Then re-read the post. It's not difficult.SalsaDMA wrote...
huh?
Now you are talking nosense to me.
Everyone COULD? No, no. Every HAD to HAVE every single weapon group equipped.ME1 had pistols, shotguns, sniper rifles and assault rifles. The different weapon types had strengths in different areas and different classes could specialize in different weapons. Everyone could equip every weapon, but unless they specced in it, they wouldn't be very precise with it (and I have to state here, that I feel they set the bar for precision too low considered the training the characters should have had.. Ok, maybe Tali and Liara were perfect as not being able to hit the broadside of a barn to start with, but not peeps like Garrus, Shepard or Ashley).
Not only can you not unequip something, you also have to equip every single weapon in a different slot. Therefore, every weapon group has a separate progression system. And all of them suck.
That's worrisome. I have been trying to explain the same simple concept from the start.You seem to be jumping back and forth between stances now.
Alright, let's get this over with. ME1 doesn't have different weapon types. I made the distinction between weapon types and weapons grouped under the same use already.You said the opposite about weapontypes in an earlier response to me, so I am starting to think you are just making stuff up now
There are no close quarters assault rifles and long range assault rifles, there are just assault rifles.
It can't be that difficult a concept to comprehend. A crossbow and an arrow belong to the same group, but they are different types.




Ce sujet est fermé
Retour en haut






