Opinions of the Saber in general, vs. Carnifex/Paladin?
#51
Posté 20 mai 2012 - 06:08
I am craving for saber. It's the only UR aside from scorpion i reeeally want.
#52
Posté 20 mai 2012 - 06:10
modok8 wrote...
I get the impression a lot of people look at stats and never try out weapons.
Welcome to the world of online multiplayer.
Anyway, if you're playing a caster class, don't even bother touching the Saber. It's not meant for you. Now, if you're playing a weapons oriented class with power to mititgate its shortcomings, and know how to aim a gun, the Saber is efficiently deadly.
#53
Guest_death_for_sale_*
Posté 20 mai 2012 - 06:12
Guest_death_for_sale_*
ValorOfArms777 wrote...
AP is a ammo while built in pierce is a set distance if the weapon pierces through a object based on the pierce it has not the mod it does not lessen effective dmg while the mod does
Javelin = 1 meter pierce
Crusader = 1 meter pierce
BW = .25 meter pierce (1/4 meter)
Widow = .5 meter pierce (1/2 meter)
the mods stack to this but once surpassed the distance intialy granted it lessens the dmg overall base don the mod (each comparably different) AP also adds into the frey equally the same plus more dmg
Saber don't need a scope if you can long distance aim (I can) it's 100% accurate again in aim mode oddly enough it takes out atlas pretty decently with the AP mod and extended barrel making it a good gun to tear through sevral foes based how well you place each shot the 8 shot capacity makes it more suitable to error again comparing this to paladin is a worthless thing it's more comparable to the BW or Viper due to it's ROF and high precision though it's downside is it will not receive a minor % boost for scoping in
again this gun is not for the newblets it takes practice to use and to learn pierce is only innate to 4 guns and shouldn't be a factor of comparison thats like comparing the Claymore to the Phalanx
Paladin and Carn VS each other evenly Sure sure Paladin wins in DMG but the Carn gives leway to more versatility and time behind that cover without also reload issues if out of cover take situation over just raw info you get results just cause it looks good on paper don't mean it will work out as expected on the field key factors will kick in we all know it that this is a BAD comparison
I understand you like it, I don't. It is certainly usable and yes, I would compare it to the Viper (which it would beat hands down, so that is a positive for it). However, it does not compare to the BW on Gold matches because of the DR.
So, if you don't like pistols and you don't have BW/Valiant/Indra/Raptor, then it is a viable option. However, for what is the only Ultra-Rare Assault Rifle, it seems lackluster.
#54
Posté 20 mai 2012 - 06:13
Maybe I'm using it wrong, but I have tried the Saber on several different builds, and it does nothing better than what the Carnifex/Paladin can do.
Modifié par Burning-Balls, 20 mai 2012 - 06:14 .
#55
Guest_death_for_sale_*
Posté 20 mai 2012 - 06:19
Guest_death_for_sale_*
Burning-Balls wrote...
I have the Saber III, and honestly I prefer the Carnifex and the Paladin by a very large margin.
Maybe I'm using it wrong, but I have tried the Saber on several different builds, and it does nothing better than what the Carnifex/Paladin can do.
I agree.
#56
Guest_XxTaLoNxX_*
Posté 20 mai 2012 - 06:22
Guest_XxTaLoNxX_*
GodlessPaladin wrote...
So heavy... slower ROF and less damage per bullet than Paladin...
By how much? And does the extended clip verse both Paladin and Carnifex not allow it to sustain DPS over a longer period of time?
I mean, not all weapons are Paladin/Carnifex levels of godlyness.
#57
Guest_XxTaLoNxX_*
Posté 20 mai 2012 - 06:46
Guest_XxTaLoNxX_*
death_for_sale wrote...
2. The closest comparison would be the Valiant. The Saber does more damage per shot, has more shots, and neither have innate AP. However, the Valiant fires soooo much faster and reloads soooo much faster, that it beats the Saber in total DPS. 660dps to 648dps, if you are counting.
