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Why are so many of you here scared to say that you wanted a happy ending?


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#376
crimzontearz

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to the OP.... for many the answer is hypocrisy

they go on saying they PREFERRED the crapsac ending but see if we were given the option of a conventional happy ending they would see the purity of the crapsac ending invalidated somehow. the only reason for this reaction that I can think of is that given the option they too would have picked the happier ending...which would make them hypocrites.

I am not afraid to say I hate downer endings and god damn it I want a happy ending

Modifié par crimzontearz, 27 mai 2012 - 01:45 .


#377
Helios969

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nightcobra8928 wrote...

god forbid that after earth, palaven and thessia being ravaged, mordin, thane, legion and possibly many other friends and civilizations dying, shepard has a happy ending, God Forbid shepard can actually experience some joy, relief and some well deserved R&R after all he's been through.


Nay, but that wouldn't be realistic fantasy.  Oxymoron?

#378
Applepie_Svk

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Dude ? Did you played DA:O ?
Well if not than I can told you there was lot of ending - good, bad it doesnt matter because it was up to you how you will handle last shot and what´s outcomes will be and that same was with ME1 and ME2, survival of peoples deppends on your choice but with ME3 - which supposed to be ending we have no real impact of previous parts, we have no ending at all. Ending in 3rd part bring whole new component to game which made a crap from previous games.

Yes I would like even bittersweet ending but even if there is possibility of that, which is not - we have almost same ending with different colours, uhmm well lol...

Bittersweet ending is covered in blood of billions dead souls, for Sheppard it would be a victory - save the day, destroy worst threat and enjoy your remaining days with LI somewhere far away and helping to rebuilt which was lost - but for many others it could be more like a nightmare when they look around and find a truth that all their family, friends are dead...

#379
jack of tears

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I didn't want a happy ending; there was a lot of loss and sacrifice in this game well before the ending and I loved that ... it set the tone and made the stakes feel real.

I would like an option were Shepard lives, but that doesn't translate into "happy", nor does that mean I want it as the only option. My Shep had to do a lot of horrible things to save the Galaxy, living would not have been a "happy ending" ... there would have been no "happy endings" in the game, only less hurtful endings.

What I did want was an ending that made sense; an ending that took everything I did during the course of the game into account; an ending that made my sacrifices and hard choices feel like they mattered ... maybe even an ending that actually had something to do with the story I'd been playing for the last three games.

Even if I had died along side Anderson in that penultimate scene on the Citadel, that would have been a good ending. What I got was Morrigan's God Baby from Dragon Age telling me I should join the Darkspawn in order to stop the Blight. To quote Sten ... NO.

#380
MidnightRaith

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I don't understand why a happy ending is viewed with so much scorn. People seem to think that if we get the option to have one, it will invalidate what happened in the game or become unrealistic somehow. However, I'd like to point out Star Wars in this regard. Yeah, Return of the Jedi ends with dancing Ewoks and friendly ghosts and everyone got what they wanted. However, if you had half a brain, you'd realize that Luke and Co. weren't quite done yet even with the ending. The EU expands on this nicely. Yeah, the Emperor is dead, but the Empire still isn't about to just adopt democracy. It's still going to resist and fight and the Rebellion still has to form their government.

Same thing with ME. If Shepard had gotten her happy ending (mine with blue babies) she'd still have to deal with all the fallout ****. Does anyone really think that no one is going to ask Shepard their opinion on the reconstruction efforts? Also, they'd probably have to rethink the galactic government after the exploits of the non-Council species and much more. There are a ton of questions after the ending and none of them have to result from the idiotic Catalyst and his options.

#381
xxSanitysuxx

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Wanted the option... wanted a perfect ending, wanted a total defeat ending, and a few bittersweet ones in between
Cant always get what you want ...oh well.

#382
Kunari801

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M25105 wrote...

You afraid you'll be labeled as immature? That you like Disney endings?

Come on, don't give me that crap with "I only like dark and depressing endings" you and I both know, we wanted Shepard to chug a beer with his team and celebrate their victory over a dead reaper corpse. 


That's a big assumption.   I wanted a variety of endings to ME3, some where Shepard lives, some where he doesn't, an ending where the Reapers win (if Shepard screwed up royally).  

