I've always really liked the Adam Miller/NWN 2/Dragon Age style henchman death system - they "pass out" if they're killed during combat and return to life after the fight ends with reduced health. Does anyone know how to begin scripting this?
Adam-Miller style henchmen death?
Débuté par
Mr. Versipellis
, mai 19 2012 07:20
#1
Posté 19 mai 2012 - 07:20
#2
Posté 19 mai 2012 - 07:50
If memory servers it is the system used in the Shadowlords 1 - The Message (v 1.20) series. I would suggest you first take a look at how they did it.
If you want the entire series it's download link is Shadowlords, Dreamcatcher, and Demon campaigns
EDIT: I just noticed that the modules I gave where written by Adam Miller
If you want the entire series it's download link is Shadowlords, Dreamcatcher, and Demon campaigns
EDIT: I just noticed that the modules I gave where written by Adam Miller
Modifié par Lightfoot8, 19 mai 2012 - 07:53 .
#3
Posté 19 mai 2012 - 09:36
Thanks much, my memory's so rusty. Yeah, I think I have it worked out, now - it's actually really simple; I might just re-write the script with my own words if that makes sense.





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