3. Indra is almost the exact opposite of the Saber, being a Sniper Rifle that wants to be an AR. However, it too out DPS's the Saber, 651>648. It also has a scope and is lighter.
4. Raptor, the poor man's Indra also out DPS's the Saber, 651>648. It too has a scope and is lighter.
Addendum: Forgot that the Mattock (883 DPS) and Revenant (861 DPS) out DPS it as well.
OH HOLD THE PRESSES!
The best guns in the game out DPS it theorectically!
HOLD THE PRESSES! THE SABER SUCKS BECAUSE THE VALIENT (one of the best guns in the game) OUT DPS's IT BY 12 points OMG! OMG!
/sarcasm
#58
Posté 20 mai 2012 - 06:52
XxTaLoNxX wrote...
death_for_sale wrote...
2. The closest comparison would be the Valiant. The Saber does more damage per shot, has more shots, and neither have innate AP. However, the Valiant fires soooo much faster and reloads soooo much faster, that it beats the Saber in total DPS. 660dps to 648dps, if you are counting.
3. Indra is almost the exact opposite of the Saber, being a Sniper Rifle that wants to be an AR. However, it too out DPS's the Saber, 651>648. It also has a scope and is lighter.
4. Raptor, the poor man's Indra also out DPS's the Saber, 651>648. It too has a scope and is lighter.
Addendum: Forgot that the Mattock (883 DPS) and Revenant (861 DPS) out DPS it as well.
OH HOLD THE PRESSES!
The best guns in the game out DPS it theorectically!
HOLD THE PRESSES! THE SABER SUCKS BECAUSE THE VALIENT (one of the best guns in the game) OUT DPS's IT BY 12 points OMG! OMG!
/sarcasm
Even if you're pissing the Saber on paper and on the field sucks.
High Weight + slow ROF + recoil makes it it harder weapon to use compared to the dozons of other better weapons.
I personally use it like a shotgun but it still doesn't make it any better. You would think the most expensive gun to make for the alliance military would be better thent this.
#59
Posté 20 mai 2012 - 06:53
#60
Posté 20 mai 2012 - 07:11
It's a different tactic, it's good for long ranges, and the lower RoF makes it more controllable for the long ranges, where you want to be sure to hit your mark. It is however, incredibly heavy, which decreases it's range of effectiveness.
The Paladin and Carnifex are used widely because of their low weight allowing it to be combined with short-term powers to drastically improve the effectiveness. This branches it's effectiveness to all areas, while the M-99 Saber is only really useful to combat classes, who have lesser use for power recharge speed, and prefer the better kick from their weapon to make up for recharge speeds.
Personally, I'd say it needs a buff to raise it's effectiveness, it's not really got the power to make the weight rise go away when compared to the other weapons, of same rarity and below. Currently, while it is very much usable, the weight is far too great for it to see universal usage.
#61
Posté 20 mai 2012 - 07:24
GroverA125 wrote...
I have to disagree. It's kind of the middle man. In terms of ammunition capacity, it trumps the Paladin, which then dominates everywhere else, whereas in terms of single-shot power, it trumps the Carnifex, which then beats it in the area of ROF/DPS on target.
It's a different tactic, it's good for long ranges, and the lower RoF makes it more controllable for the long ranges, where you want to be sure to hit your mark. It is however, incredibly heavy, which decreases it's range of effectiveness.
The Paladin and Carnifex are used widely because of their low weight allowing it to be combined with short-term powers to drastically improve the effectiveness. This branches it's effectiveness to all areas, while the M-99 Saber is only really useful to combat classes, who have lesser use for power recharge speed, and prefer the better kick from their weapon to make up for recharge speeds.
Personally, I'd say it needs a buff to raise it's effectiveness, it's not really got the power to make the weight rise go away when compared to the other weapons, of same rarity and below. Currently, while it is very much usable, the weight is far too great for it to see universal usage.
