Lockpicking and cunning, question.
#1
Posté 20 mai 2012 - 12:39
#2
Posté 20 mai 2012 - 12:48
#3
Posté 20 mai 2012 - 12:58
Semhaine wrote...
A "Simple" lock is Cunning 10, a "Standard" lock is Cunning 20, and a "Complex" lock is Cunning 30. You start seeing Standard locks around the end of Act 1, with a few early exceptions, and Complex near the end of Act 2 -- if my memory is correct. Which it may or may not be.
Thank you. So 30 is the most you need? Minus bonuses, of course. The only Rogue i'm using in my main party is Varric. He doesn't get the lockpicking bonus on some daggars, but there is this ring...
#4
Posté 20 mai 2012 - 01:03
Modifié par Wiseman4380, 20 mai 2012 - 01:04 .
#5
Posté 20 mai 2012 - 01:06
You actually see Complex (30 Cun) as early as the End of Act 1 (Deep Roads Expedition), and Master locks appear in Act 2, although they are fewSemhaine wrote...
A "Simple" lock is Cunning 10, a "Standard" lock is Cunning 20, and a "Complex" lock is Cunning 30. You start seeing Standard locks around the end of Act 1, with a few early exceptions, and Complex near the end of Act 2 -- if my memory is correct. Which it may or may not be.
#6
Posté 20 mai 2012 - 01:31
Wiseman4380 wrote...
"Master" locks and traps require 40 Cunning. If you have an item that has bonus to lockpicking, you only need 27 Cunning to open "Master". Bonus to lockpick gives you +%50 cunning when picking locks
Wow, i didn't know that. I thought each item only gave you a +3. That helps a lot, thanks. Does that +50% apply to traps, with items that give a bonus to disarm too?
#7
Posté 20 mai 2012 - 01:38
Modifié par caradoc2000, 20 mai 2012 - 01:39 .
#8
Posté 20 mai 2012 - 03:09
The final traps require 44 cunning. These are the high end ornate traps in act 3.
It's been confirmed on consoles that the final number is 44 for traps.
#9
Posté 20 mai 2012 - 03:20
Was this patched? Ive read from multiple sources (including the official strategy guide) that it gives %50 cunning bonus. Ive also tried it myself, and indeed opened Master locks with less than 30 cunning, but that was long before the latest patchcaradoc2000 wrote...
"Bonus to lockpicking" is the equivalent of ten points in cunning.
#10
Posté 20 mai 2012 - 03:23
44 for traps? Thats odd. Thanks for the info. Traps are far less debilitating since they patched away injuries, but still annoyingSuicidialBaby wrote...
There is a master level trap (40) during Magistrate's Orders in act 1.
The final traps require 44 cunning. These are the high end ornate traps in act 3.
It's been confirmed on consoles that the final number is 44 for traps.
#11
Posté 20 mai 2012 - 04:39
#12
Posté 20 mai 2012 - 05:00
#13
Posté 22 mai 2012 - 11:45
#14
Posté 23 mai 2012 - 12:52
Just checked and opened a Master lock with 27 Cunning and a "Bonus to Lockpick" item equipped. Bonus to Lockpick gives 50% Cunning bonus when picking locks. And yes, Bonus to Disarm Traps works the same. So the final number for traps would be 30 Cunning on consoles, 34 on PCWiseman4380 wrote...
Was this patched? Ive read from multiple sources (including the official strategy guide) that it gives %50 cunning bonus. Ive also tried it myself, and indeed opened Master locks with less than 30 cunning, but that was long before the latest patchcaradoc2000 wrote...
"Bonus to lockpicking" is the equivalent of ten points in cunning.
Modifié par Wiseman4380, 23 mai 2012 - 12:58 .
#15
Posté 23 mai 2012 - 09:27
Apparently this is also different for PC and consoles.Wiseman4380 wrote...
Just checked and opened a Master lock with 27 Cunning and a "Bonus to Lockpick" item equipped. Bonus to Lockpick gives 50% Cunning bonus when picking locks.
#16
Posté 23 mai 2012 - 06:35
That must be the case. Odd that they would have these differences in the console/pc versions. Gameplay changes make sense, but you would think stat prerequisites would be the samecaradoc2000 wrote...
Apparently this is also different for PC and consoles.Wiseman4380 wrote...
Just checked and opened a Master lock with 27 Cunning and a "Bonus to Lockpick" item equipped. Bonus to Lockpick gives 50% Cunning bonus when picking locks.
#17
Posté 09 juin 2012 - 05:28
#18
Posté 19 janvier 2013 - 11:18
SuicidialBaby wrote...
There is a master level trap (40) during Magistrate's Orders in act 1.
The final traps require 44 cunning. These are the high end ornate traps in act 3.
It's been confirmed on consoles that the final number is 44 for traps.
On the PC, I seem to find I needed 50 to disarm the highest level traps.





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