I was hoping ME3 would end as a setup for a continuing series of ME games not a confused mess as it is now.  I know that ME3 is the end of Shepard's story, but that didn't mean it had to end the ME universe story too. 

#383
jeffyg93

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 A 100% happy, cliche ending with no cost is a horrible way to end a series with themes of honor, sacrifice, and determination (at least if you're paragon). I don't wish BioWare to simply make the endings more happy with the EC, because that is not the source of the problem. What I want is an ending with no plot holes, with more clarity, and with an epilogue. Thankfully BioWare has stated that they're doing that.

However, people who simply want the game to end on a happy end are in my opinion missing the point. Having a more happy ending among many different endings is good enough, but that happy ending must be hard to obtain, and either way there must be some equalizor to balance the positive ending. It is bad writing to end completely positively with no balance.

#384
kookie28

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There's nothing wrong with the possibility of a happy ending. Among other endings.

#385
Twin_Jaded

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Talogrungi wrote...

I would have prefered to have the possibility of a happy ending


That equals truth. it woulda' been nice.


& to the OP -- personally I expected Shepard to go out in the blaze of glory as I had always invisioned prior to ME3..

But what we got was a fizzle of disappointment.

I dont think anyone is that frantic for the typical fairy tale ending, duno how this 'scared to say it' got in your head though.. As vocal as people have been about the ending, if that was the case & thats what the people wanted, you'd definitly would have been  hearing about it all this time..

All 99.9% of the people wanted & always expected is an ending that makes sense.. Period.

#386
MegaBadExample

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No, I want a happy ending, and I also want a depressing one.

Already got the latter.

#387
MidnightRaith

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jeffyg93 wrote...

 A 100% happy, cliche ending with no cost is a horrible way to end a series with themes of honor, sacrifice, and determination (at least if you're paragon). I don't wish BioWare to simply make the endings more happy with the EC, because that is not the source of the problem. What I want is an ending with no plot holes, with more clarity, and with an epilogue. Thankfully BioWare has stated that they're doing that.

However, people who simply want the game to end on a happy end are in my opinion missing the point. Having a more happy ending among many different endings is good enough, but that happy ending must be hard to obtain, and either way there must be some equalizor to balance the positive ending. It is bad writing to end completely positively with no balance.


Well, of course it is. Many people asking for a happy ending aren't asking for it be illogical. However, ending a game of a horribly dreary note just to be "hip" is asking for problems as well. Hell, we are still talking about its problems here. ME3 it seems wanted to stray so far from an ideal ending that it went from one extreme to the other. Options would have been ideal here. People want to sacrifice Shepard? Should have been in the game. People want to lose? Should have been in the game. People want to keep the promises they made to their LI or just have Shepard continue with their life? Should have been in the game.

The point I'm trying to make here is there are types of endings that people wanted and none of them are particularly irrational. All of them could have been possible without sacrificing the story or making them nonsensical. The ending we have is nonsensical and did sacrifice the story.

#388
TOBY FLENDERSON

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I just wish they didn't force you into cooperating with star child, a being who has committed genocide on a galactic scale god knows how many time killing trillion upon trillions of life forms each cycle. He is the most evil individual bioware has ever created, and we can't disagree with him.

#389
nightcobra

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jeffyg93 wrote...

 A 100% happy, cliche ending with no cost is a horrible way to end a series with themes of honor, sacrifice, and determination (at least if you're paragon). I don't wish BioWare to simply make the endings more happy with the EC, because that is not the source of the problem. What I want is an ending with no plot holes, with more clarity, and with an epilogue. Thankfully BioWare has stated that they're doing that.

However, people who simply want the game to end on a happy end are in my opinion missing the point. Having a more happy ending among many different endings is good enough, but that happy ending must be hard to obtain, and either way there must be some equalizor to balance the positive ending. It is bad writing to end completely positively with no balance.


weren't the costs throughout the journey enough? trillions died, among those trillions a few were shepard's friends and after all this chaos there is the aftermath of this galactic slaughter. 

hard to have a "disney ending" when you have the smell of a million corpses permeating the streets.