Used it on the Geth Engineer, was good but Hunter Mode makes every weapon good.
#62
Guest_death_for_sale_*
Posté 20 mai 2012 - 09:21
Guest_death_for_sale_*
XxTaLoNxX wrote...
death_for_sale wrote...
2. The closest comparison would be the Valiant. The Saber does more damage per shot, has more shots, and neither have innate AP. However, the Valiant fires soooo much faster and reloads soooo much faster, that it beats the Saber in total DPS. 660dps to 648dps, if you are counting.
3. Indra is almost the exact opposite of the Saber, being a Sniper Rifle that wants to be an AR. However, it too out DPS's the Saber, 651>648. It also has a scope and is lighter.
4. Raptor, the poor man's Indra also out DPS's the Saber, 651>648. It too has a scope and is lighter.
Addendum: Forgot that the Mattock (883 DPS) and Revenant (861 DPS) out DPS it as well.
OH HOLD THE PRESSES!
The best guns in the game out DPS it theorectically!
HOLD THE PRESSES! THE SABER SUCKS BECAUSE THE VALIENT (one of the best guns in the game) OUT DPS's IT BY 12 points OMG! OMG!
/sarcasm
I never said it sucks. I said it is underwhelming compared to other weapons. My comparison to the Valiant was that while the Saber has 5 more shots per clip and also does more damage per round, the Valiant beats it. Why? Because the Saber fires incredibly slow and reloads slow, even with reload cancel.
It is also out dps'ed by almost every other sniper rifle, either in highest amount of damage per shot or DPS over time. So it is not a go to weapon for sniping. It is also out dps'ed by the Mattock and Revenant on DPS over time. The Paladin blows it clean out of the water.
So as I said in a later post, if you don't have one of the many guns that outclass it, by all means use it. But if you do, then a logical step would be to use one of those. Besides, this is just my opinion based on the hard stats and my own personal use of the gun through multiple builds, it doesn't mean you have to follow what I say like it's the law.
#63
Posté 20 mai 2012 - 09:48
Nereithr wrote...
Shooting through cover is pretty useless. I can count on my fingers how many times i absolutely needed that increased penetration.
I am craving for saber. It's the only UR aside from scorpion i reeeally want.
When fighting Cerberus, the piercing does double damage to Atlases. Also pierces those pesky guardian shields. Also pierces those pesky Marauder armor plates. Also pierces that darned Brute Armor. Also pierces through Pyro shield into the tank in the back making a OHKO possible.
I always use piercing when flushing out rocket troopers, Nemesis, & Phantoms.
That said, I've never found it useful on an AR except to reduce armor reduction.
#64
Posté 20 mai 2012 - 10:16
#65
Posté 20 mai 2012 - 10:18
how about spare ammo? and combining it with a justicar maybe?
quite more useful for that class than a paladin. eps, considering the spare ammo.
#66
Posté 20 mai 2012 - 10:24
Does this game need one though? We got hand cannons that can blow heads clean of shoulders.
But it's satisfying... It's like holding Optimus Prime. "Bam, *random mechanical noises*", although from another POV ingame it sounds like a stapler.
I think for people with a steady hand it's a good wep. I'm not sure if there is room for buffs. Damage is ok, it seems like anyway Bioware would follow its trend in keeping it less than Carnifex/paladin, for whatever reason. Fire rate may be useless out of cover.
Less spread would make it great at hip firing... Less weight would advantage everyone, but that's pointless, since most would choose heavy pistols...
#67
Guest_death_for_sale_*
Posté 20 mai 2012 - 10:35
Guest_death_for_sale_*
Sweer wrote...
lol @ "sooo beaten by the paladin"
how about spare ammo? and combining it with a justicar maybe?
quite more useful for that class than a paladin. eps, considering the spare ammo.
