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Top 5: Things that make you RAGE in Gold Games


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#126
Guest_XxTaLoNxX_*

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Wesus wrote...

1 have random/random in your lobby and end up in FBW:GG
2 have random/random in your gold lobby and get fbw:rg 4 times in 1 day....
3 today THE Same
4 tomorrow the Same????
5 day after tomorrow :'S?


Welcome back Wesus! :D

You were missed by a few of us. Honestly glad your ban was on a temp ban, try not to get permabanned dude. :whistle:

#127
mikepaul

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toastar wrote...

There are some points where turrets can do more harm than good, blocking headshots and holding up enemies that will than come in force once the turret is gone.
The infamous lower staircase ind FBW comes to mind.

Doesn't make my top 5 though.
Not even close.

I've survied a Gold wave at FBW by putting a turret down there and making sure it STAYED there until the timer expired.  Then we moved through the door that had been kept clear and got back to the camping spot.

Of course, that's only when I'm dropped into a Gold game because I'm not all that good.  However, what works, works...

#128
RohirramWinters

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 5. Being resigned to a FBWGG game after the 5th random/random/gold lobby results in nothing but.



4. Players kicking other players in a FBWGG game that don’t conform to an “approved” class/race, possess a low N7 or char level, or have unusual weapon loadouts. Anything that breaks the monotony that is FBWGG is a net positive in my book (it’s just icing when the kickee invariably outscores one or more of the kickers).




3. Individuals that have mastered the fine art of FBWGG camp farming berating others over chat whenever someone breaks “protocol”. Why am I not cowering behind cover trying to fill my grab kill quota? I dunno, because that’s not fun?




2. The self-same elite farmers that like to espouse on chat, in agonizing detail, over the entire match, the subtle intricacies involved in proper gold farming technique.



It is with some shame that I will admit to, on these occasion, merely watching passively as a pair of Hunters make their backside shimmy around the control room to flanking position, usually when most are focused on the Primes, Pyros, and Rocket Troopers already in the room. I must report that those farming skills usualy don’t serve them too well as great hilarity typically ensues.




1. Let’s see... oh yes, FBWGG. 

#129
TCGwasHERE

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The fact that swarmers are more lethal then banshees.

#130
RukiaKuchki

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TweedleDee66 wrote...

I only have one.

1. Getting into a Gold match in progress while looking for a random Bronze match.


This happened to me today with a level 4 Turian soldier - and 'caus I thought it was bronze I didn't have any equipment. I might has well have been blowing kisses at them rather than my concussive shot! As luck would have it, the rest of the squad was amazing and I made it through. They did kick me from the lobby straight after though....

#131
lexiconicle

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chipsandwich wrote...

Orange Sanguine wrote...

chipsandwich wrote...

...

1: Disable the devices on Wave 10

...


so, either you play gold without an infiltrator


Probably should have mentioned that. But yes, wave 10 disable with no infiltrators, which usually happens when I join a match in progress.


Kinda' like it, even when I'm not playing Infiltrator. I don't have to commit to a position for anything more than ten seconds, and the plan doesn't involve deliberately heading out into gunfire amidst the toughest of the tough. It's the "Ahhhhh..." objective wave. The relaxation wave.

#132
Lionel Redstar

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 2 x heavy melee usually make my Krogan Rage in any game mode. :ph34r:

On a serious note:
1. PPL Rage quiting
2. PPL not following objectives
3. Rambo/Chuck Norris/Bruce Willis players
4. Random disconnection on wave 10
5. Bugs. Not those little pesky Swarmers. The real game problems that make the game unpleasent sometime.

#133
smilinpig

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#1 the genius who runs to the 'probable' spawn site every wave to get in on those 'fish in a barrel' kills--only to force the spawn to appear right on your tail. "Idiot!"

#2 (Appears during Waves One thru Three....) The guy who screams "I got it / them !!",..followed seconds later by the sign of the cross, halfway across the map, followed swiftly by a resurrected body (medi-gel in under 2 seconds...), immediately followed by a cobra that takes out 1 medium-gauged baddy. Cycle is known to repeat multiple times before a round occurs, where all of the above might actually be useful...

#3 The guy who always waits slightly behind you and everyone else, with a valiant or widow, and proceeds to do nothing until 1 shot is left on a target you've been blasting for the past 20 seconds, and takes it right when you break to reload. I don't really care who gets the kill - but when certain players do it time, after time, after time, it gets real old. Usually the same guy who tells everyone not to 'waste any rockets until necessary'..., then blows off two the next round in an effort to bring his score up. (May also be the same guy met in #1...)

#4 the guy you revive a dozen times during each round, who runs ass and elbows over you when you have a single tragic mishap on the way to extraction.
Thanks for the lift, pal. I'll remember next time.

#4.5 The "A" button for EVERYTHING.

how the *^! do you make a game and not realize how aggravating this is especially when a Banshee is about to shove its arm through your chest? (and you have, of course, been magically sucked, at full speed, into some unexplainable pipe, box, or useless container that refuses to let you go, right in the middle of the only path to freedom and safety?

and #5 Soooo tired of krogan soldier, human sentinel and female vanguard character training cards. In Gold. (so there is the 'Gold Rage' connection...). Thanks EA/Bioweary...it keeps things ....um.........uh.............uninteresting......?

#134
Ubergrog

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 1. Watching some moron miss three times with a rocket against an atlas.

2. when the entire team but me are infiltrators

3. That awkward moment when you realize that no matter what, the entire enemy force has selected you as their target for the game.

