Or control ending...MisterJB wrote...
Synthesis epilogue. Sweet.
A different ascension - the Synthesis compendium (now with EC material integrated)
#2201
Posté 23 juin 2012 - 09:01
#2202
Posté 23 juin 2012 - 09:22
Thank youSebAusFR wrote...
First time poster here... I must say I liked the OP a lot (while for some reasons, I was always distressed by SMAC's Ascension to Transcendence, but, well, that was 12 years ago)
I chose synthesis during my first playthrough and although I did not think initially about the singularity problem, it doesn't feel out of place in ME. I feel that many players dislike it because the whole series is orientated toward building an hatred of the Reapers and synthesis is the only ending that seems to give them a sort of "free pass" for all the atrocities they committed. Thus, I hope the EC gives more details about what happen to them if you go with synthesis...
Yes, I think the presentation of the Reapers is a big problem. It's not just what they've done, everything about them and their minions is designed to evoke visceral aversion, and it takes some emotional detachment to accept that the Reapers are just enemies and not "abominations". Or something like my aversion to underscoring "evilness" with a disgusting appearance, suggesting a normative approach to what is considered natural.
I think everyone here is rather curious about what the EC will do with Synthesis. I don't think it will be all that concrete, though. Bioware said they wouldn't "explain the endings".
Modifié par Ieldra2, 23 juin 2012 - 09:24 .
#2203
Posté 23 juin 2012 - 10:45
I will not lie and say that I did not came to have very negative feelings about the Reapers; I was pretty much pumped for destroying them when Priority: Earth started, of course. They come to destroy everything you like... I had this feeling that the inevitability of organics vs synthetics conflict was untrue, and wanted to act on that (example: I replayed the whole Rannoch missions because I did not save the admiral the first time, which led to the Quarians being killed...). I never bought into TIM's assertion that we could control them.
But when faced with the final choices, I came to realise that synthesis was problably a better alternative to this goal than destroy. And probably like many others, I felt bad for dooming the Geths a few (play) hours after saving them... I don't mean to say the writting & endings were perfect, far from it. But it worked for me in the instant. And the ideas outlined in this thread provide a good rationalisation.
#2204
Posté 23 juin 2012 - 01:41
Yes, it's legit. It's on the Mass Effect 3 website.Ieldra2 wrote...
Is that legit? Where did you get it from?MisterJB wrote...
Synthesis epilogue. Sweet.
The geth's flashlight is green.FOX216BC wrote...
Or control ending...
#2205
Posté 23 juin 2012 - 02:17
Destroy = Dead Geth
Synthesis = Peace
Control = New Geth Rebellion
Modifié par Blacklash93, 23 juin 2012 - 02:19 .
#2206
Posté 23 juin 2012 - 03:41
I don't think they'll be very specific about events in the far future, except maybe where it comes to rebuilding galactic civilization.Blacklash93 wrote...
My guess on the Geth if a truce was made:
Destroy = Dead Geth
Synthesis = Peace
Control = New Geth Rebellion
#2207
Posté 23 juin 2012 - 03:42
I wonder if we'll be treated to epilogue scenes that differ by colored lights again...MisterJB wrote...
The geth's flashlight is green.
#2208
Posté 23 juin 2012 - 04:12
Ieldra2 wrote...
I wonder if we'll be treated to epilogue scenes that differ by colored lights again...MisterJB wrote...
The geth's flashlight is green.
From what I've been lead to understand, everyone will have a ten minute cutscene, but it will vary based upon your choices. No one will have something exactly the same unless they made the exact same choices.
You and I will not have the same ending, for obvious reasons.
#2209
Posté 23 juin 2012 - 09:59
Referring to that picture again, I wonder if there will be anything specifically referring to Synthesis in the Synthesis-related scenes and epilogues except an overlaid circuitry pattern and green light.Taboo-XX wrote...
From what I've been lead to understand, everyone will have a ten minute cutscene, but it will vary based upon your choices. No one will have something exactly the same unless they made the exact same choices.Ieldra2 wrote...
I wonder if we'll be treated to epilogue scenes that differ by colored lights again...MisterJB wrote...
The geth's flashlight is green.
You and I will not have the same ending, for obvious reasons.
#2210
Posté 23 juin 2012 - 10:02
Ieldra2 wrote...
Referring to that picture again, I wonder if there will be anything specifically referring to Synthesis in the Synthesis-related scenes and epilogues except an overlaid circuitry pattern and green light.
I think that it should remain that way for the both of us. The possibility for messing it up by saying it does "X" is too high.
I think it's best to show that people are okay and the Galaxy can rebuild.
Neither of us need a "forced" anything in this case.
#2211
Posté 23 juin 2012 - 10:10
#2212
Posté 23 juin 2012 - 10:13
And if they didn't want to.