Why is everyone talking about the spare ammo, I mean, is it impossible to get fresh ammo for the Paladin? It is a non-valid point unless you are camped so heavily that you can't trip over to the nearest ammo box.
#68
Posté 20 mai 2012 - 10:52
Sweer wrote...
lol @ "sooo beaten by the paladin"
how about spare ammo? and combining it with a justicar maybe?
quite more useful for that class than a paladin. eps, considering the spare ammo.
Yeah, I like the Saber more for the Justicar than the Paladin.
#69
Posté 20 mai 2012 - 11:02
Edit; god awful might be taking it too far. It's better than a lot of the truly terrible weapons in the game and useable, however I never use it as there are many better options.
For it's weight the damage is a bit too low, the fire rate and recoil is bad as well. Rcoil als forces you to fire even slower.
Modifié par A Wild Snorlax, 20 mai 2012 - 11:05 .
#70
Posté 20 mai 2012 - 11:17
Also, I just aim much better without a scope. And, for some reason, on both Saber and Crusader the slug hitbox seems huge. You hit the neck? Headshot. You hit the shoulder? Headshot. It is incredibly easy to get the 20 headshot medal by wave 2-3
The badass sound is just an extra
EDIT:
Stardusk wrote...
Sweer wrote...
lol @ "sooo beaten by the paladin"
how about spare ammo? and combining it with a justicar maybe?
quite more useful for that class than a paladin. eps, considering the spare ammo.
Yeah, I like the Saber more for the Justicar than the Paladin.
Strangely enough, both of the 2 friends that have the saber, and some other people I have seen playing PuGs use it on the Justicar, and with nice results. It just... feels right I guess (sadly I don't have either cards in MP T___T)
Modifié par Serkevan, 20 mai 2012 - 11:19 .
#71
Posté 20 mai 2012 - 12:29
death_for_sale wrote...
Sweer wrote...
lol @ "sooo beaten by the paladin"
how about spare ammo? and combining it with a justicar maybe?
quite more useful for that class than a paladin. eps, considering the spare ammo.
Why is everyone talking about the spare ammo, I mean, is it impossible to get fresh ammo for the Paladin? It is a non-valid point unless you are camped so heavily that you can't trip over to the nearest ammo box.
depending on the map you are playing, ammo boxes could be rather hard to get by at times (talking to you condor).
or there is only one in close proximity and some ****** of teammate is standing on top of it draining it with every shot. ^^
so for me spare ammo does count on some guns.
#72
Posté 20 mai 2012 - 01:04
I don't know why it would even be mentioned in the same sentence with a caster class... that's just silly.
It's my favorite AR. It and the Revenant are the only two I ever use. I set my Saber up with the extended barrel and extended clip, 14 rounds of headshotting brutality. It reload cancels like a champ BTW.
The trick with it is to accept the recoil and learn to use it to your advantage. Place the reticle on the enemy head, pull the trigger... the weapon rises directly above the head, bring it back down on the head, over and over for repeated headshots. I can take 1 bar per shot off a Prime with it doing this, effectively taking all the armor off it (killing it) in one magazine. Taking the +20% damage to Headshots evolution makes it even deadlier.
Putting Disruptor rounds in it will make geth do the 'geth seizure' thing consistently with one bullet. Also, dropping entire crowds of low-mid-level guys per magazine is a breeze. It beats Brutes into the ground, is a great weapon for kiting Banshees. It's REAL nice when the stupid Phantoms get all over you, b/c it hip fires well, and God forbid someone hits the Phantom with Stasis... ni-night.
I hardly ever use the Paladin b/c the weight is unacceptable on my caster classes (200% or bust), and the clip size is an absolute joke. I can find my better options for my gunner classes than the Paladin. Other reason I don't use it is b/c I only use one weapon... ALWAYS. Paladin seems underwhelming when it's my only gun. Carnifex is a much better option @ 200% and more forgiving in CQC with it's better clip size. It is the go-to gun for my casters.
Like I said, if you don't like the Saber.... you're not doing it right.