Modifié par nightcobra8928, 27 mai 2012 - 02:35 .


#390
Melra

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jeffyg93 wrote...

 A 100% happy, cliche ending with no cost is a horrible way to end a series with themes of honor, sacrifice, and determination (at least if you're paragon). I don't wish BioWare to simply make the endings more happy with the EC, because that is not the source of the problem. What I want is an ending with no plot holes, with more clarity, and with an epilogue. Thankfully BioWare has stated that they're doing that.

However, people who simply want the game to end on a happy end are in my opinion missing the point. Having a more happy ending among many different endings is good enough, but that happy ending must be hard to obtain, and either way there must be some equalizor to balance the positive ending. It is bad writing to end completely positively with no balance.


This I totally agree with. Most of the people just shrug and wonder what would be so bad about it, but it would completely ruin the other endings. The best possible ending shouldn't be possible simply by doing few bronze/whatever MP matches and picking the "obvious right" options at certain points. It would have to be difficult.

Those who don't get the total victory endings shouldn't feel like they've failed. And that's exactly how it would be if they'd add some easy, no sacrifices, no challenge ending into the mix. Few people want to purposely fail their canon playthrough, I certainly don't. I liked my current ending, many things could be better explained, but I was content with what I got.

It wasn't all sunshine and rainbows, but it was a good ending for my Shepard who still gave his all and wasn't purposely a total jerk.

nightcobra8928 wrote...

jeffyg93 wrote...

 A
100% happy, cliche ending with no cost is a horrible way to end a
series with themes of honor, sacrifice, and determination (at least if
you're paragon). I don't wish BioWare to simply make the endings more
happy with the EC, because that is not the source of the problem. What I
want is an ending with no plot holes, with more clarity, and with an
epilogue. Thankfully BioWare has stated that they're doing that.

However,
people who simply want the game to end on a happy end are in my opinion
missing the point. Having a more happy ending among many different
endings is good enough, but that happy ending must be hard to obtain,
and either way there must be some equalizor to balance the positive
ending. It is bad writing to end completely positively with no balance.


weren't
the costs throughout the journey enough? trillions died, among those
trillions a few were shepard's friends and after all this chaos there is
the aftermath of this galactic slaughter. 

hard to have a "disney ending" when you have the smell of a million corpses permeating the streets.


Because players care about faceless trillions, that they could've in no way saved anyway, right? There has to be choices that cause you to lose people or things. Else it has little to no impact, those who claim it has just want their disney endings handed over to them on a silverplate.

Modifié par Melrache, 27 mai 2012 - 02:40 .


#391
Cadeym

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nightcobra8928 wrote...

jeffyg93 wrote...

 A 100% happy, cliche ending with no cost is a horrible way to end a series with themes of honor, sacrifice, and determination (at least if you're paragon). I don't wish BioWare to simply make the endings more happy with the EC, because that is not the source of the problem. What I want is an ending with no plot holes, with more clarity, and with an epilogue. Thankfully BioWare has stated that they're doing that.

However, people who simply want the game to end on a happy end are in my opinion missing the point. Having a more happy ending among many different endings is good enough, but that happy ending must be hard to obtain, and either way there must be some equalizor to balance the positive ending. It is bad writing to end completely positively with no balance.


weren't the costs throughout the journey enough? trillions died, among those trillions a few were shepard's friends and after all this chaos there is the aftermath of this galactic slaughter. 

hard to have a "disney ending" when you have the smell of a million corpses permeating the streets.

I'm okay with Shepard dying, I just don't want alot of useless nonsensical stuff to ruin the moment.

I ofcourse cared that people died.... but that was earlier in the game and I got over that before encountering the next wave of dead people. And the people on the citadel... well the nonsensical stuff distracted me so much that I didn't really care about it.

Modifié par Mouseraider, 27 mai 2012 - 02:59 .


#392
someguy1231

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jeffyg93 wrote...

 A 100% happy, cliche ending with no cost is a horrible way to end a series with themes of honor, sacrifice, and determination (at least if you're paragon). I don't wish BioWare to simply make the endings more happy with the EC, because that is not the source of the problem. What I want is an ending with no plot holes, with more clarity, and with an epilogue. Thankfully BioWare has stated that they're doing that.

