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A different ascension - the Synthesis compendium (now with EC material integrated)


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#6101
ghost9191

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@A Bethesda Fan

i am talking about the catalysts POV here. when is explaining things. control doesn't leave me with a lot of questions. But synthesis and destroy do. and destroy lacks the answers i want . that is what i mean . i have come up with the geth surviving and it targeting reaper tech., which would explain shep surviving also and the ships

@Dr_Extrem

i am talking if it targets reaper tech. edi is made from parts of sovereign , the blue box and such . that would be targeted most likely . even if they got it up and running i figured it would have reset

@HYR 

that is what i meant by it is more head canon than canon as of now. though pretty sure Jessica stated once that it only targetted reaper tech. that was pre ec and twittter but twitter is word . and the word is clear

Modifié par ghost9191, 03 novembre 2012 - 05:55 .


#6102
Dr_Extrem

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ghost9191 wrote...

it targeting reaper tech., which would explain shep surviving also and the ships

@Dr_Extrem

i am talking if it targets reaper tech. edi is made from parts of sovereign , the blue box and such . that would be targeted most likely . even if they got it up and running i figured it would have reset


absolutely conform with me.

#6103
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Yeah I guess he didn't explain Destroy that well.
Control probably didn't leave as much questions because control is just Shepard controlling the Reapers.
Nothing really changes other than what happens to the Reapers and how you ascend.

#6104
fiendishchicken

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Dr_Extrem wrote...

HYR 2.0 wrote...

A Bethesda Fan wrote...


Well it was programmed to target Reaper tech so I fail to see how it is far-fetched.



That would be the logical explanation, but it's never stated anywhere in-game.


you are right that it was not explained (big flaw imo) - but evidence, fits theory.


It damages all technology. You can see the ships as they're flying back that their lights are flickering. They're all having difficulties with power. Something happened to them.

#6105
Dr_Extrem

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fiendishchicken wrote...

Dr_Extrem wrote...

HYR 2.0 wrote...

A Bethesda Fan wrote...


Well it was programmed to target Reaper tech so I fail to see how it is far-fetched.



That would be the logical explanation, but it's never stated anywhere in-game.


you are right that it was not explained (big flaw imo) - but evidence, fits theory.


It damages all technology. You can see the ships as they're flying back that their lights are flickering. They're all having difficulties with power. Something happened to them.


could just be a small system overload or a power fluctuation - the ships were hit by the beam but were not funtionless afterwards. the fleet was seen leaving the sol system and the nomandy, who was also hit by the beam, managed to land on the planet. they were definately not "dead in the water", like the reapers were.

#6106
fiendishchicken

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Dr_Extrem wrote...

fiendishchicken wrote...

Dr_Extrem wrote...

HYR 2.0 wrote...

A Bethesda Fan wrote...


Well it was programmed to target Reaper tech so I fail to see how it is far-fetched.



That would be the logical explanation, but it's never stated anywhere in-game.


you are right that it was not explained (big flaw imo) - but evidence, fits theory.


It damages all technology. You can see the ships as they're flying back that their lights are flickering. They're all having difficulties with power. Something happened to them.


could just be a small system overload or a power fluctuation - the ships were hit by the beam but were not funtionless afterwards. the fleet was seen leaving the sol system and the nomandy, who was also hit by the beam, managed to land on the planet. they were definately not "dead in the water", like the reapers were.


That's exactly my point. My point is that the beam did affect the ships, as an EMP burst would probably do. 

#6107
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fiendishchicken wrote...

Dr_Extrem wrote...

fiendishchicken wrote...

Dr_Extrem wrote...

HYR 2.0 wrote...

A Bethesda Fan wrote...


Well it was programmed to target Reaper tech so I fail to see how it is far-fetched.



That would be the logical explanation, but it's never stated anywhere in-game.


you are right that it was not explained (big flaw imo) - but evidence, fits theory.


It damages all technology. You can see the ships as they're flying back that their lights are flickering. They're all having difficulties with power. Something happened to them.


could just be a small system overload or a power fluctuation - the ships were hit by the beam but were not funtionless afterwards. the fleet was seen leaving the sol system and the nomandy, who was also hit by the beam, managed to land on the planet. they were definately not "dead in the water", like the reapers were.


That's exactly my point. My point is that the beam did affect the ships, as an EMP burst would probably do. 


The only way I could describe it as a purge of Reaper tech.
The purge is aimed at Reaper tech but the simple presence of the purge causes disruption for everything else.

#6108
ghost9191

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fiendishchicken wrote...

Dr_Extrem wrote...

fiendishchicken wrote...

Dr_Extrem wrote...

HYR 2.0 wrote...

A Bethesda Fan wrote...


Well it was programmed to target Reaper tech so I fail to see how it is far-fetched.



That would be the logical explanation, but it's never stated anywhere in-game.


you are right that it was not explained (big flaw imo) - but evidence, fits theory.


It damages all technology. You can see the ships as they're flying back that their lights are flickering. They're all having difficulties with power. Something happened to them.


could just be a small system overload or a power fluctuation - the ships were hit by the beam but were not funtionless afterwards. the fleet was seen leaving the sol system and the nomandy, who was also hit by the beam, managed to land on the planet. they were definately not "dead in the water", like the reapers were.


That's exactly my point. My point is that the beam did affect the ships, as an EMP burst would probably do. 


which is obvious. but the normandy does teh same in all endings . when it is taking off. but that is what i was saying. couldn't the geth and such just be reactivated?

edi might have reset but the geth are different from that . and it had to of affected reaper tech some how. the capitals were falling over and husk were being incinerated

#6109
Ieldra

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If I may point out, yet again:

None of these things pointed out in the last few posts are actually said or shown in an incontrovertible way. We see certain symptoms, certain things are said, but what they actually mean is open to interpretation. The endings are intentionally vague.