FWIW - My Saber is at 4, Paladin is at 2, Carnifex is at 10.
classes when I wreck shop with the Saber are:
Any soldier, any non-human sentinel (Human Sentinel is basically AA w/o Stasis), Asari Vanguard (Stasis), any engineer. Never tried it on Infiltrators... Widow 10 for the win there. Adepts, not a good option... rock the Carnifex at 200%.
My .02
#73
Posté 20 mai 2012 - 01:16
death_for_sale wrote...
Addendum: Forgot that the Mattock (883 DPS) and Revenant (861 DPS) out DPS it as well.
There is more to life than theoretical DPS. Was using Mattock as my primary weapon for non-casters for a while before recently unlocking Saber, and it seems to me like a definite improvement in stopping power. My MP scores have improved with the Saber. I love the Mattock, but I have a hard time believing this DPS number. Even if you click away like a madman, the Mattock doesn't seem to drop enemies as quickly as the Saber. You have to shoot everything sooo many times.
#74
Posté 20 mai 2012 - 01:25
Damn right! ;DGriever0311 wrote...
The Saber sounds like a badass when you pull the trigger, though...
Look if anyone is complaining about the saber and using a scope, I say that's a waste - if you're using a scope on the saber, forget it. Put it down, go and grab the black widow or valiant, and call it a day.
Even with the magazine upgrade, the paladin has less shots than the saber, and if you mod the saber right (ie, AP and damage mods) you've got eight solid damage shots.
The carnifex is only used because it's light weight. I'd hazard a guess at the paladin X (with magazine upgraed) completely outclassing the carnifex X, where weight no longer becomes an issue.
It's far from rubbish, it's just a bit heavy and does a little less damage than people expect. However I only have it at II, so maybe at X it comes into its own.
Just remember, it's NOT a sniper, so don't try to use it as one. Also don't bother on caster classes, because it's too heavy.
But yeah I very much enjoy it on the human infiltrator - absolutely wrecks things at all ranges. I can only imagine that it must be amazing on the human soldier and turian soldier.
Edit: firing from cover gives you pinpoint accuracy anyway - you can snipe guardians through the mailslots on pretty much any map and most distances, other than really long range (one side of hydra/condor to the other, for example). If you miss it's hardly a problem with those mods (ap/damage) - two shots close enough will pass through and do the job.
Modifié par Curunen, 20 mai 2012 - 01:53 .
#75
Posté 20 mai 2012 - 02:03
Curunen wrote...
Damn right! ;DGriever0311 wrote...
The Saber sounds like a badass when you pull the trigger, though...
Look if anyone is complaining about the saber and using a scope, I say that's a waste - if you're using a scope on the saber, forget it. Put it down, go and grab the black widow or valiant, and call it a day.
Even with the magazine upgrade, the paladin has less shots than the saber, and if you mod the saber right (ie, AP and damage mods) you've got eight solid damage shots.
The carnifex is only used because it's light weight. I'd hazard a guess at the paladin X (with magazine upgraed) completely outclassing the carnifex X, where weight no longer becomes an issue.
It's far from rubbish, it's just a bit heavy and does a little less damage than people expect. However I only have it at II, so maybe at X it comes into its own.
Just remember, it's NOT a sniper, so don't try to use it as one. Also don't bother on caster classes, because it's too heavy.
But yeah I very much enjoy it on the human infiltrator - absolutely wrecks things at all ranges. I can only imagine that it must be amazing on the human soldier and turian soldier.
Edit: firing from cover gives you pinpoint accuracy anyway - you can snipe guardians through the mailslots on pretty much any map and most distances, other than really long range (one side of hydra/condor to the other, for example). If you miss it's hardly a problem with those mods (ap/damage) - two shots close enough will pass through and do the job.
I like it most on my Justicar. I usually take damage barrel and AP, don't like the scope on it.





Retour en haut