They weren't given a choice.
Ah, imperialism at it's finest.
#2213
Posté 23 juin 2012 - 10:19
All have my least favorite type of aesthetic.
#2214
Posté 23 juin 2012 - 10:29
They were.....because of Reaper interference. Javik mentions that if you take him with you on the geth dreadnought mission.Dom382 wrote...
Synthesis sounds way to much like that race in Javik's time, they combined their people with synthetic parts, the results were... problematic.
Funny how so many hostile acts from synthetics against organics were the direct result of Reaper interference.
#2215
Posté 23 juin 2012 - 10:33
Ieldra2 wrote...
They were.....because of Reaper interference. Javik mentions that if you take him with you on the geth dreadnought mission.
Funny how so many hostile acts from synthetics against organics were the direct result of Reaper interference.
Yes. Many things happened because of Reaper influence. People by their nature, at least the way they are now, wish to coexist.
Synthesis will prevent a singularity. That would be really cool, if I could subject people who wanted it.
I believe that people can come to an understanding with enough education.
It doesn't help a mindset when people are told to fear ALL Geth and AI right? Methinks that some of our issues have to do with simple misunderstandings caused by bull****.
It's going to be a long wait until Tuesday.
Modifié par Taboo-XX, 23 juin 2012 - 10:33 .
#2216
Posté 23 juin 2012 - 10:45
It's probably best, yeah. Too many things could go wrong. It's just that this circuitry pattern is just as bad if people are determined to take it literally as meaning that people "grow" circuitry instead of a visual indicator that people are now part synthetic, whatever that may mean in a more technical sense.Taboo-XX wrote...
I think that it should remain that way for the both of us. The possibility for messing it up by saying it does "X" is too high.Ieldra2 wrote...
Referring to that picture again, I wonder if there will be anything specifically referring to Synthesis in the Synthesis-related scenes and epilogues except an overlaid circuitry pattern and green light.
I think it's best to show that people are okay and the Galaxy can rebuild.
Neither of us need a "forced" anything in this case.
I guess anything can be interpreted in silly ways, but it would be nice if the writing and the presentation didn't help it along so much.
#2217
Posté 23 juin 2012 - 10:47
Ieldra2 wrote...
It's probably best, yeah. Too many things could go wrong. It's just that this circuitry pattern is just as bad if people are determined to take it literally as meaning that people "grow" circuitry instead of a visual indicator that people are now part synthetic, whatever that may mean in a more technical sense.
I guess anything can be interpreted in silly ways, but it would be nice if the writing and the presentation didn't help it along so much.
Your version is much better. It would be best for them to just show the aftermath.
We can talk about it then.
I think they'll be less hair pulling on both sides once we get a btter picture of it.
At least for you and I.
#2218
Posté 23 juin 2012 - 11:22
Ieldra2 wrote...
It's probably best, yeah. Too many things could go wrong. It's just that this circuitry pattern is just as bad if people are determined to take it literally as meaning that people "grow" circuitry instead of a visual indicator that people are now part synthetic, whatever that may mean in a more technical sense.Taboo-XX wrote...
I think that it should remain that way for the both of us. The possibility for messing it up by saying it does "X" is too high.Ieldra2 wrote...
Referring to that picture again, I wonder if there will be anything specifically referring to Synthesis in the Synthesis-related scenes and epilogues except an overlaid circuitry pattern and green light.
I think it's best to show that people are okay and the Galaxy can rebuild.
Neither of us need a "forced" anything in this case.
I guess anything can be interpreted in silly ways, but it would be nice if the writing and the presentation didn't help it along so much.
Green circuitry pattern is used for showing the 'difference' in the ending, since it was such short epilogue and people would keep whining how nothing's changed in synthesis apart from green beam if there was no such obvious visual 'hint' of change. It's one of the cases that can be related to an old oral story from here called - Dark World. I'll tell it in short, I'm just sorry I can't convey the beauty of original into English.
Once upon a time the caravan of merchants was traveling back home from a far away land. They were tired of so many cities and strange lands they saw and just wanted to reach their home, so they decided to use a shortcut through inhospitable land, where infamous Dark World was. They traveled with caution, watching carefully not to go astray. One day, they stumbled onto a tunnel - its dark maws gaping in front of them, sucking out their will to live, but there was no other way around it and they've been traveling for many days. They entered the darkness of the tunnel and kept together. After some time, stumbling over many rocks under their feet, they heard a voice screaming: 'Those who take, will regret it and those who don't, will regret it!' At first, they were scared, but then they felt confused - what was there to take in the first place? There was only darkness and rocks. Some of them deemed, maybe the voice meant on rocks and since the message was so puzzling and curious, they decided to put few rocks into their pockets. Others didn't want to challenge the fate, so they didn't touch anything. Their travel through darkness lasted for many hours and they were tired, but they refused to take a break, because they were afraid of the voice and of this place, that was darker than Sheytan's heart.
