomas for doing his job.*

Why is it that some people seem to think breaking the forum rules (5 & 6 if you can be arsed to read them) is OK? You all agreed to them to even be able to post here. Don't like them? Exit and find somewhere else to hang your hat. It's simple - their forum, their rules. This is not a democracy.

Get over yourselves.

So abusing his powers and claiming a picture that has something to do with the topic and threatening to ban someone for it is doing his job? I want a job like that ....

On topic: Turians need a dodge. Everything should have some form of dodge.

#121
JGDD

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GGW KillerTiger wrote...

So abusing his powers and claiming a picture that has something to do with the topic and threatening to ban someone for it is doing his job? I want a job like that ....


Part of his job is to enforce forum rules. Can you explain to me how that is abuse of power? Did you bother to read sections 5 & 6 of the forum rules? It's right there for the entire forum to see. Deal with it.

#122
Omnifarious Nef

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justgimmedudedammit wrote...

GGW KillerTiger wrote...

So abusing his powers and claiming a picture that has something to do with the topic and threatening to ban someone for it is doing his job? I want a job like that ....


Part of his job is to enforce forum rules. Can you explain to me how that is abuse of power? Did you bother to read sections 5 & 6 of the forum rules? It's right there for the entire forum to see. Deal with it.


NO U! (Turians need a roll, I rarely play them because of their lack of mobility.)

#123
BoomDynamite

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justgimmedudedammit wrote...

*Applauds Thomas for doing his job.*

Why is it that some people seem to think breaking the forum rules (5 & 6 if you can be arsed to read them) is OK? You all agreed to them to even be able to post here. Don't like them? Exit and find somewhere else to hang your hat. It's simple - their forum, their rules. This is not a democracy.

Get over yourselves.

On topic: Think I'd prefer a dodge myself. Though to be honest I rarely play the Turian's because they are susceptible to getting drilled due to no quick step action they can perform.

Rule 1. Have fun. I do think it lightened the mood. I don't think it was spam because it was related to the topic. People wanting a Turian buff even though I think it doesn't need one. That's what that pic symbolizes, needless buffs. I do agree that it broke a rule by being an image only with no text, but why wasn't it deleted? I'm not flaming, just refuting.  I get the warning, but I'm just wondering why I got it now. I've done single image posts before and seen them, but never until now have I seen it enforced. I just want to know why now and me?

OT: Turians = fine.

Modifié par BoomDynamite, 20 mai 2012 - 12:52 .


#124
For Hoi Polloi

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nuculerman wrote...

DiabolicReality wrote...


Yeah, I prefer to avoid getting shot too. I just end up catching rockets with my teeth because I can't even sidestep them. And even when I'm in cover it seems I still keep getting shot at.

Getting in and out of cover is another thing. Because I can't roll forward or backward, a quick space button push quite often results in absolutely no movement at all. That's because I accidentally gave the 'roll' command, and that doesn't work. Then because I was too busy humping the wall, the Banshee that I was trying to get away from decides that I should be hugging her instead.

I can play as a turian, but not without swearing over the inability to dodge. I know other people who don't play as turian just because they can't dodge. I also end up dying from stupid silly things just because I can't dodge, and because I'm magnetized to walls.

I don't like the idea of one race being more difficult than others to play. It isn't a very nice thing to do to people who just play for the sake of having fun.


This.  Every part of it.

And Turians behind cover hitbox is almost as big as the Krogans.  It's annoying.  Again, the solution could be to play every map and memorize which cover spots work for my Turian, but I ask... why the hell should I need to do that???

As an example, the secondary camp spot on FBW where the infiltrators like to go, doesn't provide enough cover to my turian to not be hit by the occassional bullet.  It's little enough so I don't die unless I have one bar of health, but it also means he can't regenerate shields.  If you're going to do that to the Turians, the least you can do is make them quicker at getting out of cover, and running to a new cover spot.  Although I do appreciate the roll to close cover they get over the Krogans.


The turians being unable to slide into cover is a little over the edge. I've been in those situations myself, more-so with the turian and krogan than others. Your example of playing the Reapers on Gold, though, isn't just turian based. Marauders are just terrible enemies, and the banshee warp is unforgiving for any class. That's just one of those situations that are unlucky.

As for getting shot while in cover, I've only had that somewhat happen with my krogan vanguard. Otherwise, cover has just been an immunity for me, with the exception of grenades, brutes, and enemies at elevated or adventagous spots.

What do you mean by getting out of cover quicker? If you can roll backwards out of cover... I've honestly never done it. O.o I've always faced my camera away from cover and ran. ^.^ That, again, goes with me planning ahead. If a brute was about to hit me out of cover, I'd turn tail and run, not wait until I'm forced to get out and move.

I must say, though, I always though it was beyond stupid for a turian to roll from cover to cover, but be unable to roll as-in. 

#125
BoomDynamite

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But they should have roll. Ever go from cover to cover (left to right or vice versa)? They roll.