DeadpoolBub wrote...
There should have been a multitude of endings. Ranging from the Reapers winning to the Reapers losing, but Shepard having to sacrifice him/herself to do win. Or an ending where Shepard wins but he loses the Normandy & all of your squadmates & a "happy" ending where Shepard & the squad gets to live.
This reminds me of a heated argument about Dragon Age 2. Gamers were furious that they weren't able to "choose" to save Mama Hawke. I think it was David Gaider who responded and said that there WAS going to be a choice, but the problem became the idea that everyone would just go back to old save to fix whatever they messed up so Mama Hawke would live. And what does that really say about choices? It says the choices you want don't matter if you can go back to a previous game save and change the bad decisioin.
I get that it's "your" game and if you want something, you should be able to do it. But it cheated the story of Hawke and so they basically took the choice out of your hands. I'm not sure when in development they made that decision. But the psychology behind it is that no one wanted to see Leandra die and so they would sacrifice hours of game play to fix it.
If you offered the ulitmate happy ending where Shepard and squad mates survive, EVERYONE would pick it on that first play through. And then it would become like ME 2 where people played and just let squad mates die for fun.
It robs the story and it ultimately NULLIFES any choices you make, because you can go back to a previous save and change it. Choices should have consequences. It's why the DA2 team decided that you couldn't save Leandra. It kept the narrative in place smoothly.
Thing is, people want choices, but when they don't turn out like they wanted, unlike real life, they can just go back and do it over again. And that cheapens it somehow. And don't say people don't do that. How many people here went through all three endings just to see which one they liked the best? Meh. Make your choice...and live with it. That's what makes CHOICES fun. But if everyone goes back to save Leandra and everyone goes back to get that perfect ending, the choices become meaningless.