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Shepard's side wound after he's forced to shoot Anderson


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#1
Shepard Wins

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There is a moment during the ending sequence when Shepard is forced by TIM (?) to shoot Anderson in the side. Then we are shown Shepard bleeding from his own left side.

It's almost as if it's been taken from "Fight Club" and it seems like a very strong indicator that the sequence on the Citadel is not real, IT or not.

This little fragment cannot be dismissed as lazy design/writing on BioWare's part. When Shep is sitting there with Anderson the camera very purposefully lingers over his left side as he reaches for it with his hand and we can clearly see his hand covered in fresh blood.

This wound IS NOT, I repeat IS NOT from Marauder Shields's shot, because that hits Shepard in the right arm.

Now, I would very much like to believe IT but I'm seriously doubtful about it. This "wound in the side" thing is what could be considered a strong indicator the scene is not real. Any thoughts on this subject? Somebody have an explanation for this that doesn't involve a dream/hallucination?

I've seen a video that says Anderson is shot in his RIGHT side. That would render the whole thing mute, but it seems that Anderson is really hit in the left side. From the line of the gun it's hard to tell where the shot is aimed and Anderson clearly grabs his left side after being shot.

#2
Baa Baa

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Fight Club? And Mass Effect? Together!?

Image IPB

#3
hoodaticus

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On my very first playthrough, I took the endings at face value up until that moment. When I saw myself bleeding from the hole I shot in Anderson, I knew it was a dream, an acid-trip - something. And I knew that TIM was controlling me with his indoctrination research.

2 + 2 = 4.

#4
darkchief10

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does no one remember marauder shields shot you there before you killed him? seriously?

#5
Mr. Big Pimpin

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Shepard Wins wrote...

This little fragment cannot be dismissed as lazy design/writing on BioWare's part.

Sure it can; I'm doing it right now.

#6
ChickenMan77

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Fight Club? Does than mean Shepard is Jack's Colon?

#7
MrDavid

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darkchief10 wrote...

does no one remember marauder shields shot you there before you killed him? seriously?

Apparantely not. *sigh.

#8
Pelle6666

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He was probably hurt in the explosion, he is already holding his hand over that wound before Marauder Shields turns out.

#9
Aaleel

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It can just be there to show that Shepard is dying. Because when you get up to the Catalyst Shepard is favoring and holding the other side. Shepard was just messed up all around.

#10
Baa Baa

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darkchief10 wrote...

does no one remember marauder shields shot you there before you killed him? seriously?

Yeah, but people have reason to believe it wasn't from that shot.
1: Marauder Shields shot you in the right shoulder, not left side of your body.
2: He suddenly starts bleeding when Anderson dies, he doesn't bleed excessively before hand for some reason.

#11
hoodaticus

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darkchief10 wrote...

does no one remember marauder shields shot you there before you killed him? seriously?

Does no one read the OP? seriously?

#12
davishepard

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darkchief10 wrote...

does no one remember marauder shields shot you there before you killed him? seriously?


Of course not. IT is the only possible truth, don't yow know? ^^

#13
Shepard Wins

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darkchief10 wrote...

does no one remember marauder shields shot you there before you killed him? seriously?


Read the OP again please. Marauder Shields shoots Shepard in the right shoulder.



Mr. Big Pimpin wrote...

Shepard Wins wrote...

This little fragment cannot be dismissed as lazy design/writing on BioWare's part.

Sure it can; I'm doing it right now.


It can't, because when something's lazy it's meant to save time/work/resources. Ergo, reusing textures is lazy. Removing something is lazy. Not ADDING something. The camera shows the wound, it lingers there for a good while, that's an added scene. If you're calling creating something additional lazy then I envy you because you might be the most hardworking lazy person in the world.

#14
Linkenski

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Maybe it's just symbolic to show how much you have suffered to bring the threat to an end.

#15
darkchief10

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hoodaticus wrote...

darkchief10 wrote...

does no one remember marauder shields shot you there before you killed him? seriously?

Does no one read the OP? seriously?

apperrantly i missed that one sentence what the hell lol?

#16
RavenEyry

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EDIT: comment now pointless

Modifié par RavenEyry, 20 mai 2012 - 07:31 .


#17
Verkir

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or its simple ****** poor lazy development.

"hey so shepard is still bleeding from the reaper death beam can you get the guys down in animation to whip us something up?"

Animation: "Crap crap! 1 day left till release, quick just use the same EXACT animation as every single bullet wound in the game. Shot in the foot? grab your gut!"

#18
RavenEyry

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Verkir wrote...

or its simple ****** poor lazy development.

"hey so shepard is still bleeding from the reaper death beam can you get the guys down in animation to whip us something up?"

Animation: "Crap crap! 1 day left till release, quick just use the same EXACT animation as every single bullet wound in the game. Shot in the foot? grab your gut!"


Yep, that's my face-value opinion of why this happens.

#19
paxbanana3915

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Shepard Wins wrote...

This little fragment cannot be dismissed as lazy design/writing on BioWare's part.


I'm beyond giving Bioware the benefit of the doubt.

Again, I'll point out that if Bioware did do it this way, it's worse than flat-out bad writing. Because it means Bioware sold millions of copies of an incomplete game.

#20
MrDavid

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Shepard got lasered to the point where his armor blew off! Is it that implausible that he'd be bleeding from it?

Modifié par MrDavid, 20 mai 2012 - 07:37 .


#21
xxSanitysuxx

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Just because marauder shields doesnt shoot him there doesnt mean shepard cant have been hit by a stray bullet from the hundreds of enemies shooting at him... the wound was just meant to show that shepard was on death's door and had very little time left.

I dont think Bioware need to spell out every little detail like where he was shot, was it a cannibal or a marauder or friendly fire? was it a widow, or a carnifex? who cares? He got shot, and is dying... thats it. We're just putting a little too much thought into this... Bioware would not go into such painstaking detail

#22
AntonioA9011

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You know....the more I stay on BSN, the longer I feel I need to lean towards the IT. I just don't know what it is....the whole thing with the end makes no sense.

#23
RamilVenoard

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paxbanana3915 wrote...

Shepard Wins wrote...

This little fragment cannot be dismissed as lazy design/writing on BioWare's part.


I'm beyond giving Bioware the benefit of the doubt.

Again,
I'll point out that if Bioware did do it this way, it's worse than
flat-out bad writing. Because it means Bioware sold millions of copies
of an incomplete game.


Already did. SWtOR. Entirely incomplete. Furthermore, KotOR 2 was also entirely incomplete. Didn't sell as much tho.

Modifié par RamilVenoard, 20 mai 2012 - 07:39 .


#24
Vox Draco

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Verkir wrote...

or its simple ****** poor lazy development.

"hey so shepard is still bleeding from the reaper death beam can you get the guys down in animation to whip us something up?"

Animation: "Crap crap! 1 day left till release, quick just use the same EXACT animation as every single bullet wound in the game. Shot in the foot? grab your gut!"


Yet the IT is at least far more entertaining than the usual "Bioware is stupid" arguments that plop up everytime...

#25
Meatus

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darkchief10 wrote...

does no one remember marauder shields shot you there before you killed him? seriously?


I don't see how a bullet wound in your right shoulder translates to a suddenly gushing wound in your left abdomen. As a healthcare professional, I don't think that's really... yeah, no.