Mr. Big Pimpin wrote...
You're forgetting Legion...M25105 wrote...
Shepard did experience loss. Anderson, Thane and Mordin died (in my playthrough). Good buddies dead.
Damn. I forgot my robot buddy. I'm sorry Legion
Mr. Big Pimpin wrote...
You're forgetting Legion...M25105 wrote...
Shepard did experience loss. Anderson, Thane and Mordin died (in my playthrough). Good buddies dead.
yeah but what are you fighting for if you won`t have any happiness in the universe and just misery yes those should be adressed but have a little cheer in it tooZoedoll wrote...
Considering everything that had happened, even "and then we all went to the beach" would be bittersweet. THESSIA, MAN. Thessia. Palaven. Earth. It would be more like "and then we all went to the beach and watched all the cities still burning on the horizon."
That said I'm not against deaths of squadmates, just against the death of absolutely everyone without any element of choice.
WHY DOES SHEP HAVE TO DIE honestly he died in me2 saving joker why can`t it be for people like me who try to do everything so they could get a good ending get that honestly when it comes to mas effect games I did every loyalty mission helped every squad member in me1 and me2 like even small stuff like helping garrus find dr saleon in me1 and helping wrex get his familys armor back so why can`t I get a happy ending not made at any of you guys who didn`t want it to each is own but I hate it when people say we shouldn`t be able to get a happy ending no matter whatGoaliebot wrote...
Something spoken in the game(s): "you can't save them all".
I'd have liked the endings to be more about that. Who do you save? Who don't you save? Who gets sacrificed, who sacrifices themselves?
In order to save EVERYONE, Shep has to sacrifice himself. For Shep to live, others have to die.
Those are the complex stories I wanted. And no, A/B/C with the nonsense "synthetics die for no real reason" and/or "you die (or not?) for no real reason" stuff did NOT do that.
iakus wrote...
I do want to have my Shepard end the game alive and happy. If EC delivers nothing else, I want to see that. the game was dark enough that no ending will be completely "Disney"
I wanted a range of endings, from happy to sad. We got the sad stuff already. What's missig is the option to have anything else.
Doofe2012 wrote...
Because not many people actually want a happy ending. I wanted bittersweet in that everything in the current Destroy ending happens, but Shepard, EDI, and the geth live, and Shepard is able to reunite with his/her friends + LI.
I agree with IT but yeah my playthrough I lost thane mordin and legion which I thought that shepard needed to lose something but still should have an ending that doesn`t make you depressed shepard should experience loss and he did and bioware did those well but they should have had a possibility to get a good ending at least thats my opinionM25105 wrote...
Shepard did experience loss. Anderson, Thane, Legion and Mordin died (in my playthrough). Good buddies dead. Oh and that stupid kid, got wasted too, and for some reason messed him up with weird dreams (No I don't care about IT).
There's nothing unrealistic in a video game about a hero overcoming impossible odds and get a happy ending in the end. Cause hell it's fiction.
Edit: Forgot to mention Legion.
Seen a lot of Disney movies with genocide? A happy ending is a relative thing, and Disney certainly doesn't apply here. Not only is ME3 a war story, it's a particularly atrocious one. Even if Bioware could somehow trick individual players into being happy by giving Shepard some huge get out of jail cards, it would still break the immersion of the story that was so effective until that point.M25105 wrote...
Hudathan wrote...
A happy ending in the traditional Disney sense was simply out of the question the moment the game began with the invasion of Earth. It was was on the greatest scale those civilizations have seen up to that point and billions have died by the end of the game. Every single character in the story has lost family and loved ones. There was not going to be a happy ending because a happy ending was no longer possible by the end. What every character was fighting for was survival and defiance in the face of defeat.
Nope it wasn't. Reapers die, some speech about how everyone sacrificed and the monstrous loss, but that the Organics and Synthetics, showed the Reapers who's boss. Then we start rebuilding after having a big party to honour those that died and those that lived.
So yeah, a Disney ending, does make sense.
Hudathan wrote...
Seen a lot of Disney movies with genocide? A happy ending is a relative thing, and Disney certainly doesn't apply here. Not only is ME3 a war story, it's a particularly atrocious one. Even if Bioware could somehow trick individual players into being happy by giving Shepard some huge get out of jail cards, it would still break the immersion of the story that was so effective until that point.M25105 wrote...
Hudathan wrote...
A happy ending in the traditional Disney sense was simply out of the question the moment the game began with the invasion of Earth. It was was on the greatest scale those civilizations have seen up to that point and billions have died by the end of the game. Every single character in the story has lost family and loved ones. There was not going to be a happy ending because a happy ending was no longer possible by the end. What every character was fighting for was survival and defiance in the face of defeat.
Nope it wasn't. Reapers die, some speech about how everyone sacrificed and the monstrous loss, but that the Organics and Synthetics, showed the Reapers who's boss. Then we start rebuilding after having a big party to honour those that died and those that lived.
So yeah, a Disney ending, does make sense.
Goaliebot wrote...
Something spoken in the game(s): "you can't save them all".
I'd have liked the endings to be more about that. Who do you save? Who don't you save? Who gets sacrificed, who sacrifices themselves?
In order to save EVERYONE, Shep has to sacrifice himself. For Shep to live, others have to die.
Those are the complex stories I wanted. And no, A/B/C with the nonsense "synthetics die for no real reason" and/or "you die (or not?) for no real reason" stuff did NOT do that.
QTFIt's not that we don't want a happy ending, it's that we're willing to accept a bittersweet or worse ending, as long as it makes sense and fits the lore.
Yes. You, sir, win a gold star.Goaliebot wrote...
Something spoken in the game(s): "you can't save them all".
I'd have liked the endings to be more about that. Who do you save? Who don't you save? Who gets sacrificed, who sacrifices themselves?
In order to save EVERYONE, Shep has to sacrifice himself. For Shep to live, others have to die.
Those are the complex stories I wanted. And no, A/B/C with the nonsense "synthetics die for no real reason" and/or "you die (or not?) for no real reason" stuff did NOT do that.
Hudathan wrote...
Seen a lot of Disney movies with genocide? A happy ending is a relative thing, and Disney certainly doesn't apply here. Not only is ME3 a war story, it's a particularly atrocious one. Even if Bioware could somehow trick individual players into being happy by giving Shepard some huge get out of jail cards, it would still break the immersion of the story that was so effective until that point.
M25105 wrote...
You afraid you'll be labeled as immature? That you like Disney endings?
Come on, don't give me that crap with "I only like dark and depressing endings" you and I both know, we wanted Shepard to chug a beer with his team and celebrate their victory over a dead reaper corpse.
Modifié par Faded_Jeans, 20 mai 2012 - 04:40 .