However, people who simply want the game to end on a happy end are in my opinion missing the point. Having a more happy ending among many different endings is good enough, but that happy ending must be hard to obtain, and either way there must be some equalizor to balance the positive ending. It is bad writing to end completely positively with no balance.


Completely agree with this. I've said before that if we had gotten a happy ending which had all the plot holes/deus ex machinas/space magic that the current ending has, then there would've been far less of an outcry. We shouldn't be demanding that the end fit a certain preconceived tone or idea that we have. All we should be demanding is one that does not rely on bad writing techniques (deus ex machina), or has so many plot holes, or contradicts your own lore. Sadly, for too many people here, emotions trump logic and consistency. (Yes, yes, I'm a Vulcan now...)

#393
unoriginalname1133

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I see a lot of people saying a happy ending wouldn't fit the tone of the story. I respectfully disagree. One of the things that made Mass Effect outstanding was that the tone was not overtly dark and hopeless, nor was it carefree and lighthearted. MrBtongue on youtube said it better than I can, so to quote:

"Mass Effect was entertaining because it hit more than 1 note. Sure, there were dark things about the story...but that's not all there was...you had opportunities to build close relationships and to do real good. More so than there was light and dark, there was balance, variety, and contrast. The grimness of circumstances was offset by the humor and hope of the personal element. The ending shouldn't be saccharine, but neither should it be depressing, and it's ok to reward the player with a little bit of happiness after they've gone through so much."

-from

I do agree that Shepard snapping his fingers to make the Reapers blow up and undo all the damage would be lame. Beating the Reapers should cost something...and it did. Countless people from multiple species have already been killed, no matter what you do. You shouldn't be able to achieve perfect victory, but there is no reason why Shepard and his/her crew cannot achieve personal happiness. If the untold millions already killed are not enough of a cost, and you are making this argument from a perspective of realism, how do the deaths of an extra 20 or so people (Shepard and the crew) magically tip the scale? Especially if these deaths come about in a contrived way like they do right now.

So yes, there should be an option for a happy ending. There is no reason why there shouldn't be.

#394
Helios969

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MidnightRaith wrote...

jeffyg93 wrote...

 A 100% happy, cliche ending with no cost is a horrible way to end a series with themes of honor, sacrifice, and determination (at least if you're paragon). I don't wish BioWare to simply make the endings more happy with the EC, because that is not the source of the problem. What I want is an ending with no plot holes, with more clarity, and with an epilogue. Thankfully BioWare has stated that they're doing that.


Well, of course it is. Many people asking for a happy ending aren't asking for it be illogical. However, ending a game of a horribly dreary note just to be "hip" is asking for problems as well. Hell, we are still talking about its problems here. ME3 it seems wanted to stray so far from an ideal ending that it went from one extreme to the other. Options would have been ideal here. People want to sacrifice Shepard? Should have been in the game. People want to lose? Should have been in the game. People want to keep the promises they made to their LI or just have Shepard continue with their life? Should have been in the game.


I swear they brought back the ghost of Kurt Cobain to write that ending in a heroine-induced haze.

#395
christrek1982

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jeffyg93 wrote...

 A 100% happy, cliche ending with no cost is a horrible way to end a series with themes of honor, sacrifice, and determination (at least if you're paragon). I don't wish BioWare to simply make the endings more happy with the EC, because that is not the source of the problem. What I want is an ending with no plot holes, with more clarity, and with an epilogue. Thankfully BioWare has stated that they're doing that.

However, people who simply want the game to end on a happy end are in my opinion missing the point. Having a more happy ending among many different endings is good enough, but that happy ending must be hard to obtain, and either way there must be some equalizor to balance the positive ending. It is bad writing to end completely positively with no balance.


I'm totaly fine with that the fact that it is not there at all weather it be choosen or earnd is an issue as it stand it just feels forct they should of take a page out of DA:O ending.

#396
saracen16

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MidnightRaith wrote...

jeffyg93 wrote...

