Besides there are numerous reason for marriage (gold digger, political moves ,etc...), a wedding with everyone making a long face could be awkward in a delicious way.
Getting Cheated Out of a Wedding... TWICE
#101
Posté 28 mai 2012 - 05:17
Besides there are numerous reason for marriage (gold digger, political moves ,etc...), a wedding with everyone making a long face could be awkward in a delicious way.
#102
Posté 28 mai 2012 - 05:50
Reznore57 wrote...
I guess if Thedas has its own Las Vegas , getting really drunk and waking up happily married to Oghren could be "interesting".
Besides there are numerous reason for marriage (gold digger, political moves ,etc...), a wedding with everyone making a long face could be awkward in a delicious way.
THe only times marrige occurs with our character in the storyline is with royals.
#103
Guest_simfamUP_*
Posté 28 mai 2012 - 08:14
Guest_simfamUP_*
#104
Posté 28 mai 2012 - 04:09
caradoc2000 wrote...
A wedding scene like in Fable 3?
AW, I actually thought those were adorable. <3
#105
Posté 28 mai 2012 - 04:17
Reznore57 wrote...
I guess if Thedas has its own Las Vegas , getting really drunk and waking up happily married to Oghren could be "interesting".
Besides there are numerous reason for marriage (gold digger, political moves ,etc...), a wedding with everyone making a long face could be awkward in a delicious way.
Or you could wake up with a blue tatoo...
#106
Posté 28 mai 2012 - 05:05
#107
Posté 29 mai 2012 - 09:50
Annie_Dear wrote...
But really, if Bioware put a wedding into one of their games, and it would turn into the Red Wedding, I'd scream. That's how upset I was when I first read "ASoS"
The Red Wedding had such a powerful impact because one of the characters affected is someone readers had been engaged with in some form since...well...the first couple of pages of the first book. Plus, I think its fair to say that most of us were carrying a torch somewhat for that particular underdog House.
As a DA3 appearance with the player's LI, its tricky, because the emotional moment would be gatecrashed by the game's combat sequences. The farewell speeches in DA:O and ME3 would have lost a lot of their emotional impact if mid-way through your companions, the respective enemies rushed in...and you then continued where you'd left off after they'd been defeated.
The only other way I can see it working is for it to be a forced event (much like a certain Origin story) that defines a fair chunk of the story that follows...but that would make it difficult to place the player's LI in the role of bride/groom to be. More likely they'd be someone you had limited emotional connection with, who would be distinctly marked down as being for the chop or playing no major part in the rest of the game (much like a certain...etc.).
Given that DA2 handled the sibling event at the end of the prologue in that forced emotional event fashion, and it was a genuine waste of what could have been an emotionally impactful scene...frankly, I'd rather Bioware stayed away from repeating that particular mistake.
Modifié par Wozearly, 29 mai 2012 - 09:52 .





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