Xandurpein wrote...
The OP still pick and chose what in the game is admissable as "evidence".
I interpret the things that make no sense as metaphorical or deliberately oversimplified to address the "moron" demographic.
Given the "final evolution of life" and "new DNA", of course I could throw up my hands and walk away, and I understand anyone who does that, but I'm attracted to the underlying themes so I'm going at it differently: I try to make it make sense.
In-world, I go from the assumption that "the Catalyst isn't stupid", so if it said certain things and they appear to make no sense, then it meant something different and the phrasing was just unfortunate. A communication problem, not one of concept. Thus, the "new DNA" is a metaphor addressed to the dumb (from the perspective of the Catalyst) human.
Then I asked myself: what can the expression "final evolution of life" mean if we can't take it literally as "life doesn't change any more" because that makes no sense. And what it
can mean is that almost all change is now deliberate, because random changes, being disadvantageous most of the time, will be removed by technology. Life forms will be static in their basic makeup unless they choose to change.
Was that intended by the writers? Given the evidence at hand, I highly suspect not. Mac Walters' track record for dealing respectfully with science themes is almost nonexistent. I'm pretty sure he (no idea about Hudson) expected us to swallow the nonsense as is so yes, it's true that I am putting a lot more thought into it than the writers. It's true that I - and others who try to make sense of things instead of keep b*tching about - are doing the work the writers should've done.
It's also true that there are many other scenarios possible with the information we've been given. I have given the basic assumption I have made in order to pick the one I did in the OP, but I'll repeat it here and elaborate for your convenience:
The high-EMS endings are all meant to be "We win" endings. So except for the consequences explicitly told us like the destruction of the relays, adding so much bad stuff that an ending loses that quality is not in their spirit. This means that I have every right to reject dystopian scenarios others try to force on me, just because they wouldn't mean "we win" to me, in the same way I'd reject the ending interpretation "all relays go supernova and everyone is dead", which is one plausible outcome but rather obviously Not What Happens.
So, here's what I think a plausible interpretation of Synthesis must do:
*present it as a "we win" scenario, a "good" ending, judged from the consequences.
*explain why it is a solution.
*explain how it combines organic and synthetic life.
For those who don't like my scenario, I challenge you to do better. For those who find the basic idea of combining synthetics and organics distasteful, I respect your position, but the underlined principle still applies. The scenario does not become worse just because you don't like it.
As an aside, I believe that a lot of the determination to paint Synthesis as bad comes from the absolute unwillingness to accept the possibility that morally questionable means may have a very good result. I've seen the same kind of attitude in debates about the Collector base decision. But here's the thing: that's the point. There is no necessary connection between the (deontology-based) morality of a course of action and the desirability of its results. So my Shepard says "To hell with the objections, I'll let history be my judge." And if that sounds like something a villain would say.....well, most stories paint consequentialism as bad and pander to the notion that bad actions always have bad outcomes. Not this one I'm afraid. Mass Effect 3 specifically makes the point that a choice embraced by a villain (Control) might actually have the best outcome, saving most of galactic civilization. Not that anyone will ever be in a position to judge Shepard, regardless of which ending you choose, because nobody knows there have been other options.
Modifié par Ieldra2, 24 mai 2012 - 10:09 .