Finally, they emerged from the tunnel and the sunlight blinded them at first. It was glorious to bathe in its warm and welcoming rays. They made a camp at a distance from the damned tunnel and finally sat and ate something. Then one of the merchants remembered the rocks some of them had put in their pockets. He went to his coat he left on his horse. He searched the pockets and the things he got out of them, stunned him. And there, in his hands, small piles of precious sapphires and rubies lied, but instead of cheering he started swearing and cursing his damned fate and the fate of others. Those who didn't take the rocks wept bitter tears and those who did, wept even harder, regretting they didn't take even more. All of them rushed back to the tunnel, but the entrance to it vanished. They started hitting and scratching huge rocks that were standing where entrance used to be, forgetting how horrible was their voyage through Dark World, but with no avail. Thus the voice's curse was fulfilled - 'Those who take, will regret it and those who don't, will regret it!'
So, bottom line for many things in Mass Effect series is - BW is damned if they did something, and damned if didn't.
Edit - typo.
Modifié par Nimrodell, 23 juin 2012 - 11:28 .
#2219
Posté 24 juin 2012 - 12:19
They intended it exactly as shown. Like the Catalyst says trying to coerce Shepard, “you are already partly synthetic”. It clearly means adding synthetic components to organic beings.
It’s nice to think that they’re better than that, I guess…but they’re not. Put two guys in a room and shut out the more talented writers from even reviewing…and this is what you get.
(There was one bit in that Patrick Weekes piece that did almost make me burst out laughing…something about how Casey Hudson is very analytical and logical, and because of this he forgot about the emotional aspect. Really? Logic? ME3 ending? I’d hate to see the plot if he’d not concentrated on the ‘logic’…)
#2220
Posté 24 juin 2012 - 12:21
All the emotion is sucked out. Shooom. Like that.
#2221
Posté 24 juin 2012 - 12:24
#2222
Posté 24 juin 2012 - 02:15
lillitheris wrote...
There are so many ways to ‘convey the image of synthesis’ that do not involve cyborg circuits that it’s not even funny.
They intended it exactly as shown. Like the Catalyst says trying to coerce Shepard, “you are already partly synthetic”. It clearly means adding synthetic components to organic beings.
Okay, so;
Why do the circuits on the leaves glow in areas to create a lightning pattern?
Why do the circuits glow at all?
Why does EDI have them?
#2223
Posté 24 juin 2012 - 02:26
And why is the ending void of emotion? Art today needs to be cerebral. The story was an emotional rollercoaster, then poof it went cerebral. I don't know about you, but I don't work like that.
So we'll see how shiny they polish this turd on Tuesday.
Modifié par sH0tgUn jUliA, 24 juin 2012 - 02:29 .
#2224
Posté 24 juin 2012 - 07:50
Actually, I'm fine with the symbolism and the more cerebral stuff. I like being called to think about what it all means. But the end should have *also* been emotionally satisfying. And it wasn't just not that, it was an emotional punch in the gut the likes of which no video game has ever delivered to me. That's not an emotional environment that encourages fruitful speculation.sH0tgUn jUliA wrote...
Apparently the circuitry patterns and all that other stuff is all this "symbolism" bull**** that Walters and Hudson were throwing at us hoping we'd be able to read their minds about what everything meant, and it wasn't the end of everything. At least that's what the damage control is now. Unfortunately I believe them. It think they actually thought we could read their minds. I think they need to get out from behind their desks and away from gaming conferences and interact in the real world with other people and find out that people actually cannot read each others' minds.
And why is the ending void of emotion? Art today needs to be cerebral. The story was an emotional rollercoaster, then poof it went cerebral. I don't know about you, but I don't work like that.
So we'll see how shiny they polish this turd on Tuesday.
#2225
Posté 24 juin 2012 - 08:57
Heeden wrote...
lillitheris wrote...
There are so many ways to ‘convey the image of synthesis’ that do not involve cyborg circuits that it’s not even funny.
They intended it exactly as shown. Like the Catalyst says trying to coerce Shepard, “you are already partly synthetic”. It clearly means adding synthetic components to organic beings.
Okay, so;
Why do the circuits on the leaves glow in areas to create a lightning pattern?
A what? You rorschaching this or something?
Why do the circuits glow at all?
Who the hell knows? The husks had glowy circuits, maybe that’s what their supplier uses.
Why does EDI have them?
Because it’s a ‘new DNA’, affecting everything.
…
Seriously, please stop calling Synthesis ‘cerebral’. It’s a f— insult to anyone who has ever thought about anything.






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