Synthesis is only "magical" if you take things literally, which - by Bioware's own admission - isn't appropriate for certain elements of the endings. So it is perfectly appropriate to interpret it as being in line with in-world logic.

Destroy is said to target synthetic life but incidentally, all synthetic life we know of has Reaper components in the end - either hardware or code, and it is feasible that the Crucible technology can distinguish between those things. So the interpretation "it targets Reaper technology" is in line with what we're shown and perfectly appropriate.

Any insistence on a certainty that doesn't exist is inappropriate. And if the motivation is to ruin others' games - which it appears to be here - it's also malicious.

#6110
ghost9191

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well if i got this right, that is based on reaper code. or so i like to think. and software so i hopes it doesn't affect it lol

and yeah . i mean if i really wanted i could probably come up with something for synthesis . but never put much thought into it . spent more time making up a head canon for destroy.

easier for me to just say seems legit to your head canon, i guess i can call it that. Ieldra2

i was just talking if you take things at face value. and at that time there isn't much time ( in a rp sense without pausing =) ) to make the decision and you don't get much of a explanation

#6111
Ieldra

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My last post wasn't aimed at you, ghost. The thing is, the phrasing of the endings was vague. For instance, if Synthesis was meant to be a literal genetic rewrite, why didn't the Catalyst say exactly that. Why were the writers so vague as to let it speak of organic life's "altered matrix" when it would have been much easier to be specific. It was meant to be vague, as to be open to both a "genetic rewrite" scenario as well as my "nano-symbiote cluster wrapping biochemical functions" interpretation. The problem is the writers didn't manage to create vagueness without undermining in-world logic at the same time. They wanted to create an exposition that *appears* specific while actually saying not much at all, and that was a mistake.

Also, the difference between headcanon and interpretation is not different degrees of literalism. It's when your own scenario goes against the text *and* the thematic elements of an ending. My interpretation does neither, I just put a specific meaning to concepts hinted at only vaguely. My headcanon where I make Shepard come back does both, and that's why I don't argue with it here. The geth surviving in Destroy would be the same - against the text and against the themes of Destroy.

#6112
ghost9191

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same with shep , but they throw that in there, which is why i question the geth part mainly . pre ec it was pretty clear. but ec kinda leaves the possibility ( at least i think ) that the geth survived. one is why not add a slide showing the geth destruction. that is a pretty big consequence. why not put it in there

not denying it is head canon. but it is because of what we learn about the geth that i came to the possibility of them surviving. and that is why i was curious how the beam could affect software. with like say edis bluebox. pretty sure if it was shut off or destroyed , that would be the end of her, if they got it up and running and all it would have reset for the most part . but would that be the same case for the geth .

the is the gist of it . however i don't know how the code based off of the reaper code affected the geth . well i do but not in that regard


and wasn't really trying to call it head canon, just lacked a better word. will use interpretation next time for this

Modifié par ghost9191, 03 novembre 2012 - 08:54 .


#6113
Steelcan

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Maybe the ships were having difficulties because they just fought a battle with reapers..........

#6114
fiendishchicken

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Steelcan wrote...

Maybe the ships were having difficulties because they just fought a battle with reapers..........


That too is a possibility. 

#6115
Steelcan

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fiendishchicken wrote...

Steelcan wrote...

Maybe the ships were having difficulties because they just fought a battle with reapers..........


That too is a possibility. 

. It also leaves the Crucible's function as target all reaper tech, not target all technology

#6116
ghost9191

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in all endings, the normandy has the problem. the beam could have been kinda like a EMP to tech . explain the crash of the norm , or setting down.


it wasn't just in destroy that the ships were affected though .

#6117
Dr_Extrem

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ghost9191 wrote...

in all endings, the normandy has the problem. the beam could have been kinda like a EMP to tech . explain the crash of the norm , or setting down.


it wasn't just in destroy that the ships were affected though .


the ships were really beaten up - they have "earned their scars" so to say. i bet the power grids suffered heavily under the battle stress. firing nonstop, barriers in current state of recharge. that sucks a lot of juice.

and being hit by an energy wave, is no small thing. even if it only kills reapers, it could still damage the power grid oder lead to the overload of certain systems.

the fact alone, that the ships were space and travel worthy after the end - while the reapers were dead - speaks volumes.

#6118
ghost9191

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yeah that is what i meant "like a EMP" fried most of the system. would explain the normandy and such . the reapers were having internal explosions and such, at least in the krogan cut scene. so assume that it had some affect on the ships.

but that isn't the point of this thread , shouldn't get to far off topic

#6119
DirtyPhoenix

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Actually, taking only ingame facts as evidence, the kid says all synthetics will be targeted, not just the one with reaper tech.

#6120
ghost9191

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and yet . shep possibly lives . even though the catalyst says shep will to . soooooooo stay out of my headcanon

#6121
DirtyPhoenix

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Catalyst doesn't SPECIFICALLY say Shep will die XD, like he does in control!

#6122
ghost9191

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why you gotta hurt me?

#6123
DirtyPhoenix

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Sowry :(

#6124
Taboo

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People are making others endings malicious for no reason. Since the EC came out you really don't have an excuse.

However I just KNOW that Miranda believes in magic now in Synthesis. ;)

Regardless people should also take into account that Leviathan doesn't invalidate anything either.

Also as I've said many times before "NO MORE DARK AGE!"

Modifié par Taboo-XX, 05 novembre 2012 - 02:53 .


#6125
fiendishchicken

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Synthesis sucks

Control sucks

Refuse had potential but it sucks

Destroy sucks the least, so that's what I go with.

I know I'm all pro destroy here, but the truth is, I really hate the ending to Mass Effect 3.