4. When the computer decides to spawn two guardians right behind you 

5. When the computer decides to spawn two Atlas' behind you. 

#135
Tsardova

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1. Random Squad member who runs to spawn point only to get their back shot by phantoms and downed multiple times in near back to back succession.

2. Squad member who runs AT me during "kneel and hack 4 platforms" mission instead of aggro the enemies away from me.

3. People who decided to melee Phantoms without staggering them beforehand. (Battarian's spike thingy majjigy + falcon punch.... not the other way around.)

4. Infiltrator who runs away from downed team mate instead of reviving them even when the enemies are cleared out of the vicinity. (a.k.a. Hogger)

5. When a team member decides to run and take cover at the spot I was in just as an Atlas is shooting a missile with a Phantoms nearby. (Given the hectic scenario, benefit of doubt suggest they panic and is tolerable, assuming the best).

#136
Epique Phael767

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5. Randoms don't use medigel

4. someone prevents full extraction by running around.

3. people ignore the objective and continue to kill enemies even though the time is about up, or infiltrators don't use cloak to remove the devices and die.

2. lag-out at wave 10.

1. When, for whatever reason, and enemy is glitched and won't take damage and/or is inside a wall, leaving you infinitely stuck in current wave and forcing you to leave the game. usually wave 10.

#137
Nereithr

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Tsardova wrote...

1. Random Squad member who runs to spawn point only to get their back shot by phantoms and downed multiple times in near back to back succession.

2. Squad member who runs AT me during "kneel and hack 4 platforms" mission instead of aggro the enemies away from me.

3. People who decided to melee Phantoms without staggering them beforehand. (Battarian's spike thingy majjigy + falcon punch.... not the other way around.)

4. Infiltrator who runs away from downed team mate instead of reviving them even when the enemies are cleared out of the vicinity. (a.k.a. Hogger)

5. When a team member decides to run and take cover at the spot I was in just as an Atlas is shooting a missile with a Phantoms nearby. (Given the hectic scenario, benefit of doubt suggest they panic and is tolerable, assuming the best).


Actually all heavy melees stagger very well. Just make sure her last move was not melee.

But on batarians yes, if you don't stagger them beforehand you are too dumb to live.

#138
UEG Donkey

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landylan wrote...

bums who lay on the ground on the wave ten objective and wont medgel themselves or use even one of their rockets

This^ and only this, I dont even mind disconnects because it doesn't take away from the game you just had but when someone is just lays there and doesn't help with wave 10 it drives me insane. 

#139
UEG Donkey

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Ubergrog wrote...

2. when the entire team but me are infiltrators


I hope you rolled a Brogan

#140
PluralAces

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1. Getting disconnected during extraction on gold
2. Vanguards
3. Kids dying in wave 1 and using medigel
4. Kids sniping people warped
5. Infiltrators who dont do the 4 objectives

#141
PluralAces

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Bonus:
6. Infiltrators reviving me with a phantom right on top of me
7. Kids who use rockets on one enemy
8. Getting a terminal objective at an enemy spawn point on wave 10

#142
carrmatt91

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start a gold game with everyone else at n7>500 and they are using good classes, but die repeatedly every round including round one after running around in separate directions.

#143
Trinidoc7

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Invincible hunters.

Salarian engineer who refuses to use Decoy.

#144
Kel Riever

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Honestly, its all packing the equipment to go Gold, and then getting disconnected in game. I lose my equipment, but get no money or XP :P

#145
Shampoohorn

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IAMREALITY wrote...

5. Krogan Vanguards.
4. Salarian Engineers that decide to play like infiltrators
3. Geth engineers and their stupid turrets, when they're thrown directly in a shooting lane.
2. Sabotage. Sabotage on primes. Yes, please make them stronger, harder to kill, turn them around and make them walk out of sight. Cause like, that's how we'll get through the round quicker and stuff.
1. Shockwave when I'm trying to snipe.


Kroguards in general?  When hosting and showing even a little restraint kroguards are awesome on gold.  Off-host rambos not so much of course.

Modifié par Shampoohorn, 23 mai 2012 - 04:37 .


#146
Tsardova

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Tsardova wrote...

1. Random Squad member who runs to spawn point only to get their back shot by phantoms and downed multiple times in near back to back succession.

2. Squad member who runs AT me during "kneel and hack 4 platforms" mission instead of aggro the enemies away from me.

3. Battarians who decided to melee Phantoms without staggering them beforehand. (Battarian's spike thingy majjigy + falcon punch.... not the other way around.)

4. Infiltrator who runs away from downed team mate instead of reviving them even when the enemies are cleared out of the vicinity. (a.k.a. Hogger)

5. When a team member decides to run and take cover at the spot I was in just as an Atlas is shooting a missile with Phantoms nearby. (Given the hectic scenario, benefit of doubt suggest they panic and is tolerable, assuming the best).


fixed. ;P

Modifié par Tsardova, 24 mai 2012 - 12:57 .


#147
Xendless

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Salarian Engineers who follow the infiltrator during the objective then plonk a decoy next to them and stand there. WHAT IS THE POINT.

#148
Guest_Lathrim_*

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Disconnects.
Disconnects.
Leechers.
Disconnects.
Disconnects.

#149
xtorma

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When your infiltrator friend revives you, dispite repeated warnings you are being phantom camped, and you get instakilled.

#150
5_Mania

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1) Infiltrators not hacking/disabling devices.