 A 100% happy, cliche ending with no cost is a horrible way to end a series with themes of honor, sacrifice, and determination (at least if you're paragon). I don't wish BioWare to simply make the endings more happy with the EC, because that is not the source of the problem. What I want is an ending with no plot holes, with more clarity, and with an epilogue. Thankfully BioWare has stated that they're doing that.


Well, of course it is. Many people asking for a happy ending aren't asking for it be illogical. However, ending a game of a horribly dreary note just to be "hip" is asking for problems as well. Hell, we are still talking about its problems here. ME3 it seems wanted to stray so far from an ideal ending that it went from one extreme to the other. Options would have been ideal here. People want to sacrifice Shepard? Should have been in the game. People want to lose? Should have been in the game. People want to keep the promises they made to their LI or just have Shepard continue with their life? Should have been in the game.


And what the **** is wrong with being different?! Just because they have their own story to tell doesn't mean that they're doing it for the sake of uniqueness. They're telling a story, and they didn't want it to be forgettable.

If you think that they did it just for the sake of being "hip", then you're thinking too small.

#397
zovoes

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saracen16 wrote...

MidnightRaith wrote...

jeffyg93 wrote...

 A 100% happy, cliche ending with no cost is a horrible way to end a series with themes of honor, sacrifice, and determination (at least if you're paragon). I don't wish BioWare to simply make the endings more happy with the EC, because that is not the source of the problem. What I want is an ending with no plot holes, with more clarity, and with an epilogue. Thankfully BioWare has stated that they're doing that.


Well, of course it is. Many people asking for a happy ending aren't asking for it be illogical. However, ending a game of a horribly dreary note just to be "hip" is asking for problems as well. Hell, we are still talking about its problems here. ME3 it seems wanted to stray so far from an ideal ending that it went from one extreme to the other. Options would have been ideal here. People want to sacrifice Shepard? Should have been in the game. People want to lose? Should have been in the game. People want to keep the promises they made to their LI or just have Shepard continue with their life? Should have been in the game.


And what the **** is wrong with being different?! Just because they have their own story to tell doesn't mean that they're doing it for the sake of uniqueness. They're telling a story, and they didn't want it to be forgettable.

If you think that they did it just for the sake of being "hip", then you're thinking too small.

the quote "too video game-y" jumps to mind here. get real man they went total hipster at the end.

#398
Helios969

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unoriginalname1133 wrote...

I see a lot of people saying a happy ending wouldn't fit the tone of the story. I respectfully disagree. One of the things that made Mass Effect outstanding was that the tone was not overtly dark and hopeless, nor was it carefree and lighthearted. MrBtongue on youtube said it better than I can, so to quote:

So yes, there should be an option for a happy ending. There is no reason why there shouldn't be.


Right.  And the happy ending isn't really a happy ending.  The star wars parody is funny, but the epilogue is going to be more along the lines of  London littered with bodies and shell-shocked survivors and our few surviving companions passing through the carnage looking mightily worn down with the thought of the billions slaughtered along the way by the Reapers and remembering those of our friends who fell along the way: Mordin, Legion, Miranda, Thane...  Even in victory, even surviving, the high cost of war makes it hollow.  That's a bitter-sweet ending.

Modifié par Helios969, 27 mai 2012 - 04:56 .


#399
CuseGirl

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M25105 wrote...

You afraid you'll be labeled as immature? That you like Disney endings?

Come on, don't give me that crap with "I only like dark and depressing endings" you and I both know, we wanted Shepard to chug a beer with his team and celebrate their victory over a dead reaper corpse.

Honestly, the reason people are afraid to say it is because it's not hardcore enough. I personally don't give a damn: ONE of my gripes with the ending is that Shepard didn't get to embrace Miranda after he killed the Reapers. I really thought, on my second playthrough, after getting an EMS over 6500, that I would see my LI again. I wanted that. But I didn't even get CLOSE to that. Didn't even get to see my squad again.....nonsense...

#400
CuseGirl

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The other issue is, when the media started writing about the Mass Effect 3 ending, they chastised the "Happy Ending" people first. Because those people aren't smart enough to understand what they saw or they're "casual gamers who want to have their cake and eat it too". Nobody wants to be labeled as a noob casual gamer. It's nonsense. The tone of the ending is ALL wrong, it really is.